Player Matchup

Cthulhu
Cthulhu
PapaThiqqTTV
Cthulhu
Level 127
God Stats
2W - 4L
1,623 SR
Queue Stats
109W - 137L
1,495 Elo+
Solo
Mercury
Mercury
Quill5149
Mercury
Level 116
God Stats
4W - 2L
1,777 SR
Queue Stats
164W - 142L
1,566 Elo+
Party 1
Aphrodite
Aphrodite
SirFrohst
Aphrodite
Level 120
God Stats
0W - 4L
1,265 SR
Queue Stats
202W - 185L
1,541 Elo+
Solo
Nu Wa
Nu Wa
TheJinux
Nu Wa
Level 102
God Stats
12W - 10L
1,568 SR
Queue Stats
557W - 468L
1,514 Elo+
Solo
Neith
Neith
cuuzoaa
Neith
Level 128
God Stats
15W - 14L
1,667 SR
Queue Stats
151W - 121L
1,600 Elo+
Party 1
Team Averages
Level 119
1,580 SR
1,543 Elo+

VS

Team Averages
Level 97
1,499 SR
1,552 Elo+
Rama
Rama
 
Rama
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
BaronSimp
Cliodhna
Level 66
God Stats
7W - 5L
1,530 SR
Queue Stats
227W - 198L
1,584 Elo+
Solo
Agni
Agni
Bongory
Agni
Level 99
God Stats
36W - 22L
1,639 SR
Queue Stats
663W - 611L
1,589 Elo+
Solo
Kali
Kali
GetKitDumped
Kali
Level 78
God Stats
7W - 6L
1,443 SR
Queue Stats
236W - 200L
1,539 Elo+
Party 2
Cthulhu
Cthulhu
NicoTheAwesome
Cthulhu
Level 119
God Stats
10W - 12L
1,386 SR
Queue Stats
230W - 212L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PapaThiqqTTV
Cthulhu
10
1 / 3 / 1
6,115
612
6,345
10,800
7,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mercury
Quill5149
Mercury
10
2 / 2 / 0
5,453
545
3,554
8,002
2,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
SirFrohst
Aphrodite
8
0 / 2 / 1
5,029
503
938
5,595
2,952
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
TheJinux
Nu Wa
9
1 / 5 / 1
4,842
484
4,380
5,448
1,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
cuuzoaa
Neith
11
0 / 1 / 1
5,977
598
1,895
5,597
1,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
5 / 0 / 4
7,029
703
4,565
3,529
991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
BaronSimp
Cliodhna
11
5 / 1 / 4
6,132
613
4,565
6,569
1,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Agni
Bongory
Agni
12
0 / 0 / 2
6,195
620
4,526
3,425
985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
1 / 2 / 2
6,153
615
6,308
13,084
4,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

11
2 / 1 / 5
5,870
587
3,439
6,447
3,347
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
13
13
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
0
4
7
W
Cliodhna
BaronSimp
Cliodhna
5
1
4
7
W
Agni
Bongory
Agni
0
0
2
1
W
1
2
2
1
W
2
1
5
4.5
L
Cthulhu
PapaThiqqTTV
Cthulhu
1
3
1
0.5
L
Mercury
Quill5149
Mercury
2
2
0
1
L
Aphrodite
SirFrohst
Aphrodite
0
2
1
0.25
L
Nu Wa
TheJinux
Nu Wa
1
5
1
0.3
L
Neith
cuuzoaa
Neith
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,112
Damage
23,403
35,442
Taken
33,054
15,452
Mitigated
11,413
8,061
Healing
13,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,565
3,469
0
2,041
3,529
991
502
1,177
2,352
0
51,307
W
Cliodhna
BaronSimp
Cliodhna
4,565
228
0
1,229
6,569
1,867
0
1,461
5,030
0
35,706
W
Agni
Bongory
Agni
4,526
283
0
1,475
3,425
985
0
179
3,246
45,616
762
W
6,308
3,724
0
7,433
13,084
4,223
0
4,921
7,391
0
40,593
W
3,439
325
0
1,601
6,447
3,347
0
2,781
3,666
23,984
0
L
Cthulhu
PapaThiqqTTV
Cthulhu
6,345
862
0
2,400
10,800
7,072
0
0
10,800
37,590
277
L
Mercury
Quill5149
Mercury
3,554
1,724
0
815
8,002
2,949
0
1,035
6,787
0
32,236
L
Aphrodite
SirFrohst
Aphrodite
938
337
528
2,607
5,595
2,952
0
2,125
3,470
15,024
628
L
Nu Wa
TheJinux
Nu Wa
4,380
1,993
0
431
5,448
1,301
0
1,314
4,134
22,421
4,209
L
Neith
cuuzoaa
Neith
1,895
537
0
1,280
5,597
1,178
0
2,857
2,286
0
40,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,416
Gold Earned
31,379
301
Minions Killed
385
0
Camps Cleared
0
1,068,973
Distance Traveled
1,070,412
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,029
703
119
12
0
194,912
2
W
Cliodhna
6,132
613
64
6
0
248,789
0
W
Agni
6,195
620
102
10
0
217,581
1
W
Kali
6,153
615
77
8
0
211,460
0
W
Cthulhu
5,870
587
23
2
0
197,670
0
L
Cthulhu
6,115
612
86
9
0
210,611
0
L
Mercury
5,453
545
56
6
0
256,465
2
L
Aphrodite
5,029
503
18
2
0
198,902
1
L
Nu Wa
4,842
484
52
5
0
194,058
4
L
Neith
5,977
598
89
9
0
208,937
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role