Player Matchup

Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Cannon111
Merlin
Level 77
God Stats
12W - 9L
1,535 SR
Queue Stats
172W - 142L
1,506 Elo+
Solo
Achilles
Achilles
Sineater666
Achilles
Level 103
God Stats
1W - 2L
1,216 SR
Queue Stats
226W - 214L
1,433 Elo+
Party 1
Izanami
Izanami
mataleones10
Izanami
Level 37
God Stats
2W - 0L
1,742 SR
Queue Stats
8W - 15L
1,235 Elo+
Solo
Thanatos
Thanatos
vaibhavking3
Thanatos
Level 99
God Stats
18W - 22L
1,505 SR
Queue Stats
177W - 133L
1,541 Elo+
Solo
Team Averages
Level 89
1,500 SR
1,443 Elo+

VS

Team Averages
Level 110
1,483 SR
1,491 Elo+
Charybdis
Charybdis
COLOMBO_253
Charybdis
Level 100
God Stats
14W - 15L
1,548 SR
Queue Stats
254W - 265L
1,494 Elo+
Solo
Tsukuyomi
Tsukuyomi
MataBurros664
Tsukuyomi
Level 118
God Stats
6W - 6L
1,496 SR
Queue Stats
497W - 498L
1,498 Elo+
Solo
Cerberus
Cerberus
Stickofdeath555
Cerberus
Level 66
God Stats
0W - 3L
1,204 SR
Queue Stats
131W - 130L
1,489 Elo+
Solo
Anubis
Anubis
Utahraptor7
Anubis
Level 123
God Stats
15W - 19L
1,507 SR
Queue Stats
187W - 174L
1,489 Elo+
Solo
Nu Wa
Nu Wa
XxDawKin18xX
Nu Wa
Level 143
God Stats
108W - 72L
1,657 SR
Queue Stats
326W - 336L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 1 / 1
6,005
601
3,588
5,251
1,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Merlin
Cannon111
Merlin
12
3 / 0 / 2
6,731
673
3,431
3,013
809
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Sineater666
Achilles
10
1 / 2 / 0
5,649
565
2,949
10,519
3,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Izanami
mataleones10
Izanami
9
0 / 3 / 2
4,945
495
797
5,500
1,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
vaibhavking3
Thanatos
12
5 / 0 / 2
6,378
638
4,918
7,376
1,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
COLOMBO_253
Charybdis
1
0 / 0 / 0
3,430
343
0
0
0
Tsukuyomi
MataBurros664
Tsukuyomi
10
1 / 2 / 0
5,403
540
3,428
7,875
2,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
8
2 / 5 / 0
4,975
498
2,631
7,453
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anubis
9
1 / 3 / 1
5,053
505
2,184
5,109
1,662
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 2
5,909
591
8,578
3,838
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
11
Kills
6
6
Deaths
11
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
1
2.5
L
Charybdis
COLOMBO_253
Charybdis
0
0
0
0
W
Merlin
Cannon111
Merlin
3
0
2
4
L
Tsukuyomi
MataBurros664
Tsukuyomi
1
2
0
0.5
W
Achilles
Sineater666
Achilles
1
2
0
0.5
L
Cerberus
2
5
0
0.4
L
Anubis
1
3
1
0.5
L
2
1
2
3
W
Izanami
mataleones10
Izanami
0
3
2
0.33
W
Thanatos
vaibhavking3
Thanatos
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,683
Damage
16,821
31,659
Taken
24,275
8,229
Mitigated
7,476
16,665
Healing
4,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,588
1,287
0
2,769
5,251
1,184
913
1,341
3,620
37,503
0
L
Charybdis
COLOMBO_253
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
Cannon111
Merlin
3,431
0
0
530
3,013
809
467
1,115
1,768
38,780
875
L
Tsukuyomi
MataBurros664
Tsukuyomi
3,428
792
0
1,505
7,875
2,755
0
1,504
6,371
0
34,368
W
Achilles
Sineater666
Achilles
2,949
127
0
3,682
10,519
3,105
0
5,594
4,508
0
39,590
L
Cerberus
2,631
162
0
692
7,453
2,112
0
3,270
4,183
13,505
1,614
L
Anubis
2,184
44
0
1,281
5,109
1,662
0
2,236
2,873
25,421
732
L
8,578
3,356
0
1,248
3,838
947
0
0
3,838
33,427
384
W
Izanami
mataleones10
Izanami
797
370
0
1,286
5,500
1,136
27
2,276
2,838
0
20,334
W
Thanatos
vaibhavking3
Thanatos
4,918
385
0
8,398
7,376
1,995
0
1,491
5,719
0
36,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,708
Gold Earned
24,770
324
Minions Killed
214
0
Camps Cleared
0
919,672
Distance Traveled
668,777
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,005
601
71
7
0
170,865
0
L
Charybdis
3,430
343
0
0
0
0
0
W
Merlin
6,731
673
75
8
0
179,020
0
L
Tsukuyomi
5,403
540
65
7
0
208,207
1
W
Achilles
5,649
565
66
7
0
172,568
1
L
Cerberus
4,975
498
35
4
0
159,111
0
L
Anubis
5,053
505
56
6
0
167,789
0
L
Nu Wa
5,909
591
58
6
0
133,670
0
W
Izanami
4,945
495
38
4
0
185,765
0
W
Thanatos
6,378
638
74
7
0
211,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role