Player Matchup

Discordia
Discordia
 
Discordia
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
BigLongChlen
Sylvanus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 97L
1,533 Elo+
Solo
Tiamat
Tiamat
CannedEase
Tiamat
Level 129
God Stats
2W - 1L
1,331 SR
Queue Stats
57W - 43L
1,513 Elo+
Solo
Raijin
Raijin
Neutsmad
Raijin
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 77L
1,395 Elo+
Solo
Bastet
Bastet
Vinzlor
Bastet
Level 64
God Stats
5W - 2L
1,300 SR
Queue Stats
71W - 72L
1,514 Elo+
Party 1
Team Averages
Level 120
1,426 SR
1,491 Elo+

VS

Team Averages
Level 140
1,552 SR
1,474 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Galileis
Ix Chel
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,479 Elo+
Solo
He Bo
He Bo
Jujal
He Bo
Level 129
God Stats
1W - 2L
1,792 SR
Queue Stats
60W - 62L
1,435 Elo+
Solo
Baba Yaga
Baba Yaga
LoboWolfo
Baba Yaga
Level 217
God Stats
13W - 13L
1,469 SR
Queue Stats
638W - 654L
1,475 Elo+
Solo
Merlin
Merlin
ThunderPow
Merlin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
6 / 1 / 10
8,925
893
12,510
5,237
2,101
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
BigLongChlen
Sylvanus
15
4 / 0 / 12
9,080
908
3,535
6,192
5,243
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tiamat
CannedEase
Tiamat
17
6 / 2 / 12
9,354
935
10,472
11,423
10,009
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
Neutsmad
Raijin
14
5 / 4 / 11
8,634
863
7,509
10,163
5,903
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Vinzlor
Bastet
14
1 / 1 / 10
7,809
781
7,571
7,308
2,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
0 / 3 / 5
6,915
692
6,008
8,913
9,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ix Chel
Galileis
Ix Chel
13
3 / 5 / 3
7,610
761
6,945
10,021
3,468
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
Jujal
He Bo
14
3 / 5 / 4
8,211
821
5,511
8,255
2,880
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
LoboWolfo
Baba Yaga
13
1 / 4 / 5
7,374
737
7,109
9,781
3,993
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Merlin
ThunderPow
Merlin
15
1 / 5 / 4
8,226
823
6,675
7,256
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
29
22
Kills
8
8
Deaths
22
55
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
1
10
11
L
Erlang Shen
 
Erlang Shen
0
3
5
0.83
W
Sylvanus
BigLongChlen
Sylvanus
4
0
12
10
W
Tiamat
CannedEase
Tiamat
6
2
12
6
L
Ix Chel
Galileis
Ix Chel
3
5
3
0.9
L
He Bo
Jujal
He Bo
3
5
4
1
L
Baba Yaga
LoboWolfo
Baba Yaga
1
4
5
0.88
W
Raijin
Neutsmad
Raijin
5
4
11
2.63
L
Merlin
ThunderPow
Merlin
1
5
4
0.6
W
Bastet
Vinzlor
Bastet
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,597
Damage
32,248
40,323
Taken
44,226
26,040
Mitigated
22,129
19,335
Healing
12,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
12,510
258
617
676
5,237
2,101
460
3,963
1,274
22,611
0
L
Erlang Shen
 
Erlang Shen
6,008
645
874
2,708
8,913
9,209
0
4,842
4,071
0
9,322
W
Sylvanus
BigLongChlen
Sylvanus
3,535
580
4,491
3,359
6,192
5,243
346
3,836
2,275
7,760
0
W
Tiamat
CannedEase
Tiamat
10,472
502
1,332
3,535
11,423
10,009
83
6,118
4,971
25,333
1,992
L
Ix Chel
Galileis
Ix Chel
6,945
917
652
1,008
10,021
3,468
0
7,842
2,179
13,939
0
L
He Bo
Jujal
He Bo
5,511
139
1,553
2,049
8,255
2,880
0
7,245
1,010
13,754
0
L
Baba Yaga
LoboWolfo
Baba Yaga
7,109
85
422
1,678
9,781
3,993
0
7,948
1,833
18,694
550
W
Raijin
Neutsmad
Raijin
7,509
1,064
729
1,317
10,163
5,903
91
7,177
2,874
16,264
0
L
Merlin
ThunderPow
Merlin
6,675
132
859
312
7,256
2,579
0
5,959
1,297
19,933
0
W
Bastet
Vinzlor
Bastet
7,571
1,223
1,475
1,804
7,308
2,784
461
4,849
2,267
0
15,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,802
Gold Earned
38,336
102
Minions Killed
116
0
Camps Cleared
0
995,820
Distance Traveled
870,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,925
893
24
2
0
209,226
0
L
Erlang Shen
6,915
692
12
1
0
173,137
0
W
Sylvanus
9,080
908
9
1
0
183,017
0
W
Tiamat
9,354
935
34
3
0
200,622
0
L
Ix Chel
7,610
761
19
2
0
160,890
0
L
He Bo
8,211
821
28
3
0
176,142
0
L
Baba Yaga
7,374
737
25
3
0
176,178
0
W
Raijin
8,634
863
22
2
0
169,322
0
L
Merlin
8,226
823
32
3
0
184,578
0
W
Bastet
7,809
781
13
1
0
233,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role