Player Matchup

Baron Samedi
Baron Samedi
Gold V
Kumies
Baron Samedi
Gold V
Level 129
God Stats
0W - 4L
1,302 SR
Queue Stats
220W - 234L
1,306 MMR
Solo
Artemis
Artemis
Silver I
Truthwatcher37
Artemis
Silver I
Level 122
God Stats
9W - 10L
1,557 SR
Queue Stats
124W - 145L
1,219 MMR
Solo
Horus
Horus
Silver I
WizardOfSh4dows
Horus
Silver I
Level 148
God Stats
18W - 10L
1,679 SR
Queue Stats
152W - 180L
1,184 MMR
Solo
Anubis
Anubis
Gold V
juanitorosito
Anubis
Gold V
Level 88
God Stats
4W - 6L
1,765 SR
Queue Stats
137W - 157L
1,256 MMR
Solo
Pele
Pele
Silver I
oxy on mixer
Pele
Silver I
Level 109
God Stats
19W - 18L
1,514 SR
Queue Stats
139W - 155L
1,336 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,563 SR
1,260 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,540 SR
1,260 MMR
Ra
Ra
Silver I
EdwinVanDerSar99
Ra
Silver I
Level 141
God Stats
13W - 17L
1,465 SR
Queue Stats
275W - 303L
1,294 MMR
Solo
Bastet
Bastet
Gold V
EzPzPhilTeTe
Bastet
Gold V
Level 186
God Stats
24W - 13L
1,623 SR
Queue Stats
282W - 286L
1,239 MMR
Solo
Ares
Ares
Silver I
Heins11
Ares
Silver I
Level 125
God Stats
4W - 1L
1,657 SR
Queue Stats
118W - 120L
1,182 MMR
Solo
Cthulhu
Cthulhu
Gold III
leimaz1665
Cthulhu
Gold III
Level 67
God Stats
10W - 8L
1,520 SR
Queue Stats
160W - 161L
1,252 MMR
Solo
Medusa
Medusa
Gold V
sloththegrey
Medusa
Gold V
Level 112
God Stats
17W - 31L
1,437 SR
Queue Stats
167W - 165L
1,334 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kumies
Baron Samedi
12
2 / 3 / 1
7,014
540
5,852
8,751
3,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 5 / 0
6,756
520
4,212
8,972
2,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 4 / 0
6,291
484
4,269
12,395
6,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 7 / 1
6,489
499
6,490
10,668
4,431
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 1
6,313
486
2,877
10,683
2,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ArachneJanusAthenaBacchus

VS

Bans
DanzaburouFreyaAwilixVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
7,422
571
944
4,712
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
15
5 / 0 / 9
8,590
661
10,496
11,672
4,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ares
Heins11
Ares
12
4 / 3 / 7
8,384
645
6,778
12,074
9,982
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
leimaz1665
Cthulhu
15
4 / 0 / 0
8,874
683
9,455
6,862
3,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
14
6 / 1 / 2
8,551
658
6,379
8,222
2,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
6
Kills
20
20
Deaths
6
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
W
Bastet
5
0
9
9.5
W
Ares
Heins11
Ares
4
3
7
2.5
L
Baron Samedi
Kumies
Baron Samedi
2
3
1
0.83
L
2
5
0
0.4
L
0
4
0
0
L
2
7
1
0.36
W
Cthulhu
leimaz1665
Cthulhu
4
0
0
4
L
0
1
1
0.5
W
Medusa
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,700
Damage
34,052
51,469
Taken
43,542
20,425
Mitigated
22,157
18,087
Healing
14,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
944
138
672
2,084
4,712
1,539
298
2,400
2,312
43,357
1,789
W
Bastet
10,496
3,362
0
3,905
11,672
4,210
0
3,523
8,109
0
62,531
W
Ares
Heins11
Ares
6,778
1,089
0
2,026
12,074
9,982
44
5,432
6,642
23,008
1,352
L
Baron Samedi
Kumies
Baron Samedi
5,852
223
334
1,851
8,751
3,945
0
2,998
5,753
47,969
1,078
L
4,212
1,607
0
2,652
8,972
2,658
0
841
8,131
0
38,883
L
4,269
1,674
40
3,324
12,395
6,470
0
7,347
4,151
0
35,331
L
6,490
177
57
3,328
10,668
4,431
0
2,849
7,819
37,464
0
W
Cthulhu
leimaz1665
Cthulhu
9,455
174
82
1,942
6,862
3,508
0
0
6,390
55,083
1,434
L
2,877
598
0
6,501
10,683
2,921
0
1,975
8,642
0
51,081
W
Medusa
6,379
2,350
0
3,561
8,222
2,918
2,688
723
7,457
0
64,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,863
Gold Earned
41,821
394
Minions Killed
440
0
Camps Cleared
0
1,247,769
Distance Traveled
1,360,462
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,422
571
85
7
0
247,038
6
W
Bastet
8,590
661
101
8
0
313,678
0
W
Ares
8,384
645
52
4
0
263,938
6
L
Baron Samedi
7,014
540
98
8
0
253,706
5
L
Artemis
6,756
520
83
6
0
211,941
3
L
Horus
6,291
484
65
5
0
246,299
2
L
Anubis
6,489
499
58
4
0
235,645
4
W
Cthulhu
8,874
683
106
8
0
250,273
2
L
Pele
6,313
486
90
7
0
300,178
0
W
Medusa
8,551
658
96
7
0
285,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role