Player Matchup

Osiris
Osiris
Gold III
 
Osiris
Gold III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
BIG BAD R33DER
Ymir
Bronze III
Level 108
God Stats
1W - 1L
1,302 SR
Queue Stats
1W - 4L
1,407 MMR
Party 1
Agni
Agni
Bronze III
TeslaEnjoyer
Agni
Bronze III
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 3L
1,500 MMR
Party 2
Mercury
Mercury
Silver III
Timö
Mercury
Silver III
Level 159
God Stats
3W - 3L
1,591 SR
Queue Stats
13W - 9L
1,490 MMR
Party 2
Artemis
Artemis
Bronze III
XxMINIMAYH3MxX
Artemis
Bronze III
Level 149
God Stats
1W - 1L
1,757 SR
Queue Stats
1W - 3L
1,407 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 121
1,530 SR
1,461 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,553 SR
1,443 MMR
Ra
Ra
Gold V
Dedghhyyyy
Ra
Gold V
Level 67
God Stats
0W - 1L
1,568 SR
Queue Stats
38W - 45L
1,415 MMR
Solo
Bacchus
Bacchus
Gold III
GrayGuy
Bacchus
Gold III
Level 109
God Stats
11W - 10L
1,514 SR
Queue Stats
183W - 175L
1,502 MMR
Solo
Nemesis
Nemesis
Gold III
LBD_Jules
Nemesis
Gold III
Level 128
God Stats
2W - 4L
1,664 SR
Queue Stats
140W - 149L
1,423 MMR
Solo
Mulan
Mulan
Bronze V
PokeboyHD
Mulan
Bronze V
Level 113
God Stats
0W - 1L
1,387 SR
Queue Stats
1W - 3L
1,453 MMR
Solo
Apollo
Apollo
Bronze III
TwisstedSoul
Apollo
Bronze III
Level 117
God Stats
3W - 2L
1,632 SR
Queue Stats
56W - 51L
1,423 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
1 / 1 / 2
5,368
671
4,921
9,545
6,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

8
1 / 1 / 0
4,824
603
721
5,658
2,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
1 / 0 / 0
5,670
709
3,144
2,704
745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Timö
Mercury
10
2 / 0 / 0
5,106
638
2,392
6,693
1,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 3 / 1
4,631
579
1,899
4,337
1,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
King ArthurAresAwilixCharybdis

VS

Bans
MedusaAphroditeSusanoFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
4,624
578
1,302
3,042
808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
GrayGuy
Bacchus
8
1 / 1 / 2
4,516
565
3,228
4,268
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Nemesis
LBD_Jules
Nemesis
10
2 / 0 / 2
4,921
615
3,528
4,927
2,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mulan
PokeboyHD
Mulan
9
1 / 3 / 0
4,986
623
6,287
8,462
3,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
5
1 / 0 / 0
4,091
511
1,274
725
147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
5
Kills
5
5
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
1
2
2
W
1
1
0
1
L
0
1
1
0.5
L
Bacchus
GrayGuy
Bacchus
1
1
2
2
L
Nemesis
LBD_Jules
Nemesis
2
0
2
3
L
Mulan
PokeboyHD
Mulan
1
3
0
0.33
W
1
0
0
1
W
Mercury
Timö
Mercury
2
0
0
2
L
Apollo
1
0
0
1
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,077
Damage
15,619
28,937
Taken
21,424
12,868
Mitigated
9,833
8,874
Healing
5,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
4,921
1,853
0
2,289
9,545
6,255
0
0
9,545
0
33,555
W
721
260
0
1,346
5,658
2,916
78
1,657
3,773
12,407
1,768
L
1,302
83
336
896
3,042
808
0
2,138
586
30,546
56
L
Bacchus
GrayGuy
Bacchus
3,228
218
0
918
4,268
3,018
0
802
3,390
15,834
0
L
Nemesis
LBD_Jules
Nemesis
3,528
807
0
710
4,927
2,311
0
355
4,536
0
28,598
L
Mulan
PokeboyHD
Mulan
6,287
1,361
0
2,523
8,462
3,549
0
0
8,462
0
31,324
W
3,144
300
0
750
2,704
745
591
939
1,673
35,535
933
W
Mercury
Timö
Mercury
2,392
865
0
3,784
6,693
1,833
0
294
6,399
0
32,975
L
Apollo
1,274
714
0
410
725
147
0
111
614
0
12,800
W
1,899
599
0
705
4,337
1,119
245
1,097
3,017
0
29,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,599
Gold Earned
23,138
299
Minions Killed
218
0
Camps Cleared
0
867,315
Distance Traveled
790,738
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,368
671
59
7
0
167,295
0
W
Ymir
4,824
603
32
4
0
149,082
0
L
Ra
4,624
578
63
8
0
190,084
2
L
Bacchus
4,516
565
24
3
0
185,877
0
L
Nemesis
4,921
615
48
6
0
203,282
0
L
Mulan
4,986
623
57
7
0
146,237
0
W
Agni
5,670
709
88
11
0
182,075
0
W
Mercury
5,106
638
65
8
0
233,428
2
L
Apollo
4,091
511
26
3
0
65,258
0
W
Artemis
4,631
579
55
7
0
135,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role