Player Matchup

Nut
Nut
His Doubt
Nut
Level 43
God Stats
5W - 10L
1,196 SR
Queue Stats
307W - 326L
1,531 Elo+
Party 1
Fafnir
Fafnir
OvOBearGod
Fafnir
Level 109
God Stats
7W - 7L
1,529 SR
Queue Stats
41W - 33L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
Spike SpiegeII
Baron Samedi
Level 115
God Stats
7W - 14L
1,328 SR
Queue Stats
298W - 306L
1,524 Elo+
Party 1
Team Averages
Level 89
1,351 SR
1,508 Elo+

VS

Team Averages
Level 105
1,565 SR
1,493 Elo+
Cthulhu
Cthulhu
Joules_Mountain
Cthulhu
Level 111
God Stats
6W - 4L
1,761 SR
Queue Stats
39W - 44L
1,481 Elo+
Solo
Baron Samedi
Baron Samedi
O38MF
Baron Samedi
Level 49
God Stats
49W - 47L
1,542 SR
Queue Stats
137W - 136L
1,480 Elo+
Solo
Anhur
Anhur
SwankyJungle
Anhur
Level 154
God Stats
1W - 3L
1,391 SR
Queue Stats
67W - 65L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
7,735
703
7,325
10,998
4,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fafnir
OvOBearGod
Fafnir
14
1 / 5 / 3
7,942
722
5,182
14,537
18,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Spike SpiegeII
Baron Samedi
14
3 / 8 / 0
8,755
796
9,078
12,677
6,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 10
11,024
1,002
18,100
12,228
14,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
O38MF
Baron Samedi
15
3 / 2 / 16
9,787
890
8,835
7,424
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 3 / 7
10,744
977
7,169
10,552
3,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
5
Kills
19
19
Deaths
5
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
9
0
10
14
W
Baron Samedi
O38MF
Baron Samedi
3
2
16
5.5
L
Fafnir
OvOBearGod
Fafnir
1
5
3
0.5
L
Baron Samedi
Spike SpiegeII
Baron Samedi
3
8
0
0.38
W
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,585
Damage
34,104
38,212
Taken
30,204
29,446
Mitigated
21,085
6,582
Healing
9,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,325
3,626
0
550
10,998
4,144
0
8,119
2,350
0
20,185
W
18,100
1,449
591
2,820
12,228
14,662
164
4,188
8,040
35,604
2,676
W
Baron Samedi
O38MF
Baron Samedi
8,835
882
1,519
2,702
7,424
3,358
252
4,075
3,349
22,379
0
L
Fafnir
OvOBearGod
Fafnir
5,182
908
0
3,087
14,537
18,900
0
7,511
6,350
11,631
0
L
Baron Samedi
Spike SpiegeII
Baron Samedi
9,078
386
800
2,145
12,677
6,402
0
8,307
4,002
34,626
0
W
7,169
4,095
0
2,227
10,552
3,065
964
6,039
4,513
0
47,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,432
Gold Earned
31,555
96
Minions Killed
153
0
Camps Cleared
0
547,447
Distance Traveled
606,387
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,735
703
22
2
0
183,910
0
W
Cthulhu
11,024
1,002
36
3
0
231,475
0
W
Baron Samedi
9,787
890
33
3
0
202,356
3
L
Fafnir
7,942
722
12
1
0
204,695
0
L
Baron Samedi
8,755
796
62
6
0
158,842
2
W
Anhur
10,744
977
84
8
0
172,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role