Player Matchup

Aphrodite
Aphrodite
Monkeymen2700
Aphrodite
Level 101
God Stats
10W - 13L
1,209 SR
Queue Stats
480W - 463L
1,479 Elo+
Solo
Ares
Ares
TitanSlayer153
Ares
Level 118
God Stats
12W - 9L
1,576 SR
Queue Stats
206W - 197L
1,501 Elo+
Party 1
Cernunnos
Cernunnos
ejay375
Cernunnos
Level 104
God Stats
27W - 20L
1,597 SR
Queue Stats
238W - 220L
1,500 Elo+
Party 1
Horus
Horus
spiIIed_miIk
Horus
Level 122
God Stats
58W - 40L
1,663 SR
Queue Stats
361W - 339L
1,507 Elo+
Party 1
Fafnir
Fafnir
swiftkillex
Fafnir
Level 122
God Stats
1W - 1L
1,281 SR
Queue Stats
137W - 106L
1,532 Elo+
Solo
Team Averages
Level 113
1,465 SR
1,504 Elo+

VS

Team Averages
Level 143
1,572 SR
1,523 Elo+
Nu Wa
Nu Wa
Kenevich
Nu Wa
Level 132
God Stats
41W - 55L
1,445 SR
Queue Stats
757W - 753L
1,481 Elo+
Solo
Artio
Artio
NNJA SPEC OPS
Artio
Level 162
God Stats
0W - 2L
1,500 SR
Queue Stats
179W - 176L
1,507 Elo+
Solo
Chiron
Chiron
Unmatchedforce
Chiron
Level 158
God Stats
11W - 3L
1,955 SR
Queue Stats
46W - 47L
1,521 Elo+
Solo
Bakasura
Bakasura
kesalexx
Bakasura
Level 157
God Stats
3W - 9L
1,459 SR
Queue Stats
218W - 221L
1,602 Elo+
Solo
Charon
Charon
xpertkiller75
Charon
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 67L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Monkeymen2700
Aphrodite
11
1 / 0 / 1
5,704
634
2,992
5,389
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 1 / 1
5,248
583
1,185
3,492
1,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
ejay375
Cernunnos
9
0 / 1 / 0
4,830
537
2,544
4,230
1,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 1 / 1
5,115
568
2,684
8,211
3,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
10
0 / 1 / 0
5,445
605
4,351
6,481
4,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Kenevich
Nu Wa
10
0 / 2 / 0
5,106
567
6,626
5,113
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 2
5,256
584
3,203
7,144
3,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

9
0 / 1 / 2
5,037
560
3,633
5,376
1,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bakasura
kesalexx
Bakasura
11
4 / 0 / 0
5,757
640
2,842
7,607
2,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

1
0 / 0 / 0
1,791
199
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
3
Kills
4
4
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Kenevich
Nu Wa
0
2
0
0
W
Aphrodite
Monkeymen2700
Aphrodite
1
0
1
1.5
L
0
0
2
1
W
0
1
1
0.5
L
0
1
2
1
W
Cernunnos
ejay375
Cernunnos
0
1
0
0
L
Bakasura
kesalexx
Bakasura
4
0
0
4
W
2
1
1
2.5
W
Fafnir
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,756
Damage
16,304
27,803
Taken
25,240
11,818
Mitigated
8,800
11,385
Healing
12,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Kenevich
Nu Wa
6,626
2,609
0
1,318
5,113
1,025
0
1,770
3,167
34,762
1,521
W
Aphrodite
Monkeymen2700
Aphrodite
2,992
267
501
3,790
5,389
1,391
0
4,260
1,129
39,820
0
L
3,203
253
138
3,381
7,144
3,976
0
3,274
3,870
25,093
0
W
1,185
105
0
1,332
3,492
1,816
0
284
3,106
18,730
1,950
L
3,633
728
29
2,484
5,376
1,255
0
1,185
4,191
0
31,759
W
Cernunnos
ejay375
Cernunnos
2,544
980
0
1,589
4,230
1,224
14
358
3,832
0
34,549
L
Bakasura
kesalexx
Bakasura
2,842
1,785
0
5,058
7,607
2,544
0
1,805
5,658
0
34,007
W
2,684
1,260
40
1,078
8,211
3,118
0
1,754
6,036
0
35,918
W
Fafnir
4,351
1,328
0
3,055
6,481
4,269
0
2,437
3,366
30,600
2,663
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,342
Gold Earned
22,947
291
Minions Killed
246
0
Camps Cleared
0
899,488
Distance Traveled
740,559
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,106
567
66
7
0
172,231
1
W
Aphrodite
5,704
634
94
10
0
181,487
2
L
Artio
5,256
584
38
4
0
170,142
0
W
Ares
5,248
583
21
2
0
191,095
0
L
Chiron
5,037
560
61
7
0
186,939
2
W
Cernunnos
4,830
537
68
8
0
162,853
0
L
Bakasura
5,757
640
81
9
0
211,247
1
W
Horus
5,115
568
49
5
0
212,378
2
W
Fafnir
5,445
605
59
7
0
151,675
1
L
Charon
1,791
199
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role