Player Matchup

Zeus
Zeus
Capone_Killer1
Zeus
Level 45
God Stats
51W - 57L
1,530 SR
Queue Stats
55W - 62L
1,439 Elo+
Solo
Vulcan
Vulcan
Gamingnerd81
Vulcan
Level 184
God Stats
8W - 3L
1,875 SR
Queue Stats
231W - 243L
1,493 Elo+
Solo
Achilles
Achilles
MATHIEL4
Achilles
Level 125
God Stats
3W - 2L
1,698 SR
Queue Stats
165W - 195L
1,420 Elo+
Solo
Ra
Ra
MattyRaindubs
Ra
Level 142
God Stats
3W - 3L
1,758 SR
Queue Stats
56W - 58L
1,504 Elo+
Solo
Nu Wa
Nu Wa
Thranduil86
Nu Wa
Level 134
God Stats
65W - 65L
1,557 SR
Queue Stats
306W - 348L
1,347 Elo+
Solo
Team Averages
Level 126
1,684 SR
1,441 Elo+

VS

Team Averages
Level 92
1,496 SR
1,378 Elo+
Nut
Nut
RaGe 1cE
Nut
Level 77
God Stats
1W - 0L
1,330 SR
Queue Stats
6W - 10L
1,414 Elo+
Party 1
Cthulhu
Cthulhu
RaGe Rhyme
Cthulhu
Level 26
God Stats
2W - 4L
1,511 SR
Queue Stats
2W - 7L
1,159 Elo+
Party 1
Surtr
Surtr
RaGe T1TAN
Surtr
Level 74
God Stats
3W - 3L
1,566 SR
Queue Stats
6W - 9L
1,414 Elo+
Party 1
Zeus
Zeus
SL1CK W0LF
Zeus
Level 157
God Stats
22W - 20L
1,502 SR
Queue Stats
332W - 327L
1,457 Elo+
Solo
Janus
Janus
jeffreyrioux
Janus
Level 124
God Stats
8W - 4L
1,570 SR
Queue Stats
51W - 50L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
7,126
1,018
7,684
4,629
1,319
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vulcan
12
0 / 1 / 3
6,774
968
4,753
3,443
1,157
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
MATHIEL4
Achilles
8
0 / 0 / 0
4,266
609
0
0
0
14
3 / 0 / 2
7,459
1,066
6,348
5,430
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 0 / 3
7,041
1,006
5,200
1,991
549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,623
946
2,274
4,677
1,498
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
RaGe Rhyme
Cthulhu
12
0 / 1 / 1
6,772
967
2,057
5,565
3,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
11
0 / 3 / 2
6,645
949
2,687
8,780
5,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 1 / 1
7,485
1,069
3,842
4,831
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 1
7,410
1,059
2,025
4,070
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
8
Kills
3
3
Deaths
8
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
L
Vulcan
0
1
3
1.5
L
Achilles
MATHIEL4
Achilles
0
0
0
0
L
3
0
2
4
W
0
2
1
0.25
W
Cthulhu
RaGe Rhyme
Cthulhu
0
1
1
0.5
W
Surtr
0
3
2
0.33
W
2
1
1
2.5
L
2
0
3
3.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,985
Damage
12,885
15,493
Taken
27,923
4,826
Mitigated
13,481
2,248
Healing
2,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,684
515
0
0
4,629
1,319
0
1,697
2,748
14,064
450
L
Vulcan
4,753
0
0
0
3,443
1,157
0
2,103
1,229
24,154
421
L
Achilles
MATHIEL4
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
6,348
539
357
1,700
5,430
1,801
0
2,634
2,617
25,710
0
W
2,274
830
218
146
4,677
1,498
591
4,356
321
0
13,929
W
Cthulhu
RaGe Rhyme
Cthulhu
2,057
0
0
264
5,565
3,727
844
5,149
416
12,625
549
W
Surtr
2,687
428
0
1,017
8,780
5,326
326
6,686
2,071
301
17,645
W
3,842
1,001
0
750
4,831
1,558
0
4,099
732
23,494
0
L
5,200
470
0
191
1,991
549
0
1,041
910
12,387
0
W
2,025
0
0
467
4,070
1,372
372
3,324
681
23,112
375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,666
Gold Earned
34,935
146
Minions Killed
188
0
Camps Cleared
0
645,206
Distance Traveled
849,059
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,126
1,018
26
4
0
144,682
0
L
Vulcan
6,774
968
46
7
0
170,044
0
L
Achilles
4,266
609
0
0
0
0
0
L
Ra
7,459
1,066
50
7
0
183,466
0
W
Nut
6,623
946
32
5
0
157,577
4
W
Cthulhu
6,772
967
29
4
0
169,414
0
W
Surtr
6,645
949
27
4
0
172,723
0
W
Zeus
7,485
1,069
44
6
0
163,992
1
L
Nu Wa
7,041
1,006
24
3
0
147,014
3
W
Janus
7,410
1,059
56
8
0
185,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role