Player Matchup

Nox
Nox
BaitOndaHook
Nox
Level 89
God Stats
2W - 6L
1,549 SR
Queue Stats
31W - 27L
1,578 Elo+
Solo
Medusa
Medusa
EvoW20
Medusa
Level 170
God Stats
3W - 4L
1,733 SR
Queue Stats
150W - 150L
1,555 Elo+
Party 2
King Arthur
King Arthur
PurpleRouge
King Arthur
Level 145
God Stats
5W - 5L
1,544 SR
Queue Stats
80W - 75L
1,563 Elo+
Party 2
Bake Kujira
Bake Kujira
UnWoundBoss
Bake Kujira
Level 41
God Stats
2W - 3L
1,441 SR
Queue Stats
58W - 49L
1,561 Elo+
Party 2
Tsukuyomi
Tsukuyomi
gibb3y
Tsukuyomi
Level 156
God Stats
2W - 2L
1,732 SR
Queue Stats
136W - 129L
1,529 Elo+
Party 2
Team Averages
Level 120
1,600 SR
1,557 Elo+

VS

Team Averages
Level 110
1,597 SR
1,467 Elo+
Aphrodite
Aphrodite
Amandalore
Aphrodite
Level 129
God Stats
1W - 0L
1,629 SR
Queue Stats
46W - 48L
1,482 Elo+
Party 3
Mulan
Mulan
DarkDesmare
Mulan
Level 154
God Stats
4W - 2L
1,709 SR
Queue Stats
49W - 48L
1,489 Elo+
Party 3
Hun Batz
Hun Batz
NarutoGamer9
Hun Batz
Level 140
God Stats
1W - 0L
1,586 SR
Queue Stats
7W - 4L
1,526 Elo+
Party 1
Nu Wa
Nu Wa
SKYwalkNsoulJAH
Nu Wa
Level 114
God Stats
13W - 7L
1,669 SR
Queue Stats
35W - 19L
1,589 Elo+
Solo
Neith
Neith
aradrkz
Neith
Level 14
God Stats
3W - 4L
1,394 SR
Queue Stats
4W - 6L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 8
9,609
961
8,345
6,844
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
EvoW20
Medusa
17
12 / 2 / 10
11,525
1,153
11,382
10,372
3,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
PurpleRouge
King Arthur
16
6 / 2 / 16
10,090
1,009
7,129
10,665
6,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bake Kujira
UnWoundBoss
Bake Kujira
16
3 / 4 / 19
9,752
975
9,021
16,383
18,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Tsukuyomi
gibb3y
Tsukuyomi
17
6 / 1 / 14
10,345
1,035
12,452
12,174
12,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Amandalore
Aphrodite
13
0 / 6 / 6
8,096
810
6,386
9,973
4,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
3 / 10 / 7
9,291
929
10,029
16,934
11,099
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
NarutoGamer9
Hun Batz
15
5 / 5 / 5
9,661
966
8,269
11,036
6,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 6 / 5
8,169
817
8,183
7,839
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
aradrkz
Neith
15
4 / 6 / 5
9,370
937
5,496
8,790
2,912
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
40
33
Kills
12
13
Deaths
33
67
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Amandalore
Aphrodite
0
6
6
0.5
L
6
4
8
2.5
W
3
10
7
0.65
L
Medusa
EvoW20
Medusa
12
2
10
8.5
W
Hun Batz
NarutoGamer9
Hun Batz
5
5
5
1.5
L
King Arthur
PurpleRouge
King Arthur
6
2
16
7
W
0
6
5
0.42
L
Bake Kujira
UnWoundBoss
Bake Kujira
3
4
19
3.13
W
Neith
aradrkz
Neith
4
6
5
1.08
L
Tsukuyomi
gibb3y
Tsukuyomi
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,329
Damage
38,363
56,438
Taken
54,572
43,996
Mitigated
27,148
4,314
Healing
9,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Amandalore
Aphrodite
6,386
307
3,641
3,341
9,973
4,221
81
2,679
7,064
16,039
400
L
8,345
856
0
140
6,844
2,525
1,067
2,596
4,248
19,230
767
W
10,029
2,324
0
980
16,934
11,099
0
6,473
10,295
0
19,421
L
Medusa
EvoW20
Medusa
11,382
5,487
0
370
10,372
3,827
2,201
2,687
7,594
0
33,239
W
Hun Batz
NarutoGamer9
Hun Batz
8,269
2,114
0
461
11,036
6,547
0
2,922
7,915
0
22,384
L
King Arthur
PurpleRouge
King Arthur
7,129
952
0
1,342
10,665
6,634
0
3,754
6,871
0
27,137
W
8,183
2,936
0
0
7,839
2,369
0
3,242
4,512
22,310
430
L
Bake Kujira
UnWoundBoss
Bake Kujira
9,021
6,386
0
0
16,383
18,501
1,480
2,509
13,636
21,054
516
W
Neith
aradrkz
Neith
5,496
1,497
0
920
8,790
2,912
0
1,149
7,307
0
11,953
L
Tsukuyomi
gibb3y
Tsukuyomi
12,452
2,007
0
2,462
12,174
12,509
477
2,721
9,371
76
30,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,321
Gold Earned
44,587
204
Minions Killed
131
0
Camps Cleared
0
1,016,494
Distance Traveled
884,490
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,096
810
33
3
0
190,137
0
L
Nox
9,609
961
31
3
0
171,480
0
W
Mulan
9,291
929
26
3
0
156,163
0
L
Medusa
11,525
1,153
57
6
0
212,662
0
W
Hun Batz
9,661
966
30
3
0
199,228
0
L
King Arthur
10,090
1,009
46
5
0
206,661
0
W
Nu Wa
8,169
817
30
3
0
166,855
2
L
Bake Kujira
9,752
975
31
3
0
190,314
0
W
Neith
9,370
937
12
1
0
172,107
0
L
Tsukuyomi
10,345
1,035
39
4
0
235,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role