Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MEXlBOY
Nu Wa
Level 163
God Stats
28W - 18L
1,719 SR
Queue Stats
987W - 1,027L
1,517 Elo+
Party 1
Anubis
Anubis
Yggdrall1909
Anubis
Level 146
God Stats
17W - 11L
1,450 SR
Queue Stats
652W - 661L
1,524 Elo+
Party 1
Agni
Agni
bananabud412
Agni
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 59L
1,430 Elo+
Solo
Rama
Rama
shad0wsz
Rama
Level 159
God Stats
2W - 6L
1,247 SR
Queue Stats
265W - 273L
1,458 Elo+
Solo
Team Averages
Level 157
1,483 SR
1,486 Elo+

VS

Team Averages
Level 112
1,532 SR
1,440 Elo+
Lancelot
Lancelot
Ace5169
Lancelot
Level 85
God Stats
1W - 3L
1,748 SR
Queue Stats
115W - 114L
1,511 Elo+
Solo
Maui
Maui
Hazordus
Maui
Level 158
God Stats
1W - 5L
1,266 SR
Queue Stats
202W - 171L
1,525 Elo+
Solo
Atlas
Atlas
Quilxiris
Atlas
Level 109
God Stats
3W - 2L
1,647 SR
Queue Stats
174W - 192L
1,430 Elo+
Party 2
Chronos
Chronos
jigglybuff07
Chronos
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 74L
1,463 Elo+
Party 2
Discordia
Discordia
kahmir252
Discordia
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
3 / 1 / 7
7,652
957
6,449
6,885
8,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
MEXlBOY
Nu Wa
13
4 / 3 / 5
7,954
994
7,962
4,204
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
14
1 / 2 / 8
7,819
977
5,873
4,194
1,898
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

12
1 / 3 / 4
7,289
911
4,657
5,271
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
14
3 / 2 / 3
7,830
979
5,363
5,584
1,855
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ace5169
Lancelot
5
0 / 0 / 0
5,010
626
0
857
126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
13
2 / 2 / 6
7,438
930
4,081
8,234
8,465
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Atlas
Quilxiris
Atlas
12
2 / 4 / 5
7,078
885
3,230
10,592
11,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
jigglybuff07
Chronos
14
5 / 2 / 3
7,814
977
6,902
8,231
3,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Discordia
kahmir252
Discordia
13
1 / 4 / 5
6,426
803
5,023
6,220
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
29
12
Kills
10
11
Deaths
12
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
1
7
6.5
L
Lancelot
Ace5169
Lancelot
0
0
0
0
L
Maui
2
2
6
2.5
W
Nu Wa
MEXlBOY
Nu Wa
4
3
5
2.17
L
Atlas
Quilxiris
Atlas
2
4
5
1.13
W
Anubis
1
2
8
2.5
W
1
3
4
1
L
Chronos
jigglybuff07
Chronos
5
2
3
3.25
L
Discordia
kahmir252
Discordia
1
4
5
0.88
W
Rama
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,304
Damage
19,236
26,138
Taken
34,134
14,685
Mitigated
25,882
8,523
Healing
8,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,449
1,925
425
2,132
6,885
8,049
198
4,147
2,655
5,902
1,222
L
Lancelot
Ace5169
Lancelot
0
0
0
0
857
126
0
697
0
0
0
L
Maui
4,081
681
0
1,916
8,234
8,465
0
3,743
4,043
9,798
364
W
Nu Wa
MEXlBOY
Nu Wa
7,962
1,977
290
247
4,204
1,290
262
3,667
399
14,590
446
L
Atlas
Quilxiris
Atlas
3,230
676
985
1,837
10,592
11,558
0
6,912
3,172
6,139
0
W
Anubis
5,873
145
572
699
4,194
1,898
884
3,117
955
15,647
0
W
4,657
54
1,245
1,204
5,271
1,593
612
3,456
1,699
15,758
0
L
Chronos
jigglybuff07
Chronos
6,902
1,199
490
2,123
8,231
3,438
0
5,647
2,121
29,221
0
L
Discordia
kahmir252
Discordia
5,023
292
0
927
6,220
2,295
0
4,883
926
15,279
0
W
Rama
5,363
2,164
391
1,318
5,584
1,855
1,209
4,156
1,308
0
11,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,544
Gold Earned
33,766
95
Minions Killed
96
0
Camps Cleared
0
752,262
Distance Traveled
600,960
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,652
957
6
1
0
150,999
0
L
Lancelot
5,010
626
0
0
0
0
0
L
Maui
7,438
930
11
1
0
144,054
0
W
Nu Wa
7,954
994
12
2
0
154,379
0
L
Atlas
7,078
885
12
2
0
155,886
0
W
Anubis
7,819
977
35
4
0
164,638
0
W
Agni
7,289
911
17
2
0
150,717
0
L
Chronos
7,814
977
54
7
0
171,379
0
L
Discordia
6,426
803
19
2
0
129,641
0
W
Rama
7,830
979
25
3
0
131,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role