Player Matchup

Agni
Agni
FellTurtle82469
Agni
Level 157
God Stats
10W - 12L
1,494 SR
Queue Stats
439W - 383L
1,509 Elo+
Solo
Sol
Sol
Monkeymen2700
Sol
Level 101
God Stats
1W - 2L
1,348 SR
Queue Stats
501W - 482L
1,467 Elo+
Solo
Cu Chulainn
Cu Chulainn
STK_Romechu
Cu Chulainn
Level 48
God Stats
4W - 3L
1,712 SR
Queue Stats
43W - 38L
1,423 Elo+
Solo
Hun Batz
Hun Batz
Swexty1059
Hun Batz
Level 147
God Stats
10W - 7L
1,578 SR
Queue Stats
14W - 18L
1,501 Elo+
Solo
Cthulhu
Cthulhu
Ti Grincheux
Cthulhu
Level 97
God Stats
3W - 2L
1,493 SR
Queue Stats
75W - 65L
1,530 Elo+
Solo
Team Averages
Level 110
1,525 SR
1,486 Elo+

VS

Team Averages
Level 109
1,524 SR
1,502 Elo+
Poseidon
Poseidon
BFH Saber
Poseidon
Level 102
God Stats
2W - 4L
1,492 SR
Queue Stats
245W - 298L
1,441 Elo+
Party 1
Ares
Ares
Dime_Neutron
Ares
Level 103
God Stats
1W - 1L
1,719 SR
Queue Stats
123W - 126L
1,484 Elo+
Solo
Shiva
Shiva
Fergalvaaan
Shiva
Level 95
God Stats
10W - 10L
1,726 SR
Queue Stats
212W - 181L
1,563 Elo+
Solo
Izanami
Izanami
FiniteSkillz
Izanami
Level 121
God Stats
0W - 3L
1,252 SR
Queue Stats
53W - 26L
1,642 Elo+
Solo
Cliodhna
Cliodhna
blue12345678918
Cliodhna
Level 124
God Stats
1W - 2L
1,430 SR
Queue Stats
31W - 54L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 0 / 4
10,535
658
14,369
5,550
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
5 / 2 / 5
10,410
651
8,814
9,645
2,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
STK_Romechu
Cu Chulainn
14
1 / 5 / 0
8,184
512
10,856
16,402
12,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hun Batz
Swexty1059
Hun Batz
13
0 / 1 / 1
7,164
448
5,797
11,497
4,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Ti Grincheux
Cthulhu
14
6 / 2 / 5
9,871
617
9,506
15,107
15,069
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BFH Saber
Poseidon
13
0 / 6 / 0
7,555
472
2,619
11,370
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 4 / 0
6,622
414
4,538
14,242
7,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 2 / 1
9,563
598
14,267
18,363
13,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
FiniteSkillz
Izanami
16
2 / 6 / 3
9,342
584
7,905
13,478
4,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
13
3 / 4 / 1
7,777
486
5,757
11,927
3,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
22
Kills
10
10
Deaths
22
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BFH Saber
Poseidon
0
6
0
0
L
1
4
0
0.25
W
10
0
4
12
L
4
2
1
2.25
L
Izanami
FiniteSkillz
Izanami
2
6
3
0.58
W
5
2
5
3.75
W
Cu Chulainn
STK_Romechu
Cu Chulainn
1
5
0
0.2
W
Hun Batz
Swexty1059
Hun Batz
0
1
1
0.5
W
Cthulhu
Ti Grincheux
Cthulhu
6
2
5
4.25
L
Cliodhna
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,342
Damage
35,086
58,201
Taken
69,380
36,948
Mitigated
31,468
14,115
Healing
19,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BFH Saber
Poseidon
2,619
326
0
1,726
11,370
1,996
104
8,019
2,718
51,816
977
L
4,538
113
0
4,541
14,242
7,077
0
8,161
5,857
19,224
596
W
14,369
786
0
1,987
5,550
1,900
227
1,410
4,140
70,936
2,216
L
14,267
1,703
0
4,070
18,363
13,887
0
3,968
14,347
852
74,986
L
Izanami
FiniteSkillz
Izanami
7,905
6,228
0
3,605
13,478
4,735
627
8,137
5,281
0
80,826
W
8,814
4,406
0
5,302
9,645
2,769
727
273
9,372
82,123
10,946
W
Cu Chulainn
STK_Romechu
Cu Chulainn
10,856
1,207
0
1,224
16,402
12,677
0
155
16,247
7,870
53,454
W
Hun Batz
Swexty1059
Hun Batz
5,797
1,600
0
2,219
11,497
4,533
0
840
10,657
0
58,762
W
Cthulhu
Ti Grincheux
Cthulhu
9,506
1,317
88
3,295
15,107
15,069
561
4,796
10,311
45,868
2,538
L
Cliodhna
5,757
1,096
0
5,331
11,927
3,773
0
3,191
8,466
0
51,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,164
Gold Earned
40,859
543
Minions Killed
490
0
Camps Cleared
0
1,651,194
Distance Traveled
1,548,201
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,555
472
102
6
0
288,883
0
L
Ares
6,622
414
32
2
0
245,798
0
W
Agni
10,535
658
130
8
0
352,907
4
L
Shiva
9,563
598
125
8
0
332,732
5
L
Izanami
9,342
584
146
9
0
278,436
3
W
Sol
10,410
651
157
10
0
311,095
2
W
Cu Chulainn
8,184
512
95
6
0
305,470
0
W
Hun Batz
7,164
448
86
5
0
357,382
0
W
Cthulhu
9,871
617
75
5
0
324,340
0
L
Cliodhna
7,777
486
85
5
0
402,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role