Player Matchup

Bakasura
Bakasura
Darko41
Bakasura
Level 158
God Stats
1W - 4L
1,500 SR
Queue Stats
183W - 173L
1,573 Elo+
Solo
Shiva
Shiva
N4shyFlexTh4Face
Shiva
Level 174
God Stats
0W - 2L
1,269 SR
Queue Stats
255W - 221L
1,482 Elo+
Solo
Ullr
Ullr
OceanTear
Ullr
Level 145
God Stats
519W - 457L
1,566 SR
Queue Stats
556W - 516L
1,536 Elo+
Solo
Vamana
Vamana
SnotTorben
Vamana
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 144L
1,533 Elo+
Solo
Nu Wa
Nu Wa
callrecal
Nu Wa
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 100L
1,504 Elo+
Solo
Team Averages
Level 136
1,467 SR
1,526 Elo+

VS

Team Averages
Level 119
1,605 SR
1,513 Elo+
Hun Batz
Hun Batz
Ividici
Hun Batz
Level 128
God Stats
11W - 27L
1,511 SR
Queue Stats
305W - 330L
1,407 Elo+
Party 1
Terra
Terra
Rokelius
Terra
Level 87
God Stats
6W - 5L
1,591 SR
Queue Stats
173W - 178L
1,512 Elo+
Party 1
Osiris
Osiris
albertovaldayo
Osiris
Level 128
God Stats
9W - 6L
1,609 SR
Queue Stats
264W - 271L
1,572 Elo+
Party 1
Ra
Ra
crusaderSC2
Ra
Level 129
God Stats
67W - 59L
1,579 SR
Queue Stats
436W - 400L
1,495 Elo+
Solo
Heimdallr
Heimdallr
lilsardinilla
Heimdallr
Level 122
God Stats
7W - 5L
1,733 SR
Queue Stats
180W - 171L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Darko41
Bakasura
14
4 / 4 / 0
7,896
607
6,832
12,339
4,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

8
0 / 6 / 2
5,399
415
9,138
13,667
5,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ullr
11
0 / 6 / 2
6,322
486
6,179
9,467
2,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
SnotTorben
Vamana
13
0 / 2 / 1
6,958
535
4,370
9,509
9,184
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
callrecal
Nu Wa
13
2 / 1 / 3
7,148
550
8,103
5,781
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ividici
Hun Batz
13
2 / 2 / 3
6,950
535
4,708
11,401
3,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Terra
Rokelius
Terra
12
2 / 1 / 11
7,910
608
5,702
13,459
9,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 2 / 0
8,615
663
9,668
13,844
10,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 1 / 0
8,653
666
4,760
6,470
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
lilsardinilla
Heimdallr
15
7 / 1 / 3
8,939
688
11,420
10,994
4,619
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
6
Kills
19
19
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Darko41
Bakasura
4
4
0
1
W
Hun Batz
Ividici
Hun Batz
2
2
3
1.75
L
0
6
2
0.17
L
Ullr
0
6
2
0.17
W
Terra
Rokelius
Terra
2
1
11
7.5
L
Vamana
SnotTorben
Vamana
0
2
1
0.25
W
5
2
0
2.5
L
Nu Wa
callrecal
Nu Wa
2
1
3
3.5
W
3
1
0
3
W
Heimdallr
lilsardinilla
Heimdallr
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,622
Damage
36,258
50,763
Taken
56,168
23,020
Mitigated
31,350
11,635
Healing
25,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Darko41
Bakasura
6,832
4,040
0
6,408
12,339
4,574
0
1,645
10,596
0
34,546
W
Hun Batz
Ividici
Hun Batz
4,708
656
0
5,250
11,401
3,273
179
3,384
7,488
0
48,644
L
9,138
1,479
110
1,892
13,667
5,165
0
3,680
9,857
921
26,190
L
Ullr
6,179
2,148
0
750
9,467
2,287
0
2,309
7,072
0
38,275
W
Terra
Rokelius
Terra
5,702
1,382
3,696
3,932
13,459
9,976
0
2,363
10,789
19,512
0
L
Vamana
SnotTorben
Vamana
4,370
2,385
0
2,225
9,509
9,184
0
376
9,133
0
42,727
W
9,668
3,504
0
3,393
13,844
10,737
0
1,092
12,032
0
66,996
L
Nu Wa
callrecal
Nu Wa
8,103
1,295
0
250
5,781
1,810
0
1,730
3,955
52,766
0
W
4,760
462
1,126
2,946
6,470
2,745
0
1,899
4,503
79,048
2,205
W
Heimdallr
lilsardinilla
Heimdallr
11,420
7,126
0
5,282
10,994
4,619
2,478
1,138
9,366
0
81,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,723
Gold Earned
41,067
367
Minions Killed
492
0
Camps Cleared
0
1,447,993
Distance Traveled
1,339,634
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,896
607
94
7
0
356,066
0
W
Hun Batz
6,950
535
88
7
0
305,432
0
L
Shiva
5,399
415
26
2
0
287,571
0
L
Ullr
6,322
486
73
6
0
254,533
0
W
Terra
7,910
608
32
2
0
277,356
0
L
Vamana
6,958
535
82
6
0
265,857
0
W
Osiris
8,615
663
108
8
0
247,888
1
L
Nu Wa
7,148
550
92
7
0
283,966
4
W
Ra
8,653
666
156
12
0
286,932
5
W
Heimdallr
8,939
688
108
8
0
222,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role