Player Matchup

Vulcan
Vulcan
Gold III
 
Vulcan
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold III
Askingbob
Danzaburou
Gold III
Level 126
God Stats
29W - 18L
1,542 SR
Queue Stats
92W - 92L
1,482 MMR
Solo
Cerberus
Cerberus
Bronze III
Jc_howe1
Cerberus
Bronze III
Level 106
God Stats
4W - 0L
1,500 SR
Queue Stats
11W - 13L
1,439 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,514 SR
1,474 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 70
1,559 SR
1,473 MMR
Chaac
Chaac
Bronze III
D3ADSMOK3
Chaac
Bronze III
Level 105
God Stats
0W - 1L
1,723 SR
Queue Stats
3W - 6L
1,434 MMR
Solo
Neith
Neith
Gold V
Plasde7
Neith
Gold V
Level 58
God Stats
13W - 27L
1,453 SR
Queue Stats
115W - 145L
1,489 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
TonyChopper970
Baron Samedi
Silver II
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
2 / 0 / 8
8,702
870
9,114
5,432
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Askingbob
Danzaburou
16
6 / 0 / 4
9,782
978
5,711
3,505
3,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cerberus
Jc_howe1
Cerberus
15
2 / 1 / 7
8,570
857
7,882
9,869
9,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bans
AresMulanHerculesSobekCthulhu

VS

Bans
KuzenboAchillesBacchusAtlasShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
D3ADSMOK3
Chaac
14
1 / 5 / 0
7,467
747
4,121
14,152
10,559
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Plasde7
Neith
13
0 / 1 / 0
7,389
739
3,248
4,335
1,074
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
TonyChopper970
Baron Samedi
14
0 / 4 / 1
7,653
765
4,280
7,214
3,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
10
Kills
1
1
Deaths
10
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
0
8
6
W
Danzaburou
Askingbob
Danzaburou
6
0
4
8
L
Chaac
D3ADSMOK3
Chaac
1
5
0
0.2
W
Cerberus
Jc_howe1
Cerberus
2
1
7
5.5
L
Neith
Plasde7
Neith
0
1
0
0
L
Baron Samedi
TonyChopper970
Baron Samedi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,707
Damage
11,649
18,806
Taken
25,701
14,772
Mitigated
14,787
4,259
Healing
5,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
9,114
121
0
480
5,432
2,298
263
994
4,427
30,751
0
W
Danzaburou
Askingbob
Danzaburou
5,711
1,688
0
1,529
3,505
3,135
0
646
2,849
0
42,997
L
Chaac
D3ADSMOK3
Chaac
4,121
210
0
3,528
14,152
10,559
0
7,945
5,419
0
18,386
W
Cerberus
Jc_howe1
Cerberus
7,882
65
0
2,250
9,869
9,339
0
2,701
7,157
19,105
2,822
L
Neith
Plasde7
Neith
3,248
1,263
0
1,583
4,335
1,074
0
2,852
1,401
0
28,289
L
Baron Samedi
TonyChopper970
Baron Samedi
4,280
74
208
275
7,214
3,154
0
5,047
1,722
26,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,054
Gold Earned
22,509
174
Minions Killed
132
0
Camps Cleared
0
617,616
Distance Traveled
500,422
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,702
870
59
6
0
203,358
0
W
Danzaburou
9,782
978
81
8
0
206,874
0
L
Chaac
7,467
747
24
2
0
192,233
0
W
Cerberus
8,570
857
34
3
0
207,384
3
L
Neith
7,389
739
54
5
0
139,998
0
L
Baron Samedi
7,653
765
54
5
0
168,191
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role