Player Matchup

Yemoja
Yemoja
Edwasalc
Yemoja
Level 62
God Stats
2W - 10L
1,143 SR
Queue Stats
125W - 149L
1,312 Elo+
Solo
Sylvanus
Sylvanus
MYNightRaidFTW
Sylvanus
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
186W - 233L
1,390 Elo+
Party 2
Vulcan
Vulcan
ShumurdraStephh
Vulcan
Level 61
God Stats
2W - 3L
1,341 SR
Queue Stats
78W - 64L
1,507 Elo+
Party 2
Team Averages
Level 62
1,328 SR
1,403 Elo+

VS

Team Averages
Level 61
1,671 SR
1,390 Elo+
Merlin
Merlin
CashCrewG
Merlin
Level 79
God Stats
5W - 1L
1,706 SR
Queue Stats
51W - 52L
1,368 Elo+
Solo
Susano
Susano
Q_SNIPEX
Susano
Level 53
God Stats
5W - 4L
1,543 SR
Queue Stats
40W - 42L
1,427 Elo+
Party 1
Cerberus
Cerberus
dioeus
Cerberus
Level 52
God Stats
5W - 2L
1,763 SR
Queue Stats
68W - 70L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Edwasalc
Yemoja
13
1 / 1 / 3
7,602
760
4,422
8,059
4,506
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sylvanus
12
4 / 6 / 3
8,394
839
10,609
14,736
9,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
2 / 4 / 2
8,462
846
6,311
10,475
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CashCrewG
Merlin
14
4 / 3 / 4
8,601
860
8,641
6,096
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Q_SNIPEX
Susano
14
5 / 3 / 5
9,116
912
10,052
10,862
3,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cerberus
dioeus
Cerberus
13
2 / 1 / 8
8,412
841
9,412
10,522
8,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
7
Kills
11
11
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
CashCrewG
Merlin
4
3
4
2
L
Yemoja
Edwasalc
Yemoja
1
1
3
2.5
L
Sylvanus
4
6
3
0.92
W
Susano
Q_SNIPEX
Susano
5
3
5
2.5
L
2
4
2
0.75
W
Cerberus
dioeus
Cerberus
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,342
Damage
28,105
33,270
Taken
27,480
16,838
Mitigated
14,015
6,955
Healing
5,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
CashCrewG
Merlin
8,641
412
71
463
6,096
2,036
241
4,005
1,891
30,536
0
L
Yemoja
Edwasalc
Yemoja
4,422
1,364
1,830
349
8,059
4,506
0
4,339
3,389
14,409
1,617
L
Sylvanus
10,609
2,629
477
1,575
14,736
9,172
0
7,502
6,701
13,845
0
W
Susano
Q_SNIPEX
Susano
10,052
2,774
0
1,767
10,862
3,627
0
8,061
2,289
0
30,386
L
6,311
235
48
2,676
10,475
3,160
205
5,023
5,256
30,484
0
W
Cerberus
dioeus
Cerberus
9,412
893
0
3,040
10,522
8,352
433
7,886
2,170
24,556
449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,458
Gold Earned
26,129
89
Minions Killed
146
0
Camps Cleared
0
457,479
Distance Traveled
557,071
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,601
860
58
6
0
181,235
0
L
Yemoja
7,602
760
20
2
0
136,278
0
L
Sylvanus
8,394
839
12
1
0
142,850
0
W
Susano
9,116
912
39
4
0
191,531
0
L
Vulcan
8,462
846
57
6
0
178,351
2
W
Cerberus
8,412
841
49
5
0
184,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role