Player Matchup

Hercules
Hercules
JabbaTheHutt423
Hercules
Level 122
God Stats
1W - 5L
1,218 SR
Queue Stats
231W - 246L
1,493 Elo+
Solo
Agni
Agni
KuraNoYomi
Agni
Level 78
God Stats
1W - 1L
1,803 SR
Queue Stats
141W - 123L
1,440 Elo+
Solo
Khepri
Khepri
nalty7
Khepri
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 26L
1,529 Elo+
Solo
Kali
Kali
saxorr600
Kali
Level 41
God Stats
5W - 4L
1,519 SR
Queue Stats
52W - 64L
1,427 Elo+
Solo
Medusa
Medusa
yzforpresident
Medusa
Level 40
God Stats
2W - 2L
1,836 SR
Queue Stats
20W - 25L
1,344 Elo+
Solo
Team Averages
Level 80
1,575 SR
1,447 Elo+

VS

Team Averages
Level 112
1,498 SR
1,494 Elo+
Martichoras
Martichoras
Jarod_1008
Martichoras
Level 113
God Stats
1W - 3L
1,113 SR
Queue Stats
291W - 296L
1,471 Elo+
Party 1
Cthulhu
Cthulhu
Rage wolf8566
Cthulhu
Level 104
God Stats
22W - 7L
1,687 SR
Queue Stats
120W - 81L
1,519 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Revan3363
Morgan Le Fay
Level 149
God Stats
12W - 12L
1,493 SR
Queue Stats
187W - 180L
1,493 Elo+
Solo
Osiris
Osiris
guilletercero
Osiris
Level 47
God Stats
1W - 2L
1,339 SR
Queue Stats
62W - 58L
1,445 Elo+
Solo
Fenrir
Fenrir
skydiamand
Fenrir
Level 148
God Stats
4W - 0L
1,857 SR
Queue Stats
85W - 72L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
0 / 1 / 0
8,496
531
9,123
15,524
16,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 2 / 0
8,570
536
3,899
8,152
2,159
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
nalty7
Khepri
11
0 / 2 / 2
7,114
445
5,609
13,136
10,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
13
3 / 5 / 1
8,107
507
6,469
14,453
5,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 6 / 0
7,205
450
8,362
12,313
4,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Jarod_1008
Martichoras
14
4 / 2 / 5
8,245
515
8,796
9,152
3,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
14
6 / 3 / 4
9,109
569
8,959
17,152
15,078
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Revan3363
Morgan Le Fay
17
3 / 1 / 1
10,020
626
9,445
7,799
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 0 / 3
9,127
570
9,138
15,316
15,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
skydiamand
Fenrir
14
3 / 2 / 4
8,098
506
6,886
12,462
5,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
7
Kills
16
16
Deaths
8
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
1
0
0
W
Martichoras
Jarod_1008
Martichoras
4
2
5
3.25
L
1
2
0
0.5
W
Cthulhu
6
3
4
2.67
W
Morgan Le Fay
Revan3363
Morgan Le Fay
3
1
1
3.5
W
0
0
3
1.5
L
Khepri
nalty7
Khepri
0
2
2
0.5
L
Kali
3
5
1
0.7
W
Fenrir
skydiamand
Fenrir
3
2
4
2.5
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,462
Damage
43,224
63,578
Taken
61,881
39,639
Mitigated
42,390
18,710
Healing
18,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
9,123
2,588
0
5,842
15,524
16,311
158
1,530
13,994
0
65,611
W
Martichoras
Jarod_1008
Martichoras
8,796
2,358
0
2,678
9,152
3,237
2,257
2,643
6,509
0
59,926
L
3,899
164
0
2,706
8,152
2,159
0
5,510
2,642
63,003
1,581
W
Cthulhu
8,959
870
558
4,900
17,152
15,078
705
2,437
14,715
29,838
862
W
Morgan Le Fay
Revan3363
Morgan Le Fay
9,445
301
0
1,801
7,799
2,988
0
2,638
5,161
83,541
649
W
9,138
3,617
0
7,322
15,316
15,608
0
306
15,010
0
69,561
L
Khepri
nalty7
Khepri
5,609
416
0
3,361
13,136
10,585
44
3,903
9,233
25,988
1,224
L
Kali
6,469
3,298
0
4,289
14,453
5,605
436
2,697
11,756
0
52,579
W
Fenrir
skydiamand
Fenrir
6,886
2,614
0
1,332
12,462
5,479
0
2,204
10,258
0
64,295
L
8,362
4,298
0
2,512
12,313
4,979
0
4,283
8,030
0
44,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,492
Gold Earned
44,599
435
Minions Killed
484
0
Camps Cleared
0
1,578,287
Distance Traveled
1,570,147
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,496
531
124
8
0
316,015
0
W
Martichoras
8,245
515
70
4
0
279,050
0
L
Agni
8,570
536
130
8
0
338,757
0
W
Cthulhu
9,109
569
49
3
0
286,016
0
W
Morgan Le Fay
10,020
626
143
9
0
325,329
5
W
Osiris
9,127
570
134
8
0
326,565
2
L
Khepri
7,114
445
40
3
0
338,129
3
L
Kali
8,107
507
80
5
0
301,895
0
W
Fenrir
8,098
506
88
6
0
353,187
0
L
Medusa
7,205
450
61
4
0
283,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role