Player Matchup

Cupid
Cupid
Elyfana
Cupid
Level 214
God Stats
3W - 0L
1,726 SR
Queue Stats
109W - 100L
1,499 Elo+
Solo
Arachne
Arachne
Ima23Jordan
Arachne
Level 145
God Stats
14W - 18L
1,510 SR
Queue Stats
73W - 71L
1,498 Elo+
Solo
Mulan
Mulan
KappaKiev
Mulan
Level 108
God Stats
5W - 5L
1,537 SR
Queue Stats
320W - 327L
1,515 Elo+
Solo
Geb
Geb
Loser3574
Geb
Level 83
God Stats
9W - 4L
1,486 SR
Queue Stats
35W - 44L
1,391 Elo+
Solo
The Morrigan
The Morrigan
SlapDaTreesh
The Morrigan
Level 130
God Stats
11W - 14L
1,718 SR
Queue Stats
256W - 268L
1,517 Elo+
Solo
Team Averages
Level 136
1,596 SR
1,484 Elo+

VS

Team Averages
Level 103
1,519 SR
1,537 Elo+
Horus
Horus
B00ty3016
Horus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,482 Elo+
Party 1
Sobek
Sobek
BellSama
Sobek
Level 62
God Stats
0W - 1L
1,583 SR
Queue Stats
105W - 93L
1,468 Elo+
Party 1
Thor
Thor
Omuk
Thor
Level 136
God Stats
6W - 1L
1,836 SR
Queue Stats
75W - 48L
1,619 Elo+
Solo
Chang'e
Chang'e
OrosNoodle
Chang'e
Level 142
God Stats
0W - 2L
1,301 SR
Queue Stats
450W - 445L
1,521 Elo+
Solo
Janus
Janus
un_known__err
Janus
Level 66
God Stats
3W - 5L
1,375 SR
Queue Stats
165W - 143L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Elyfana
Cupid
15
2 / 4 / 6
9,274
1,030
8,067
8,054
2,672
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Arachne
Ima23Jordan
Arachne
14
2 / 4 / 7
9,022
1,002
6,157
10,667
4,750
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Mulan
KappaKiev
Mulan
15
3 / 3 / 6
9,711
1,079
11,673
10,958
8,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
1 / 1 / 7
9,027
1,003
5,169
9,154
9,545
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Morrigan
SlapDaTreesh
The Morrigan
14
2 / 1 / 4
9,153
1,017
7,114
5,530
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

246

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
B00ty3016
Horus
14
1 / 2 / 4
8,442
938
2,272
8,871
7,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
BellSama
Sobek
14
0 / 3 / 9
9,078
1,009
4,075
9,500
11,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thor
Omuk
Thor
15
7 / 2 / 6
10,644
1,183
11,049
7,896
3,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
OrosNoodle
Chang'e
15
3 / 3 / 5
9,742
1,082
11,648
11,345
3,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 0 / 9
9,952
1,106
10,784
4,394
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
46
10
Kills
13
13
Deaths
10
30
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Horus
B00ty3016
Horus
1
2
4
1.5
L
Sobek
BellSama
Sobek
0
3
9
1.5
W
Cupid
Elyfana
Cupid
2
4
6
1.25
W
Arachne
Ima23Jordan
Arachne
2
4
7
1.38
W
Mulan
KappaKiev
Mulan
3
3
6
2
W
1
1
7
4.5
L
Thor
Omuk
Thor
7
2
6
5
L
Chang'e
OrosNoodle
Chang'e
3
3
5
1.83
W
The Morrigan
SlapDaTreesh
The Morrigan
2
1
4
4
L
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,180
Damage
39,828
44,363
Taken
42,006
27,365
Mitigated
27,393
6,585
Healing
7,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
B00ty3016
Horus
2,272
795
360
1,787
8,871
7,491
0
2,317
6,267
0
9,099
L
Sobek
BellSama
Sobek
4,075
56
0
1,573
9,500
11,328
0
3,287
6,086
12,108
0
W
Cupid
Elyfana
Cupid
8,067
3,122
687
1,606
8,054
2,672
0
3,337
4,555
0
30,437
W
Arachne
Ima23Jordan
Arachne
6,157
4,400
0
1,455
10,667
4,750
0
7,331
3,068
0
10,276
W
Mulan
KappaKiev
Mulan
11,673
1,269
0
1,817
10,958
8,806
0
5,715
4,858
0
30,670
W
5,169
513
0
724
9,154
9,545
0
5,676
3,148
14,979
0
L
Thor
Omuk
Thor
11,049
2,797
0
0
7,896
3,214
0
1,544
6,315
0
21,729
L
Chang'e
OrosNoodle
Chang'e
11,648
1,210
1,280
2,515
11,345
3,808
0
3,244
7,893
35,746
741
W
The Morrigan
SlapDaTreesh
The Morrigan
7,114
1,096
296
0
5,530
1,592
0
3,179
2,145
20,268
2,489
L
10,784
356
0
0
4,394
1,552
0
589
3,771
42,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,187
Gold Earned
47,858
159
Minions Killed
199
9
Camps Cleared
5
893,313
Distance Traveled
803,432
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,442
938
18
2
0
138,692
0
L
Sobek
9,078
1,009
17
2
0
132,144
0
W
Cupid
9,274
1,030
49
5
2
165,638
0
W
Arachne
9,022
1,002
8
1
2
180,799
0
W
Mulan
9,711
1,079
40
4
1
175,578
0
W
Geb
9,027
1,003
20
2
1
192,015
0
L
Thor
10,644
1,183
19
2
2
176,173
0
L
Chang'e
9,742
1,082
68
8
1
166,137
0
W
The Morrigan
9,153
1,017
42
5
3
179,283
0
L
Janus
9,952
1,106
77
9
2
190,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role