Player Matchup

Ullr
Ullr
 
Ullr
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BALDHEADJOEY
Sol
Level 145
God Stats
30W - 29L
1,527 SR
Queue Stats
339W - 361L
1,482 Elo+
Party 1
Surtr
Surtr
XD Xarkzy
Surtr
Level 97
God Stats
9W - 7L
1,553 SR
Queue Stats
466W - 428L
1,449 Elo+
Solo
Ymir
Ymir
cbgfounk
Ymir
Level 158
God Stats
18W - 14L
1,679 SR
Queue Stats
407W - 420L
1,498 Elo+
Party 1
Arachne
Arachne
tonysnow305
Arachne
Level 146
God Stats
56W - 36L
1,637 SR
Queue Stats
204W - 205L
1,524 Elo+
Party 1
Team Averages
Level 121
1,579 SR
1,491 Elo+

VS

Team Averages
Level 117
1,593 SR
1,498 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AcousticRestart
Mulan
Level 68
God Stats
15W - 18L
1,415 SR
Queue Stats
258W - 283L
1,482 Elo+
Solo
Poseidon
Poseidon
Alexf0508
Poseidon
Level 129
God Stats
14W - 12L
1,688 SR
Queue Stats
227W - 236L
1,450 Elo+
Solo
Bakasura
Bakasura
divelabelial
Bakasura
Level 145
God Stats
1W - 1L
1,861 SR
Queue Stats
17W - 13L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
8 / 0 / 4
10,891
726
9,511
9,838
3,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 1 / 2
8,641
576
6,140
7,021
2,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Surtr
XD Xarkzy
Surtr
15
2 / 2 / 5
9,523
635
7,780
9,598
5,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
12
0 / 4 / 6
7,738
516
3,608
12,337
8,109
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
tonysnow305
Arachne
14
4 / 1 / 4
8,830
589
4,434
14,285
5,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
2 / 5 / 0
7,619
508
6,013
14,168
4,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cupid
 
Cupid
12
2 / 1 / 2
7,325
488
6,067
6,096
1,885
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 2
7,736
516
6,753
11,385
8,464
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
Alexf0508
Poseidon
13
0 / 6 / 0
6,994
466
6,141
7,088
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
divelabelial
Bakasura
14
1 / 2 / 0
7,569
505
3,378
11,854
7,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
15
Kills
8
8
Deaths
15
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
8
0
4
10
L
Ao Kuang
 
Ao Kuang
2
5
0
0.4
L
Cupid
 
Cupid
2
1
2
3
L
3
1
2
4
L
Poseidon
Alexf0508
Poseidon
0
6
0
0
W
1
1
2
2
W
Surtr
XD Xarkzy
Surtr
2
2
5
2.25
W
Ymir
0
4
6
0.75
L
Bakasura
divelabelial
Bakasura
1
2
0
0.5
W
Arachne
tonysnow305
Arachne
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,473
Damage
28,352
53,079
Taken
50,591
24,972
Mitigated
23,713
18,958
Healing
17,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
9,511
4,119
0
2,603
9,838
3,524
2,870
4,334
5,504
0
106,696
L
Ao Kuang
 
Ao Kuang
6,013
1,350
0
6,163
14,168
4,577
1,039
1,672
12,368
65,467
0
L
Cupid
 
Cupid
6,067
3,675
222
2,452
6,096
1,885
0
3,022
3,074
0
52,845
L
6,753
518
0
2,367
11,385
8,464
0
5,025
6,317
0
30,232
L
Poseidon
Alexf0508
Poseidon
6,141
748
0
762
7,088
1,614
0
0
7,088
50,699
1,273
W
6,140
3,154
0
4,328
7,021
2,052
419
111
6,910
65,623
0
W
Surtr
XD Xarkzy
Surtr
7,780
3,361
0
3,014
9,598
5,901
409
1,528
7,438
2,996
63,550
W
Ymir
3,608
500
0
1,520
12,337
8,109
69
2,082
10,255
14,450
1,936
L
Bakasura
divelabelial
Bakasura
3,378
2,423
0
5,796
11,854
7,173
0
310
10,940
0
41,707
W
Arachne
tonysnow305
Arachne
4,434
2,431
0
7,493
14,285
5,386
596
4,258
10,002
0
48,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,623
Gold Earned
37,243
528
Minions Killed
459
0
Camps Cleared
0
1,573,932
Distance Traveled
1,447,057
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,891
726
182
12
0
314,254
0
L
Ao Kuang
7,619
508
117
8
0
309,283
1
L
Cupid
7,325
488
85
6
0
248,573
0
L
Mulan
7,736
516
42
3
0
295,534
10
L
Poseidon
6,994
466
109
7
0
282,763
2
W
Sol
8,641
576
116
8
0
278,244
6
W
Surtr
9,523
635
118
8
0
306,550
4
W
Ymir
7,738
516
30
2
0
319,592
4
L
Bakasura
7,569
505
106
7
0
310,904
3
W
Arachne
8,830
589
82
5
0
355,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role