Player Matchup

Athena
Athena
Gold V
 
Athena
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold IV
 
Ra
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
ColorPasta
Sun Wukong
Gold IV
Level 119
God Stats
1W - 2L
1,467 SR
Queue Stats
46W - 46L
1,421 MMR
Solo
Danzaburou
Danzaburou
Bronze III
chuculain
Danzaburou
Bronze III
Level 102
God Stats
6W - 4L
1,417 SR
Queue Stats
25W - 31L
1,408 MMR
Solo
Susano
Susano
Bronze III
zham11
Susano
Bronze III
Level 64
God Stats
0W - 1L
1,382 SR
Queue Stats
3W - 6L
1,441 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,453 SR
1,454 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,501 SR
1,440 MMR
Ishtar
Ishtar
Gold V
 
Ishtar
Gold V
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Bronze III
I Am Logs
Mulan
Bronze III
Level 133
God Stats
1W - 0L
1,755 SR
Queue Stats
1W - 2L
1,454 MMR
Party 1
Atlas
Atlas
Gold III
Pringles4878
Atlas
Gold III
Level 157
God Stats
1W - 4L
1,250 SR
Queue Stats
532W - 546L
1,402 MMR
Solo
Poseidon
Poseidon
Silver II
PunkFoo
Poseidon
Silver II
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,471 MMR
Party 1
Loki
Loki
Gold IV
Sammya1505
Loki
Gold IV
Level 93
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 73L
1,373 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
3 / 1 / 3
7,047
587
4,541
9,184
5,881
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ra
 
Ra
13
1 / 2 / 1
6,960
580
1,743
4,085
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
ColorPasta
Sun Wukong
10
0 / 2 / 0
5,840
487
3,941
8,765
4,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Danzaburou
chuculain
Danzaburou
12
1 / 3 / 2
7,041
587
5,200
7,659
2,462
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Susano
zham11
Susano
10
1 / 3 / 0
5,476
456
3,506
9,394
2,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
FreyaCupidThorArachne

VS

Bans
ThothSkadiKing ArthurChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
1 / 2 / 3
6,134
511
4,219
7,560
2,281
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
I Am Logs
Mulan
14
3 / 0 / 1
8,150
679
8,352
10,720
7,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
1 / 2 / 6
6,329
527
3,669
7,657
4,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Poseidon
PunkFoo
Poseidon
14
3 / 2 / 1
7,276
606
3,029
5,050
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 1 / 3
6,505
542
5,049
6,497
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
6
Kills
11
11
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
3
1
3
4.5
L
Ra
 
Ra
1
2
1
0.75
W
Ishtar
 
Ishtar
1
2
3
1.25
L
Sun Wukong
ColorPasta
Sun Wukong
0
2
0
0
W
Mulan
I Am Logs
Mulan
3
0
1
3.5
W
1
2
6
2
W
Poseidon
PunkFoo
Poseidon
3
2
1
1.75
W
3
1
3
4.5
L
Danzaburou
chuculain
Danzaburou
1
3
2
0.67
L
Susano
zham11
Susano
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,931
Damage
24,318
39,087
Taken
37,484
16,596
Mitigated
17,526
12,516
Healing
11,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,541
1,274
0
2,815
9,184
5,881
0
1,515
7,669
22,919
2,842
L
Ra
 
Ra
1,743
0
484
1,451
4,085
1,308
0
1,571
2,514
57,202
0
W
Ishtar
 
Ishtar
4,219
2,835
0
1,842
7,560
2,281
860
1,276
6,284
0
37,047
L
Sun Wukong
ColorPasta
Sun Wukong
3,941
613
0
1,602
8,765
4,206
0
0
8,765
0
39,880
W
Mulan
I Am Logs
Mulan
8,352
877
0
4,041
10,720
7,028
0
0
10,720
0
64,673
W
3,669
1,336
0
1,482
7,657
4,690
0
1,830
5,714
14,546
0
W
Poseidon
PunkFoo
Poseidon
3,029
396
0
750
5,050
1,515
0
714
4,190
65,401
504
W
5,049
1,590
0
3,028
6,497
2,012
0
1,780
4,643
0
38,076
L
Danzaburou
chuculain
Danzaburou
5,200
2,613
0
2,720
7,659
2,462
260
1,623
6,036
0
47,871
L
Susano
zham11
Susano
3,506
723
0
3,444
9,394
2,739
0
1,985
7,409
0
28,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,364
Gold Earned
34,394
376
Minions Killed
406
0
Camps Cleared
0
1,262,412
Distance Traveled
1,229,009
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,047
587
28
2
0
276,214
0
L
Ra
6,960
580
123
10
0
250,708
4
W
Ishtar
6,134
511
70
6
0
220,961
0
L
Sun Wukong
5,840
487
76
6
0
253,112
0
W
Mulan
8,150
679
121
10
0
242,745
1
W
Atlas
6,329
527
15
1
0
229,502
2
W
Poseidon
7,276
606
126
11
0
255,145
4
W
Loki
6,505
542
74
6
0
280,656
0
L
Danzaburou
7,041
587
97
8
0
216,880
0
L
Susano
5,476
456
52
4
0
265,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role