Player Matchup

Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
I SnowBuD xX
Morgan Le Fay
Level 157
God Stats
14W - 4L
1,834 SR
Queue Stats
314W - 286L
1,626 Elo+
Solo
Cupid
Cupid
LOKrus
Cupid
Level 136
God Stats
12W - 2L
2,020 SR
Queue Stats
676W - 676L
1,466 Elo+
Party 2
Merlin
Merlin
SkiF161rus
Merlin
Level 187
God Stats
9W - 12L
1,401 SR
Queue Stats
323W - 343L
1,462 Elo+
Party 2
Jormungandr
Jormungandr
YPAXAPA
Jormungandr
Level 142
God Stats
8W - 4L
1,485 SR
Queue Stats
538W - 553L
1,489 Elo+
Party 2
Team Averages
Level 154
1,648 SR
1,509 Elo+

VS

Team Averages
Level 98
1,561 SR
1,517 Elo+
Artio
Artio
Battyboy1
Artio
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 131L
1,563 Elo+
Solo
Nike
Nike
Elpatron079
Nike
Level 128
God Stats
10W - 6L
1,544 SR
Queue Stats
538W - 542L
1,484 Elo+
Party 3
Bellona
Bellona
Fæstemø
Bellona
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 128L
1,474 Elo+
Party 1
Apollo
Apollo
Molgard
Apollo
Level 69
God Stats
1W - 1L
1,759 SR
Queue Stats
80W - 90L
1,559 Elo+
Party 1
Chiron
Chiron
XxNnjaSasukexX
Chiron
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
101W - 113L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
10 / 2 / 15
10,801
900
17,912
10,833
5,378
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morgan Le Fay
I SnowBuD xX
Morgan Le Fay
18
5 / 1 / 15
11,065
922
16,053
10,100
5,128
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
LOKrus
Cupid
17
5 / 2 / 14
10,198
850
14,783
12,251
5,937
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
SkiF161rus
Merlin
17
7 / 5 / 15
10,668
889
15,547
14,108
5,983
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
YPAXAPA
Jormungandr
17
3 / 3 / 19
9,949
829
10,344
18,967
24,638
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Battyboy1
Artio
14
2 / 6 / 1
7,941
662
7,916
18,433
17,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 6 / 5
9,151
763
16,719
17,976
16,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
Fæstemø
Bellona
16
3 / 3 / 7
8,969
747
13,451
17,164
19,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
Molgard
Apollo
14
0 / 7 / 8
7,929
661
5,540
13,315
5,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 8 / 10
8,831
736
5,720
12,795
4,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
42
30
Kills
11
13
Deaths
30
78
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
2
15
8.75
L
Artio
Battyboy1
Artio
2
6
1
0.42
L
5
6
5
1.25
L
Bellona
Fæstemø
Bellona
3
3
7
2.17
W
Morgan Le Fay
I SnowBuD xX
Morgan Le Fay
5
1
15
12.5
W
Cupid
LOKrus
Cupid
5
2
14
6
L
Apollo
Molgard
Apollo
0
7
8
0.57
W
Merlin
SkiF161rus
Merlin
7
5
15
2.9
L
1
8
10
0.75
W
Jormungandr
YPAXAPA
Jormungandr
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,639
Damage
49,346
66,259
Taken
79,683
47,064
Mitigated
64,167
27,422
Healing
19,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
17,912
7,378
1,005
3,447
10,833
5,378
2,218
1,560
8,953
0
33,343
L
Artio
Battyboy1
Artio
7,916
295
2,429
4,848
18,433
17,007
0
7,503
10,930
15,083
0
L
16,719
587
1,351
1,735
17,976
16,987
0
8,368
9,608
3,596
28,353
L
Bellona
Fæstemø
Bellona
13,451
2,323
1,012
2,972
17,164
19,959
0
9,557
7,553
0
21,591
W
Morgan Le Fay
I SnowBuD xX
Morgan Le Fay
16,053
906
11
2,611
10,100
5,128
1,460
1,133
8,658
35,945
135
W
Cupid
LOKrus
Cupid
14,783
5,496
8,891
6,140
12,251
5,937
1,216
2,267
9,817
0
29,007
L
Apollo
Molgard
Apollo
5,540
3,070
279
1,791
13,315
5,504
0
10,031
3,284
0
14,881
W
Merlin
SkiF161rus
Merlin
15,547
334
1,304
1,555
14,108
5,983
1,088
1,542
12,253
29,331
0
L
5,720
1,564
2,136
1,189
12,795
4,710
0
6,171
6,563
0
17,211
W
Jormungandr
YPAXAPA
Jormungandr
10,344
1,386
0
2,458
18,967
24,638
617
3,976
14,629
24,616
325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,681
Gold Earned
42,821
147
Minions Killed
112
0
Camps Cleared
0
1,151,425
Distance Traveled
1,080,917
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,801
900
17
1
0
236,803
0
L
Artio
7,941
662
7
1
0
204,997
0
L
Nike
9,151
763
26
2
0
243,415
0
L
Bellona
8,969
747
24
2
0
242,383
0
W
Morgan Le Fay
11,065
922
50
4
0
250,171
0
W
Cupid
10,198
850
29
2
0
215,622
0
L
Apollo
7,929
661
31
3
0
214,476
0
W
Merlin
10,668
889
27
2
0
240,789
0
L
Chiron
8,831
736
24
2
0
175,646
0
W
Jormungandr
9,949
829
24
2
0
208,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role