Player Matchup

Jing Wei
Jing Wei
Akeinsaji
Jing Wei
Level 130
God Stats
0W - 1L
1,314 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Genryujin
Gilgamesh
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,436 Elo+
Party 2
Nu Wa
Nu Wa
JASONXAVIERR
Nu Wa
Level 142
God Stats
61W - 48L
1,615 SR
Queue Stats
91W - 85L
1,519 Elo+
Solo
Cliodhna
Cliodhna
Og_Yanc
Cliodhna
Level 142
God Stats
19W - 22L
1,623 SR
Queue Stats
217W - 217L
1,528 Elo+
Solo
Merlin
Merlin
chuckl
Merlin
Level 149
God Stats
5W - 7L
1,539 SR
Queue Stats
61W - 40L
1,608 Elo+
Solo
Team Averages
Level 141
1,518 SR
1,518 Elo+

VS

Team Averages
Level 147
1,562 SR
1,576 Elo+
Neith
Neith
GrbageTeamGG
Neith
Level 158
God Stats
18W - 13L
1,617 SR
Queue Stats
466W - 475L
1,527 Elo+
Solo
Persephone
Persephone
Nicias-Mikhael09
Persephone
Level 127
God Stats
17W - 11L
1,456 SR
Queue Stats
110W - 118L
1,457 Elo+
Solo
Atlas
Atlas
ThatOneGuy2471
Atlas
Level 154
God Stats
5W - 2L
1,692 SR
Queue Stats
505W - 227L
1,732 Elo+
Party 1
Mulan
Mulan
WorthlessHobo
Mulan
Level 138
God Stats
15W - 6L
1,770 SR
Queue Stats
390W - 204L
1,659 Elo+
Party 1
Lancelot
Lancelot
oMSEo iValedor
Lancelot
Level 159
God Stats
2W - 6L
1,274 SR
Queue Stats
193W - 179L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Akeinsaji
Jing Wei
14
0 / 2 / 0
8,283
828
2,736
9,435
3,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Genryujin
Gilgamesh
14
0 / 8 / 3
8,537
854
8,469
14,487
9,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
0 / 1 / 2
8,646
865
10,355
4,565
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cliodhna
Og_Yanc
Cliodhna
15
3 / 3 / 1
9,219
922
6,487
9,891
3,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
chuckl
Merlin
15
1 / 1 / 0
8,729
873
4,466
3,061
949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 7
9,626
963
7,461
8,409
2,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
Nicias-Mikhael09
Persephone
15
3 / 0 / 7
9,875
988
5,669
5,548
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 1 / 8
9,196
920
3,844
8,173
7,571
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
3 / 1 / 5
9,035
904
7,055
7,053
6,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Lancelot
15
1 / 1 / 8
9,384
938
10,309
11,317
4,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
4
Kills
15
15
Deaths
4
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Akeinsaji
Jing Wei
0
2
0
0
L
Gilgamesh
Genryujin
Gilgamesh
0
8
3
0.19
W
4
1
7
7.5
L
0
1
2
1
W
Persephone
Nicias-Mikhael09
Persephone
3
0
7
6.5
L
Cliodhna
Og_Yanc
Cliodhna
3
3
1
1.17
W
4
1
8
8
W
3
1
5
5.5
L
Merlin
chuckl
Merlin
1
1
0
1
W
Lancelot
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,513
Damage
34,338
41,439
Taken
40,500
18,495
Mitigated
23,488
3,048
Healing
11,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Akeinsaji
Jing Wei
2,736
2,008
0
1,316
9,435
3,074
0
1,981
7,331
0
16,604
L
Gilgamesh
Genryujin
Gilgamesh
8,469
1,478
0
453
14,487
9,947
0
2,995
11,136
1,866
22,339
W
7,461
2,883
0
3,947
8,409
2,858
440
3,553
4,856
0
46,297
L
10,355
4,212
0
430
4,565
1,350
467
817
3,592
30,536
519
W
Persephone
Nicias-Mikhael09
Persephone
5,669
445
0
1,729
5,548
1,917
667
3,826
1,722
29,017
537
L
Cliodhna
Og_Yanc
Cliodhna
6,487
380
77
772
9,891
3,175
0
2,295
7,204
0
15,774
W
3,844
1,187
0
1,194
8,173
7,571
0
4,591
3,582
17,329
0
W
7,055
1,058
0
2,116
7,053
6,248
374
2,209
4,844
0
22,892
L
Merlin
chuckl
Merlin
4,466
146
0
0
3,061
949
0
933
2,095
30,068
0
W
Lancelot
10,309
1,388
0
2,940
11,317
4,894
0
2,074
9,243
0
39,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,414
Gold Earned
47,116
220
Minions Killed
305
0
Camps Cleared
0
1,046,308
Distance Traveled
1,083,851
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,283
828
33
3
0
203,708
0
L
Gilgamesh
8,537
854
36
4
0
200,976
0
W
Neith
9,626
963
104
10
0
186,428
0
L
Nu Wa
8,646
865
53
5
0
199,714
0
W
Persephone
9,875
988
72
7
0
197,802
1
L
Cliodhna
9,219
922
27
3
0
222,550
0
W
Atlas
9,196
920
17
2
0
236,572
0
W
Mulan
9,035
904
35
4
0
208,896
0
L
Merlin
8,729
873
71
7
0
219,360
0
W
Lancelot
9,384
938
77
8
0
254,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role