Player Matchup

Khepri
Khepri
Acareless
Khepri
Level 156
God Stats
8W - 1L
2,019 SR
Queue Stats
2,182W - 125L
2,168 Elo+
Party 1
Cupid
Cupid
Blibili丶DDD
Cupid
Level 113
God Stats
1W - 0L
1,483 SR
Queue Stats
1,074W - 342L
1,880 Elo+
Party 1
Zhong Kui
Zhong Kui
人影烛火跃婆娑
Zhong Kui
Level 157
God Stats
36W - 1L
2,237 SR
Queue Stats
1,007W - 88L
2,067 Elo+
Party 1
Sun Wukong
Sun Wukong
听风执酒
Sun Wukong
Level 141
God Stats
5W - 1L
1,979 SR
Queue Stats
954W - 148L
1,858 Elo+
Party 1
Ne Zha
Ne Zha
鲍鱼和吐鲁番
Ne Zha
Level 107
God Stats
10W - 2L
1,661 SR
Queue Stats
901W - 230L
1,941 Elo+
Party 1
Team Averages
Level 135
1,876 SR
1,983 Elo+

VS

Team Averages
Level 126
1,573 SR
1,516 Elo+
He Bo
He Bo
Chilislap956
He Bo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,646 Elo+
Solo
Tyr
Tyr
GnastyGibbs
Tyr
Level 106
God Stats
0W - 1L
1,627 SR
Queue Stats
24W - 26L
1,547 Elo+
Solo
Cupid
Cupid
JayceeSwag0301
Cupid
Level 100
God Stats
4W - 8L
1,437 SR
Queue Stats
140W - 158L
1,459 Elo+
Solo
Zhong Kui
Zhong Kui
ggot9
Zhong Kui
Level 159
God Stats
4W - 3L
1,852 SR
Queue Stats
169W - 174L
1,496 Elo+
Solo
Sylvanus
Sylvanus
phobione
Sylvanus
Level 155
God Stats
72W - 83L
1,449 SR
Queue Stats
518W - 545L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Acareless
Khepri
15
2 / 0 / 17
9,277
1,160
6,356
4,599
3,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

15
10 / 0 / 6
10,562
1,320
10,709
3,357
1,305
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 0 / 13
8,709
1,089
11,182
5,563
5,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Sun Wukong
听风执酒
Sun Wukong
15
3 / 0 / 16
8,906
1,113
7,766
8,326
9,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
2 / 1 / 15
8,600
1,075
9,139
7,033
3,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

384

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,563
945
2,512
9,719
3,111
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 0
7,589
949
4,147
17,228
14,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
0 / 7 / 1
7,547
943
6,439
13,107
4,305
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Zhong Kui
ggot9
Zhong Kui
12
0 / 0 / 0
7,336
917
5,678
1,769
1,479
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
phobione
Sylvanus
12
0 / 5 / 0
7,115
889
2,816
7,635
5,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
3
21
Kills
1
1
Deaths
21
67
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Khepri
Acareless
Khepri
2
0
17
10.5
W
10
0
6
13
L
0
4
1
0.13
L
1
5
0
0.2
L
0
7
1
0.07
L
Zhong Kui
ggot9
Zhong Kui
0
0
0
0
L
Sylvanus
phobione
Sylvanus
0
5
0
0
W
4
0
13
10.5
W
Sun Wukong
听风执酒
Sun Wukong
3
0
16
11
W
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,152
Damage
21,592
28,878
Taken
49,458
22,308
Mitigated
29,393
10,656
Healing
2,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Acareless
Khepri
6,356
361
2,571
2,265
4,599
3,190
0
838
3,761
8,488
1,076
W
10,709
6,909
912
1,756
3,357
1,305
0
1,518
1,839
0
31,912
L
2,512
0
0
0
9,719
3,111
0
4,469
5,250
21,826
0
L
4,147
191
0
388
17,228
14,574
0
5,980
11,248
0
11,034
L
6,439
3,412
66
438
13,107
4,305
0
2,774
10,333
0
24,709
L
Zhong Kui
ggot9
Zhong Kui
5,678
369
0
334
1,769
1,479
0
654
1,115
13,993
0
L
Sylvanus
phobione
Sylvanus
2,816
721
88
739
7,635
5,924
0
2,633
5,002
4,809
0
W
11,182
2,562
0
2,133
5,563
5,082
0
2,632
2,931
21,251
2,066
W
Sun Wukong
听风执酒
Sun Wukong
7,766
992
0
340
8,326
9,506
0
2,690
5,636
0
20,969
W
9,139
1,846
0
679
7,033
3,225
0
3,328
3,544
0
25,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,054
Gold Earned
37,150
165
Minions Killed
106
5
Camps Cleared
5
858,637
Distance Traveled
610,753
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,277
1,160
4
1
0
167,323
0
W
Cupid
10,562
1,320
56
7
2
156,768
0
L
He Bo
7,563
945
36
5
0
131,114
0
L
Tyr
7,589
949
14
2
0
152,955
0
L
Cupid
7,547
943
30
4
1
137,191
0
L
Zhong Kui
7,336
917
24
3
4
125,590
0
L
Sylvanus
7,115
889
2
0
0
63,903
0
W
Zhong Kui
8,709
1,089
45
6
2
170,368
0
W
Sun Wukong
8,906
1,113
31
4
0
181,798
0
W
Ne Zha
8,600
1,075
29
4
1
182,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role