Player Matchup

Ishtar
Ishtar
DeaCaerulaLunae
Ishtar
Level 124
God Stats
10W - 7L
1,582 SR
Queue Stats
186W - 181L
1,460 Elo+
Party 1
Nu Wa
Nu Wa
Firedusk13
Nu Wa
Level 128
God Stats
180W - 127L
1,658 SR
Queue Stats
284W - 314L
1,542 Elo+
Party 3
King Arthur
King Arthur
IIIExiledIlI
King Arthur
Level 87
God Stats
13W - 11L
1,442 SR
Queue Stats
94W - 118L
1,488 Elo+
Party 3
Sylvanus
Sylvanus
LuckyPrince5420
Sylvanus
Level 55
God Stats
2W - 5L
1,432 SR
Queue Stats
128W - 125L
1,478 Elo+
Party 1
Fenrir
Fenrir
ONIZUKADADEW
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,304 Elo+
Solo
Team Averages
Level 92
1,523 SR
1,454 Elo+

VS

Team Averages
Level 90
1,637 SR
1,448 Elo+
Charybdis
Charybdis
AdanFreak
Charybdis
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 80L
1,404 Elo+
Party 2
Loki
Loki
DARTHVADER_16-
Loki
Level 66
God Stats
12W - 10L
1,580 SR
Queue Stats
171W - 172L
1,462 Elo+
Party 2
Charon
Charon
Isra-tom
Charon
Level 84
God Stats
11W - 10L
1,605 SR
Queue Stats
63W - 74L
1,472 Elo+
Party 2
Mulan
Mulan
Theuglyone5504
Mulan
Level 81
God Stats
8W - 3L
1,796 SR
Queue Stats
106W - 93L
1,462 Elo+
Solo
Janus
Janus
Toxicturtle6619
Janus
Level 108
God Stats
2W - 0L
1,705 SR
Queue Stats
147W - 132L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
5,302
530
3,053
5,266
1,486
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
10
0 / 1 / 0
4,842
484
2,159
3,325
889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
IIIExiledIlI
King Arthur
10
0 / 3 / 0
5,703
570
4,790
9,132
8,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sylvanus
9
0 / 0 / 1
5,126
513
2,202
6,474
3,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
3
0 / 5 / 0
3,696
370
78
3,691
813

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AdanFreak
Charybdis
11
0 / 0 / 2
5,725
573
2,674
3,806
1,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
1 / 1 / 1
5,981
598
2,377
7,156
1,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
Isra-tom
Charon
8
2 / 1 / 0
5,612
561
3,200
5,850
3,321
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 1
6,863
686
5,817
7,317
3,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 0 / 0
6,464
646
3,956
2,777
679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
8
10
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AdanFreak
Charybdis
0
0
2
1
W
1
1
1
1.5
L
2
1
0
2
L
Nu Wa
0
1
0
0
L
King Arthur
IIIExiledIlI
King Arthur
0
3
0
0
W
Charon
Isra-tom
Charon
2
1
0
2
L
Sylvanus
0
0
1
0.5
L
Fenrir
0
5
0
0
W
2
0
1
2.5
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,282
Damage
18,024
27,888
Taken
26,906
14,690
Mitigated
10,698
9,511
Healing
11,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AdanFreak
Charybdis
2,674
1,196
0
2,142
3,806
1,020
340
394
3,399
0
43,297
W
2,377
405
0
3,954
7,156
1,974
0
1,515
5,566
0
52,520
L
3,053
1,387
0
1,843
5,266
1,486
0
1,697
3,569
0
28,164
L
Nu Wa
2,159
685
0
383
3,325
889
0
1,243
1,970
33,089
669
L
King Arthur
IIIExiledIlI
King Arthur
4,790
423
0
1,040
9,132
8,036
0
0
9,132
884
40,402
W
Charon
Isra-tom
Charon
3,200
820
0
2,096
5,850
3,321
337
901
4,936
14,763
167
L
Sylvanus
2,202
584
2,282
3,916
6,474
3,466
0
2,965
3,305
16,914
0
L
Fenrir
78
78
0
47
3,691
813
0
872
2,756
0
3,887
W
5,817
1,078
0
1,712
7,317
3,704
0
617
6,687
0
49,626
W
3,956
336
0
1,250
2,777
679
90
1,330
1,334
43,936
1,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,669
Gold Earned
30,645
254
Minions Killed
391
0
Camps Cleared
0
778,746
Distance Traveled
965,696
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,725
573
88
9
0
170,765
0
W
Loki
5,981
598
91
9
0
229,413
0
L
Ishtar
5,302
530
62
6
0
172,945
4
L
Nu Wa
4,842
484
72
7
0
166,041
0
L
King Arthur
5,703
570
93
9
0
180,220
0
W
Charon
5,612
561
17
2
0
186,392
0
L
Sylvanus
5,126
513
21
2
0
163,995
1
L
Fenrir
3,696
370
6
1
0
95,545
0
W
Mulan
6,863
686
103
10
0
196,635
0
W
Janus
6,464
646
92
9
0
182,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role