Player Matchup

Loki
Loki
DaWay_i_Live
Loki
Level 61
God Stats
2W - 9L
1,265 SR
Queue Stats
136W - 146L
1,502 Elo+
Party 3
Janus
Janus
EbanTeban
Janus
Level 164
God Stats
54W - 41L
1,593 SR
Queue Stats
350W - 330L
1,558 Elo+
Solo
Cupid
Cupid
Generic13
Cupid
Level 157
God Stats
3W - 3L
1,931 SR
Queue Stats
128W - 129L
1,499 Elo+
Solo
Vamana
Vamana
Jaldabaoth21121
Vamana
Level 59
God Stats
3W - 3L
1,480 SR
Queue Stats
138W - 116L
1,513 Elo+
Party 3
Bacchus
Bacchus
Rochy229
Bacchus
Level 126
God Stats
6W - 4L
1,724 SR
Queue Stats
122W - 127L
1,461 Elo+
Party 3
Team Averages
Level 113
1,599 SR
1,507 Elo+

VS

Team Averages
Level 116
1,490 SR
1,493 Elo+
Kumbhakarna
Kumbhakarna
Aurelius12180
Kumbhakarna
Level 24
God Stats
2W - 3L
1,590 SR
Queue Stats
25W - 31L
1,515 Elo+
Party 2
Thanatos
Thanatos
BloopBelieves
Thanatos
Level 156
God Stats
13W - 16L
1,492 SR
Queue Stats
144W - 152L
1,547 Elo+
Party 2
Jing Wei
Jing Wei
LegendModric
Jing Wei
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 52L
1,431 Elo+
Party 1
Chronos
Chronos
PolyN0va
Chronos
Level 165
God Stats
5W - 3L
1,423 SR
Queue Stats
244W - 230L
1,476 Elo+
Party 2
Jormungandr
Jormungandr
SubwayCut
Jormungandr
Level 132
God Stats
5W - 6L
1,447 SR
Queue Stats
250W - 221L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 3
8,395
494
7,943
15,109
4,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Janus
EbanTeban
Janus
15
1 / 6 / 3
8,915
524
9,149
10,158
2,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cupid
Generic13
Cupid
17
4 / 1 / 1
10,036
590
9,869
8,357
3,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
5 / 5 / 2
10,094
594
12,898
19,118
13,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Rochy229
Bacchus
11
1 / 4 / 1
7,389
435
5,118
13,024
12,196
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Aurelius12180
Kumbhakarna
14
2 / 1 / 10
8,780
516
3,008
12,504
11,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
BloopBelieves
Thanatos
16
7 / 3 / 11
9,674
569
13,033
15,320
6,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Jing Wei
LegendModric
Jing Wei
14
0 / 3 / 1
7,874
463
2,718
8,537
2,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
PolyN0va
Chronos
18
13 / 1 / 6
10,889
641
15,900
12,972
5,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
SubwayCut
Jormungandr
16
2 / 5 / 7
10,143
597
12,624
17,635
10,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
13
Kills
24
24
Deaths
13
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Aurelius12180
Kumbhakarna
2
1
10
7
W
Thanatos
BloopBelieves
Thanatos
7
3
11
4.17
L
2
8
3
0.44
L
Janus
EbanTeban
Janus
1
6
3
0.42
L
Cupid
Generic13
Cupid
4
1
1
4.5
L
5
5
2
1.2
W
Jing Wei
LegendModric
Jing Wei
0
3
1
0.17
W
Chronos
PolyN0va
Chronos
13
1
6
16
L
Bacchus
Rochy229
Bacchus
1
4
1
0.38
W
Jormungandr
SubwayCut
Jormungandr
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,977
Damage
47,283
65,766
Taken
66,968
34,948
Mitigated
36,367
18,127
Healing
24,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Aurelius12180
Kumbhakarna
3,008
8
0
3,408
12,504
11,153
0
4,279
7,847
11,299
449
W
Thanatos
BloopBelieves
Thanatos
13,033
2,827
0
10,796
15,320
6,695
0
2,186
12,852
0
66,540
L
7,943
1,095
0
4,380
15,109
4,133
156
4,618
10,240
0
59,844
L
Janus
EbanTeban
Janus
9,149
315
0
737
10,158
2,422
528
4,340
5,456
69,960
0
L
Cupid
Generic13
Cupid
9,869
6,306
566
5,316
8,357
3,180
637
3,080
5,113
0
87,450
L
12,898
5,515
0
5,484
19,118
13,017
765
9,464
9,050
690
71,855
W
Jing Wei
LegendModric
Jing Wei
2,718
1,678
0
2,322
8,537
2,852
727
244
8,293
0
55,423
W
Chronos
PolyN0va
Chronos
15,900
4,572
0
1,524
12,972
5,466
657
5,443
7,114
78,636
845
L
Bacchus
Rochy229
Bacchus
5,118
286
0
1,644
13,024
12,196
0
7,333
5,200
20,767
2,118
W
Jormungandr
SubwayCut
Jormungandr
12,624
3,999
0
6,327
17,635
10,201
52
1,134
15,659
78,151
3,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,829
Gold Earned
47,360
506
Minions Killed
499
0
Camps Cleared
0
1,691,269
Distance Traveled
1,778,696
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,780
516
16
1
0
368,209
4
W
Thanatos
9,674
569
88
5
0
370,636
1
L
Loki
8,395
494
90
5
0
345,613
0
L
Janus
8,915
524
122
7
0
344,277
3
L
Cupid
10,036
590
138
8
0
323,579
4
L
Vamana
10,094
594
124
7
0
337,119
0
W
Jing Wei
7,874
463
103
6
0
345,250
1
W
Chronos
10,889
641
148
9
0
372,928
0
L
Bacchus
7,389
435
32
2
0
340,681
4
W
Jormungandr
10,143
597
144
8
0
321,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role