Player Matchup

Tsukuyomi
Tsukuyomi
AdrianGM05
Tsukuyomi
Level 61
God Stats
3W - 5L
1,386 SR
Queue Stats
6W - 14L
1,287 Elo+
Party 2
Neith
Neith
Eyeluh
Neith
Level 64
God Stats
49W - 32L
1,547 SR
Queue Stats
360W - 357L
1,452 Elo+
Solo
Danzaburou
Danzaburou
JoelEA01
Danzaburou
Level 26
God Stats
0W - 5L
1,017 SR
Queue Stats
4W - 11L
1,287 Elo+
Party 2
Anhur
Anhur
MateoOS10
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,287 Elo+
Party 2
Mulan
Mulan
TrueTaylorSwift
Mulan
Level 144
God Stats
17W - 21L
1,424 SR
Queue Stats
82W - 75L
1,473 Elo+
Solo
Team Averages
Level 64
1,375 SR
1,357 Elo+

VS

Team Averages
Level 86
1,472 SR
1,424 Elo+
Fenrir
Fenrir
BigBoiKletus
Fenrir
Level 126
God Stats
2W - 3L
1,504 SR
Queue Stats
82W - 87L
1,440 Elo+
Solo
Poseidon
Poseidon
FaYa_KuSh-_-
Poseidon
Level 159
God Stats
19W - 14L
1,614 SR
Queue Stats
252W - 276L
1,426 Elo+
Solo
Arachne
Arachne
LmoneyBeBallin
Arachne
Level 65
God Stats
2W - 3L
1,244 SR
Queue Stats
13W - 11L
1,541 Elo+
Solo
Ymir
Ymir
Mad-_-piotter
Ymir
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 64L
1,487 Elo+
Party 1
Anhur
Anhur
SilverSlades
Anhur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AdrianGM05
Tsukuyomi
11
5 / 5 / 1
6,421
642
8,476
10,032
3,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Eyeluh
Neith
10
4 / 3 / 3
5,862
586
6,052
5,993
1,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
JoelEA01
Danzaburou
2
0 / 2 / 0
3,588
359
0
1,499
264
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
MateoOS10
Anhur
9
0 / 3 / 1
4,748
475
1,301
5,503
1,752
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
4 / 2 / 2
6,340
634
4,739
9,203
6,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
5 / 3 / 0
7,003
700
5,578
7,598
4,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
FaYa_KuSh-_-
Poseidon
12
3 / 1 / 2
7,116
712
6,223
4,441
1,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
6 / 2 / 2
6,661
666
4,322
9,160
3,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 3
6,005
601
1,701
9,616
7,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
0 / 5 / 1
4,618
462
2,075
5,370
1,175
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
13
Kills
15
15
Deaths
13
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AdrianGM05
Tsukuyomi
5
5
1
1.1
W
Fenrir
5
3
0
1.67
L
Neith
Eyeluh
Neith
4
3
3
1.83
W
Poseidon
FaYa_KuSh-_-
Poseidon
3
1
2
4
L
Danzaburou
JoelEA01
Danzaburou
0
2
0
0
W
6
2
2
3.5
W
1
2
3
1.25
L
Anhur
MateoOS10
Anhur
0
3
1
0.17
W
0
5
1
0.1
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,568
Damage
19,899
32,230
Taken
36,185
13,934
Mitigated
17,502
10,189
Healing
7,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AdrianGM05
Tsukuyomi
8,476
2,366
0
3,485
10,032
3,161
21
1,850
8,077
0
42,661
W
Fenrir
5,578
1,232
0
1,880
7,598
4,208
0
0
7,598
0
41,341
L
Neith
Eyeluh
Neith
6,052
1,875
0
2,440
5,993
1,902
304
1,943
4,050
0
33,405
W
Poseidon
FaYa_KuSh-_-
Poseidon
6,223
916
0
1,030
4,441
1,032
859
0
4,441
51,372
801
L
Danzaburou
JoelEA01
Danzaburou
0
0
0
242
1,499
264
0
0
1,442
0
1,957
W
4,322
3,273
0
1,962
9,160
3,132
136
0
9,160
0
31,088
W
1,701
467
0
2,948
9,616
7,955
0
0
9,616
22,831
0
L
Anhur
MateoOS10
Anhur
1,301
439
0
722
5,503
1,752
0
3,386
2,117
0
23,106
W
2,075
1,375
0
0
5,370
1,175
184
0
5,370
0
15,362
L
4,739
1,655
0
3,300
9,203
6,855
0
724
8,245
0
26,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,959
Gold Earned
31,403
184
Minions Killed
298
0
Camps Cleared
0
832,319
Distance Traveled
997,036
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,421
642
69
7
0
227,516
2
W
Fenrir
7,003
700
76
8
0
186,873
2
L
Neith
5,862
586
48
5
0
193,786
0
W
Poseidon
7,116
712
106
11
0
225,005
5
L
Danzaburou
3,588
359
6
1
0
45,295
0
W
Arachne
6,661
666
46
5
0
255,656
0
W
Ymir
6,005
601
36
4
0
178,866
0
L
Anhur
4,748
475
34
3
0
175,897
0
W
Anhur
4,618
462
34
3
0
150,636
0
L
Mulan
6,340
634
27
3
0
189,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role