Player Matchup

Rama
Rama
Gold IV
 
Rama
Gold IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ra
Ra
Platinum III
 
Ra
Platinum III
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum I
Dauice
Thor
Platinum I
Level 156
God Stats
23W - 31L
1,498 SR
Queue Stats
412W - 391L
1,892 MMR
Party 1
Mulan
Mulan
Platinum I
Frankkenstein
Mulan
Platinum I
Level 158
God Stats
1W - 0L
1,705 SR
Queue Stats
239W - 230L
1,733 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum IV
HotAFlex
Kumbhakarna
Platinum IV
Level 173
God Stats
5W - 8L
1,723 SR
Queue Stats
92W - 70L
1,743 MMR
Party 3
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 155
1,585 SR
1,673 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 166
1,722 SR
1,736 MMR
Geb
Geb
Platinum III
 
Geb
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cliodhna
Cliodhna
Gold I
Marcosvk8877
Cliodhna
Gold I
Level 129
God Stats
1W - 2L
1,637 SR
Queue Stats
113W - 114L
1,769 MMR
Solo
Skadi
Skadi
Platinum V
Natsusama11
Skadi
Platinum V
Level 144
God Stats
19W - 10L
1,786 SR
Queue Stats
146W - 138L
1,812 MMR
Solo
Hun Batz
Hun Batz
Platinum III
Orange
Hun Batz
Platinum III
Level 175
God Stats
5W - 2L
1,725 SR
Queue Stats
101W - 92L
1,785 MMR
Party 2
Scylla
Scylla
Platinum IV
Paul_MUC
Scylla
Platinum IV
Level 227
God Stats
4W - 6L
1,960 SR
Queue Stats
102W - 96L
1,814 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
3 / 1 / 0
7,089
709
6,917
6,476
2,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ra
 
Ra
12
3 / 0 / 3
6,628
663
4,639
4,012
1,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
Dauice
Thor
11
6 / 3 / 5
6,323
632
6,637
7,430
2,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
6 / 0 / 3
6,985
699
6,444
9,616
5,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Kumbhakarna
HotAFlex
Kumbhakarna
9
0 / 1 / 3
5,325
533
2,559
7,469
4,761
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Zhong KuiFreyaThanatosHe BoSusano

VS

Bans
FenrirKing ArthurThothTiamatAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
1 / 3 / 2
5,193
519
4,091
7,924
3,671
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
Marcosvk8877
Cliodhna
9
1 / 7 / 1
5,157
516
3,859
8,920
3,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
1 / 2 / 1
5,071
507
5,369
7,908
2,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hun Batz
Orange
Hun Batz
9
1 / 2 / 0
5,080
508
4,104
7,975
2,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Paul_MUC
Scylla
9
0 / 4 / 1
5,327
533
2,557
4,982
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
18
Kills
4
5
Deaths
18
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
1
0
3
W
Ra
 
Ra
3
0
3
4.5
L
Geb
 
Geb
1
3
2
0.67
W
Thor
Dauice
Thor
6
3
5
2.83
W
6
0
3
7.5
W
Kumbhakarna
HotAFlex
Kumbhakarna
0
1
3
1.5
L
Cliodhna
Marcosvk8877
Cliodhna
1
7
1
0.21
L
1
2
1
0.75
L
Hun Batz
Orange
Hun Batz
1
2
0
0.5
L
Scylla
Paul_MUC
Scylla
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,196
Damage
19,980
35,003
Taken
37,709
16,777
Mitigated
12,935
13,274
Healing
8,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,917
5,002
0
3,659
6,476
2,333
576
639
5,837
0
64,451
W
Ra
 
Ra
4,639
295
1,356
1,892
4,012
1,151
0
769
3,121
45,686
800
L
Geb
 
Geb
4,091
570
0
1,395
7,924
3,671
0
1,803
6,075
16,187
0
W
Thor
Dauice
Thor
6,637
2,176
0
1,614
7,430
2,558
0
2,670
4,688
0
28,539
W
6,444
1,299
0
3,325
9,616
5,974
0
933
8,218
0
40,830
W
Kumbhakarna
HotAFlex
Kumbhakarna
2,559
399
0
1,428
7,469
4,761
0
1,282
6,139
14,193
2,176
L
Cliodhna
Marcosvk8877
Cliodhna
3,859
758
0
1,398
8,920
3,722
0
682
8,222
0
23,871
L
5,369
1,944
0
2,104
7,908
2,088
0
747
7,161
0
38,926
L
Hun Batz
Orange
Hun Batz
4,104
1,511
0
3,020
7,975
2,210
0
2,024
5,699
0
34,159
L
Scylla
Paul_MUC
Scylla
2,557
322
0
495
4,982
1,244
0
1,283
3,551
31,876
1,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,350
Gold Earned
25,828
362
Minions Killed
274
0
Camps Cleared
0
1,008,449
Distance Traveled
1,011,497
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,089
709
112
11
0
184,636
1
W
Ra
6,628
663
96
10
0
218,512
2
L
Geb
5,193
519
20
2
0
222,172
2
W
Thor
6,323
632
47
5
0
216,175
1
W
Mulan
6,985
699
73
7
0
178,160
2
W
Kumbhakarna
5,325
533
34
3
0
210,966
1
L
Cliodhna
5,157
516
46
5
0
186,721
2
L
Skadi
5,071
507
69
7
0
184,748
0
L
Hun Batz
5,080
508
67
7
0
233,632
1
L
Scylla
5,327
533
72
7
0
184,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role