Player Matchup

Janus
Janus
 
Janus
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BySamuel333
Nemesis
Level 106
God Stats
9W - 13L
1,571 SR
Queue Stats
167W - 139L
1,567 Elo+
Solo
Artemis
Artemis
Chewbaccoli
Artemis
Level 127
God Stats
5W - 7L
1,537 SR
Queue Stats
50W - 40L
1,510 Elo+
Solo
Sylvanus
Sylvanus
Silllenzio
Sylvanus
Level 206
God Stats
3W - 2L
1,500 SR
Queue Stats
320W - 300L
1,548 Elo+
Solo
Osiris
Osiris
iXbopS
Osiris
Level 147
God Stats
6W - 2L
1,598 SR
Queue Stats
73W - 73L
1,507 Elo+
Solo
Team Averages
Level 151
1,541 SR
1,526 Elo+

VS

Team Averages
Level 131
1,457 SR
1,499 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
PaTToNeiToR
Ymir
Level 189
God Stats
0W - 1L
1,629 SR
Queue Stats
41W - 43L
1,516 Elo+
Party 1
Ullr
Ullr
b0olb0ol
Ullr
Level 46
God Stats
1W - 3L
1,331 SR
Queue Stats
24W - 25L
1,542 Elo+
Solo
Raijin
Raijin
obayjsm
Raijin
Level 63
God Stats
1W - 1L
1,326 SR
Queue Stats
22W - 33L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 1 / 1
5,684
632
2,476
2,508
667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
BySamuel333
Nemesis
10
0 / 1 / 3
4,997
555
2,809
6,286
1,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Artemis
Chewbaccoli
Artemis
10
1 / 1 / 0
5,259
584
2,622
3,845
1,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Silllenzio
Sylvanus
9
1 / 0 / 1
5,330
592
2,200
6,456
3,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Osiris
iXbopS
Osiris
10
1 / 2 / 1
5,501
611
6,113
10,886
6,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
3 / 2 / 1
6,150
683
7,499
11,170
6,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
 
Apollo
10
2 / 1 / 0
5,204
578
1,223
5,471
1,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 1 / 1
4,626
514
2,552
7,132
3,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
3
0 / 0 / 0
3,467
385
1,543
1,506
328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
obayjsm
Raijin
10
0 / 1 / 1
4,882
542
1,602
3,935
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
5
Kills
5
5
Deaths
5
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
1
2.5
L
Amaterasu
 
Amaterasu
3
2
1
1.75
L
Apollo
 
Apollo
2
1
0
2
W
Nemesis
BySamuel333
Nemesis
0
1
3
1.5
W
Artemis
Chewbaccoli
Artemis
1
1
0
1
L
0
1
1
0.5
W
Sylvanus
Silllenzio
Sylvanus
1
0
1
1.5
L
Ullr
0
0
0
0
W
Osiris
iXbopS
Osiris
1
2
1
0.75
L
Raijin
obayjsm
Raijin
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,220
Damage
14,419
29,981
Taken
29,214
13,637
Mitigated
12,478
13,507
Healing
9,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,476
269
0
500
2,508
667
0
702
1,806
36,787
1,254
L
Amaterasu
 
Amaterasu
7,499
3,327
0
4,800
11,170
6,151
0
517
10,639
0
38,383
L
Apollo
 
Apollo
1,223
317
0
2,884
5,471
1,454
0
429
5,002
0
27,544
W
Nemesis
BySamuel333
Nemesis
2,809
980
0
3,671
6,286
1,751
0
1,018
5,228
0
28,592
W
Artemis
Chewbaccoli
Artemis
2,622
1,306
0
526
3,845
1,367
0
747
3,098
0
29,962
L
2,552
632
0
1,134
7,132
3,628
0
1,473
5,617
19,040
0
W
Sylvanus
Silllenzio
Sylvanus
2,200
791
2,164
3,145
6,456
3,330
0
1,360
5,096
17,176
967
L
Ullr
1,543
610
0
348
1,506
328
0
692
814
0
7,711
W
Osiris
iXbopS
Osiris
6,113
2,648
0
3,501
10,886
6,522
0
170
9,992
0
37,019
L
Raijin
obayjsm
Raijin
1,602
43
0
250
3,935
917
0
1,317
2,480
26,584
636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,771
Gold Earned
24,329
295
Minions Killed
238
0
Camps Cleared
0
901,543
Distance Traveled
768,923
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,684
632
90
10
0
194,923
0
L
Amaterasu
6,150
683
78
9
0
175,303
3
L
Apollo
5,204
578
62
7
0
195,469
1
W
Nemesis
4,997
555
51
6
0
215,171
1
W
Artemis
5,259
584
69
8
0
158,436
0
L
Ymir
4,626
514
28
3
0
157,057
0
W
Sylvanus
5,330
592
26
3
0
180,901
1
L
Ullr
3,467
385
13
1
0
62,282
0
W
Osiris
5,501
611
59
7
0
152,112
2
L
Raijin
4,882
542
57
6
0
178,812
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role