Player Matchup

Agni
Agni
Im_Jaxboy
Agni
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 94L
1,346 Elo+
Solo
Bellona
Bellona
NightBadger728
Bellona
Level 124
God Stats
2W - 2L
1,346 SR
Queue Stats
116W - 118L
1,445 Elo+
Solo
Bastet
Bastet
UGLYASSMFKZ
Bastet
Level 67
God Stats
39W - 37L
1,513 SR
Queue Stats
376W - 397L
1,406 Elo+
Solo
Skadi
Skadi
epiquejoe666
Skadi
Level 37
God Stats
5W - 10L
1,316 SR
Queue Stats
6W - 10L
1,311 Elo+
Solo
Nu Wa
Nu Wa
manija_delicado9
Nu Wa
Level 68
God Stats
32W - 30L
1,538 SR
Queue Stats
215W - 228L
1,436 Elo+
Solo
Team Averages
Level 69
1,442 SR
1,389 Elo+

VS

Team Averages
Level 121
1,483 SR
1,451 Elo+
Cthulhu
Cthulhu
IngranArg
Cthulhu
Level 51
God Stats
2W - 2L
1,391 SR
Queue Stats
95W - 101L
1,433 Elo+
Solo
Cupid
Cupid
TacoDeBuche
Cupid
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 47L
1,470 Elo+
Solo
Surtr
Surtr
murillooscar24
Surtr
Level 123
God Stats
53W - 42L
1,521 SR
Queue Stats
145W - 134L
1,443 Elo+
Solo
Chang'e
Chang'e
sniezna_pantera
Chang'e
Level 126
God Stats
5W - 4L
1,493 SR
Queue Stats
275W - 259L
1,464 Elo+
Solo
Kali
Kali
xJHAYx81x
Kali
Level 157
God Stats
44W - 39L
1,510 SR
Queue Stats
455W - 463L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
1
0 / 0 / 0
3,703
337
0
12
2
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 4 / 1
4,804
437
6,071
10,193
8,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
9
3 / 2 / 0
5,618
511
5,891
7,757
2,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 4 / 1
6,076
552
7,354
8,894
2,829
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 4 / 0
4,427
402
1,538
4,578
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IngranArg
Cthulhu
10
1 / 2 / 4
6,946
631
3,723
10,084
5,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
3 / 0 / 2
6,993
636
2,766
5,110
1,501
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
4 / 0 / 1
8,149
741
7,862
11,913
7,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
3 / 2 / 1
6,237
567
5,112
8,310
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
11
3 / 1 / 2
6,573
598
3,409
8,516
3,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
5
Kills
14
14
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Agni
0
0
0
0
W
Cthulhu
IngranArg
Cthulhu
1
2
4
1.5
L
0
4
1
0.13
W
3
0
2
4
L
Bastet
3
2
0
1.5
L
2
4
1
0.63
L
0
4
0
0
W
4
0
1
4.5
W
3
2
1
1.75
W
Kali
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,854
Damage
22,872
31,434
Taken
43,933
14,558
Mitigated
20,361
5,129
Healing
23,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
0
0
0
0
12
2
0
0
12
293
0
W
Cthulhu
IngranArg
Cthulhu
3,723
37
2,132
3,527
10,084
5,522
0
328
9,756
19,259
0
L
6,071
2,434
0
2,302
10,193
8,272
0
1,492
8,701
0
21,763
W
2,766
1,727
0
2,482
5,110
1,501
504
596
4,514
0
43,500
L
Bastet
5,891
1,273
0
1,327
7,757
2,577
0
1,683
6,074
0
27,831
L
7,354
2,632
0
1,045
8,894
2,829
0
5,737
3,157
0
36,947
L
1,538
439
0
455
4,578
878
0
378
4,200
16,006
0
W
7,862
4,813
0
8,905
11,913
7,823
268
124
11,789
1,204
58,608
W
5,112
1,056
476
2,008
8,310
2,254
546
99
8,211
31,441
0
W
Kali
3,409
1,842
0
4,093
8,516
3,261
346
391
8,125
926
41,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,628
Gold Earned
34,898
149
Minions Killed
347
0
Camps Cleared
0
797,369
Distance Traveled
1,130,401
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
3,703
337
1
0
0
16,942
0
W
Cthulhu
6,946
631
36
3
0
232,121
6
L
Bellona
4,804
437
33
3
0
202,311
0
W
Cupid
6,993
636
92
8
0
198,205
2
L
Bastet
5,618
511
42
4
0
250,602
0
L
Skadi
6,076
552
57
5
0
190,426
0
L
Nu Wa
4,427
402
16
1
0
137,088
0
W
Surtr
8,149
741
94
9
0
226,886
0
W
Chang'e
6,237
567
53
5
0
200,174
0
W
Kali
6,573
598
72
7
0
273,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role