Player Matchup

Ravana
Ravana
Silver I
ELMAQUINA
Ravana
Silver I
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 41L
1,295 MMR
Solo
Bacchus
Bacchus
Silver III
Paulus28
Bacchus
Silver III
Level 82
God Stats
8W - 2L
1,570 SR
Queue Stats
91W - 95L
1,279 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
Xarlycasch906
Erlang Shen
Gold III
Level 161
God Stats
2W - 0L
1,696 SR
Queue Stats
96W - 95L
1,453 MMR
Party 1
Nox
Nox
Silver II
alegc24
Nox
Silver II
Level 67
God Stats
1W - 1L
1,115 SR
Queue Stats
50W - 65L
1,117 MMR
Party 1
Skadi
Skadi
Gold V
shapshup44
Skadi
Gold V
Level 124
God Stats
5W - 2L
1,728 SR
Queue Stats
146W - 160L
1,290 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,522 SR
1,287 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 113
1,556 SR
1,287 MMR
Cupid
Cupid
Bronze III
Anoé
Cupid
Bronze III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,295 MMR
Solo
Khepri
Khepri
Bronze III
Ethanroooooooney
Khepri
Bronze III
Level 65
God Stats
0W - 1L
1,714 SR
Queue Stats
0W - 6L
1,308 MMR
Party 2
Thor
Thor
Silver I
PRiSTEG_Sa
Thor
Silver I
Level 149
God Stats
56W - 56L
1,483 SR
Queue Stats
294W - 310L
1,289 MMR
Solo
Sol
Sol
Silver V
Th3IvanUR
Sol
Silver V
Level 125
God Stats
9W - 8L
1,588 SR
Queue Stats
35W - 32L
1,310 MMR
Solo
Persephone
Persephone
Bronze IV
garyw1989
Persephone
Bronze IV
Level 82
God Stats
0W - 5L
1,497 SR
Queue Stats
0W - 9L
1,230 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ELMAQUINA
Ravana
14
4 / 0 / 4
7,608
543
4,092
4,639
1,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mace

Mace

+10
Physical Power

Bacchus
Paulus28
Bacchus
11
2 / 1 / 6
7,304
522
4,796
6,431
5,569
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
Xarlycasch906
Erlang Shen
14
2 / 3 / 1
7,791
557
6,829
14,781
10,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Nox
14
9 / 0 / 1
8,538
610
7,405
3,998
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
13
3 / 4 / 3
7,811
558
8,545
9,028
3,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
JanusKing ArthurTsukuyomiFreya

VS

Bans
SusanoMedusaAresArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Anoé
Cupid
12
1 / 5 / 1
6,655
475
4,973
10,096
3,491
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

9
1 / 6 / 0
5,852
418
2,324
12,413
9,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

15
3 / 2 / 0
7,482
534
5,445
7,864
2,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

13
3 / 4 / 1
8,112
579
10,199
10,923
3,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Persephone
garyw1989
Persephone
9
0 / 3 / 0
6,140
439
1,178
4,758
1,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
20
Kills
8
8
Deaths
20
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cupid
Anoé
Cupid
1
5
1
0.3
W
Ravana
ELMAQUINA
Ravana
4
0
4
6
L
1
6
0
0.17
L
3
2
0
1.5
W
Bacchus
Paulus28
Bacchus
2
1
6
5
L
3
4
1
0.88
W
Erlang Shen
Xarlycasch906
Erlang Shen
2
3
1
0.83
W
Nox
9
0
1
9.5
L
Persephone
garyw1989
Persephone
0
3
0
0
W
Skadi
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,667
Damage
24,119
38,877
Taken
46,054
22,434
Mitigated
19,802
13,680
Healing
15,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Anoé
Cupid
4,973
2,802
697
3,569
10,096
3,491
0
2,384
7,712
0
43,678
W
Ravana
ELMAQUINA
Ravana
4,092
1,369
0
3,491
4,639
1,671
0
1,892
2,654
0
54,919
L
2,324
570
0
2,146
12,413
9,084
0
4,981
7,432
18,456
0
L
5,445
625
0
3,861
7,864
2,655
0
1,454
6,377
0
66,983
W
Bacchus
Paulus28
Bacchus
4,796
827
0
1,606
6,431
5,569
0
1,444
4,987
19,275
715
L
10,199
3,809
0
4,607
10,923
3,324
0
553
9,711
53,300
4,120
W
Erlang Shen
Xarlycasch906
Erlang Shen
6,829
2,725
0
6,362
14,781
10,794
0
7,929
6,852
0
51,560
W
Nox
7,405
564
0
532
3,998
1,352
2
640
3,274
56,781
1,551
L
Persephone
garyw1989
Persephone
1,178
0
0
798
4,758
1,248
0
2,603
2,142
25,612
325
W
Skadi
8,545
2,894
0
1,689
9,028
3,048
0
1,169
7,859
0
62,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,052
Gold Earned
34,241
415
Minions Killed
390
0
Camps Cleared
0
1,382,426
Distance Traveled
1,219,029
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,655
475
89
6
0
238,334
2
W
Ravana
7,608
543
93
7
0
260,695
4
L
Khepri
5,852
418
27
2
0
259,434
1
L
Thor
7,482
534
112
8
0
285,476
1
W
Bacchus
7,304
522
22
2
0
328,084
3
L
Sol
8,112
579
103
7
0
239,892
4
W
Erlang Shen
7,791
557
81
6
0
263,904
0
W
Nox
8,538
610
113
8
0
279,336
0
L
Persephone
6,140
439
59
4
0
195,893
2
W
Skadi
7,811
558
106
8
0
250,407
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role