Player Matchup

Osiris
Osiris
 
Osiris
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
DARKSTEELBATMAN
Hel
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 45L
1,467 Elo+
Solo
Susano
Susano
HashibaToyotomi
Susano
Level 266
God Stats
14W - 19L
1,484 SR
Queue Stats
1,103W - 1,160L
1,418 Elo+
Solo
Kukulkan
Kukulkan
Wrymz
Kukulkan
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 105L
1,487 Elo+
Party 1
Zeus
Zeus
forhonor0101forh
Zeus
Level 86
God Stats
1W - 4L
1,267 SR
Queue Stats
83W - 102L
1,456 Elo+
Solo
Team Averages
Level 125
1,450 SR
1,466 Elo+

VS

Team Averages
Level 117
1,438 SR
1,459 Elo+
Ah Muzen Cab
Ah Muzen Cab
Aramati
Ah Muzen Cab
Level 157
God Stats
8W - 9L
1,491 SR
Queue Stats
289W - 301L
1,488 Elo+
Party 2
Martichoras
Martichoras
Bratàc
Martichoras
Level 146
God Stats
3W - 5L
1,111 SR
Queue Stats
198W - 219L
1,494 Elo+
Party 2
Apollo
Apollo
Fataliity Blaze
Apollo
Level 146
God Stats
1W - 1L
1,282 SR
Queue Stats
215W - 235L
1,463 Elo+
Solo
Jing Wei
Jing Wei
Vadles
Jing Wei
Level 108
God Stats
1W - 0L
1,807 SR
Queue Stats
62W - 51L
1,469 Elo+
Solo
Hel
Hel
mthsss3
Hel
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 128L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
2 / 3 / 2
7,435
744
10,160
16,180
12,132
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 2 / 1
7,884
788
6,286
10,084
4,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 1
6,160
616
3,554
6,235
2,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Wrymz
Kukulkan
15
2 / 3 / 4
8,036
804
10,287
7,496
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 3 / 0
6,496
650
6,290
7,478
5,671
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aramati
Ah Muzen Cab
15
1 / 1 / 10
8,536
854
13,096
11,117
4,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Martichoras
Bratàc
Martichoras
15
4 / 1 / 6
8,812
881
12,842
7,270
2,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
3 / 2 / 6
8,864
886
6,412
9,215
3,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
Vadles
Jing Wei
14
1 / 2 / 6
8,320
832
8,813
9,364
3,562
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hel
14
4 / 1 / 7
8,482
848
4,256
10,076
3,819
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
6
Kills
13
13
Deaths
7
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
3
2
1
W
Ah Muzen Cab
Aramati
Ah Muzen Cab
1
1
10
6
W
Martichoras
Bratàc
Martichoras
4
1
6
7
L
2
2
1
1.25
W
3
2
6
3
L
0
2
1
0.25
W
Jing Wei
Vadles
Jing Wei
1
2
6
2
L
Kukulkan
Wrymz
Kukulkan
2
3
4
1.33
L
0
3
0
0
W
Hel
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,577
Damage
45,419
47,473
Taken
47,042
27,623
Mitigated
18,617
19,335
Healing
26,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
10,160
1,433
199
4,566
16,180
12,132
0
1,477
14,703
0
11,186
W
Ah Muzen Cab
Aramati
Ah Muzen Cab
13,096
3,040
740
474
11,117
4,356
859
4,045
6,958
0
25,600
W
Martichoras
Bratàc
Martichoras
12,842
1,896
937
1,773
7,270
2,957
689
2,654
4,345
0
20,112
L
6,286
747
5,374
5,608
10,084
4,467
0
1,224
8,860
16,255
217
W
6,412
3,253
1,222
1,809
9,215
3,923
1,564
4,944
4,128
0
23,259
L
3,554
354
0
1,244
6,235
2,321
0
686
5,549
0
5,209
W
Jing Wei
Vadles
Jing Wei
8,813
5,812
469
2,382
9,364
3,562
136
5,843
3,250
0
18,249
L
Kukulkan
Wrymz
Kukulkan
10,287
392
532
265
7,496
3,032
0
211
7,285
26,537
0
L
6,290
801
401
1,146
7,478
5,671
0
574
6,904
16,987
0
W
Hel
4,256
344
10,220
6,720
10,076
3,819
338
5,363
4,564
10,171
202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,011
Gold Earned
43,014
102
Minions Killed
122
0
Camps Cleared
0
877,949
Distance Traveled
967,243
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,435
744
3
0
0
167,879
0
W
Ah Muzen Cab
8,536
854
33
3
0
215,172
0
W
Martichoras
8,812
881
21
2
0
186,667
0
L
Hel
7,884
788
25
3
0
185,345
0
W
Apollo
8,864
886
39
4
0
168,266
0
L
Susano
6,160
616
10
1
0
202,221
0
W
Jing Wei
8,320
832
19
2
0
209,155
0
L
Kukulkan
8,036
804
41
4
0
202,084
0
L
Zeus
6,496
650
23
2
0
120,420
0
W
Hel
8,482
848
10
1
0
187,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role