Player Matchup

Nike
Nike
CatGirlGaymer69
Nike
Level 109
God Stats
2W - 0L
1,758 SR
Queue Stats
130W - 136L
1,471 Elo+
Party 1
Zhong Kui
Zhong Kui
ImNito
Zhong Kui
Level 106
God Stats
45W - 39L
1,547 SR
Queue Stats
512W - 488L
1,539 Elo+
Party 1
Neith
Neith
MilkyTAR
Neith
Level 64
God Stats
27W - 19L
1,543 SR
Queue Stats
282W - 289L
1,506 Elo+
Party 1
Chang'e
Chang'e
i Mortem i
Chang'e
Level 140
God Stats
17W - 11L
1,621 SR
Queue Stats
652W - 656L
1,494 Elo+
Party 1
Kali
Kali
pornflakes2
Kali
Level 66
God Stats
3W - 1L
1,702 SR
Queue Stats
41W - 22L
1,693 Elo+
Party 1
Team Averages
Level 97
1,634 SR
1,541 Elo+

VS

Team Averages
Level 128
1,441 SR
1,505 Elo+
Awilix
Awilix
Bartalomeos
Awilix
Level 155
God Stats
15W - 10L
1,655 SR
Queue Stats
259W - 243L
1,506 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SkibidiBean
Cu Chulainn
Level 143
God Stats
1W - 3L
1,163 SR
Queue Stats
52W - 34L
1,570 Elo+
Solo
Zeus
Zeus
StaR4E57
Zeus
Level 124
God Stats
0W - 1L
1,313 SR
Queue Stats
90W - 86L
1,479 Elo+
Party 2
Kumbhakarna
Kumbhakarna
smilemoous
Kumbhakarna
Level 148
God Stats
11W - 10L
1,585 SR
Queue Stats
147W - 144L
1,482 Elo+
Party 2
Charybdis
Charybdis
taskmast101
Charybdis
Level 69
God Stats
16W - 23L
1,490 SR
Queue Stats
246W - 245L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
5,881
535
4,292
9,626
6,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Zhong Kui
ImNito
Zhong Kui
12
4 / 2 / 4
7,240
658
7,401
5,609
4,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
MilkyTAR
Neith
12
4 / 3 / 3
6,585
599
6,680
7,895
2,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chang'e
i Mortem i
Chang'e
10
3 / 2 / 6
6,189
563
6,545
11,009
7,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
9 / 1 / 7
7,627
693
10,692
9,419
2,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
2 / 4 / 2
6,108
555
4,199
10,052
2,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
SkibidiBean
Cu Chulainn
12
4 / 2 / 0
7,688
699
7,929
10,233
3,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Zeus
9
0 / 6 / 3
5,496
500
2,805
6,594
902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
smilemoous
Kumbhakarna
8
0 / 4 / 4
5,640
513
2,563
12,621
7,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
taskmast101
Charybdis
13
4 / 4 / 0
7,278
662
9,811
10,416
3,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
20
Kills
10
10
Deaths
20
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Awilix
2
4
2
0.75
W
0
2
2
0.5
W
Zhong Kui
ImNito
Zhong Kui
4
2
4
3
W
Neith
MilkyTAR
Neith
4
3
3
1.83
L
Cu Chulainn
SkibidiBean
Cu Chulainn
4
2
0
2
L
Zeus
0
6
3
0.25
W
Chang'e
i Mortem i
Chang'e
3
2
6
3
W
9
1
7
12.5
L
Kumbhakarna
smilemoous
Kumbhakarna
0
4
4
0.5
L
Charybdis
taskmast101
Charybdis
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,610
Damage
27,307
43,558
Taken
49,916
23,339
Mitigated
18,065
16,558
Healing
12,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
4,199
1,584
0
2,674
10,052
2,595
0
3,316
6,736
0
42,140
W
4,292
860
0
2,957
9,626
6,259
39
139
9,487
0
41,070
W
Zhong Kui
ImNito
Zhong Kui
7,401
2,481
0
1,716
5,609
4,292
1,103
1,165
4,444
39,498
9,429
W
Neith
MilkyTAR
Neith
6,680
2,431
0
1,503
7,895
2,405
0
283
7,612
0
42,841
L
Cu Chulainn
SkibidiBean
Cu Chulainn
7,929
1,984
0
2,359
10,233
3,828
0
754
9,064
0
57,751
L
Zeus
2,805
1,178
0
240
6,594
902
0
1,631
4,963
21,916
0
W
Chang'e
i Mortem i
Chang'e
6,545
583
1,192
3,336
11,009
7,541
0
1,314
9,695
18,644
408
W
10,692
5,949
0
5,854
9,419
2,842
0
2,467
6,952
0
43,889
L
Kumbhakarna
smilemoous
Kumbhakarna
2,563
639
0
2,719
12,621
7,233
0
4,746
7,839
12,417
0
L
Charybdis
taskmast101
Charybdis
9,811
5,511
0
4,277
10,416
3,507
0
2,734
7,682
0
60,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,522
Gold Earned
32,210
332
Minions Killed
325
0
Camps Cleared
0
1,184,302
Distance Traveled
1,125,778
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,108
555
67
6
0
258,804
0
W
Nike
5,881
535
72
7
0
244,449
3
W
Zhong Kui
7,240
658
92
8
0
220,941
0
W
Neith
6,585
599
84
8
0
215,871
0
L
Cu Chulainn
7,688
699
96
9
0
208,379
0
L
Zeus
5,496
500
49
4
0
215,978
0
W
Chang'e
6,189
563
14
1
0
233,400
1
W
Kali
7,627
693
70
6
0
269,641
0
L
Kumbhakarna
5,640
513
9
1
0
245,465
2
L
Charybdis
7,278
662
104
9
0
197,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role