Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 347
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
DeIIows
Sun Wukong
Level 157
God Stats
14W - 7L
1,703 SR
Queue Stats
493W - 312L
1,565 Elo+
Party 1
Ne Zha
Ne Zha
SexyOlorun
Ne Zha
Level 191
God Stats
7W - 11L
1,521 SR
Queue Stats
319W - 312L
1,509 Elo+
Party 1
Nut
Nut
sSeb19
Nut
Level 141
God Stats
1W - 0L
1,781 SR
Queue Stats
6W - 9L
1,406 Elo+
Solo
Loki
Loki
xFaycaal
Loki
Level 207
God Stats
12W - 10L
1,579 SR
Queue Stats
297W - 302L
1,520 Elo+
Solo
Team Averages
Level 209
1,617 SR
1,500 Elo+

VS

Team Averages
Level 163
1,517 SR
1,554 Elo+
Anhur
Anhur
 
Anhur
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
AreUnew
Horus
Level 135
God Stats
4W - 3L
1,778 SR
Queue Stats
177W - 171L
1,602 Elo+
Party 2
Agni
Agni
MasterDc1000
Agni
Level 159
God Stats
3W - 6L
1,386 SR
Queue Stats
170W - 168L
1,604 Elo+
Party 2
Thor
Thor
XRedboyX
Thor
Level 146
God Stats
9W - 12L
1,419 SR
Queue Stats
78W - 78L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
2 / 0 / 5
6,202
620
2,863
2,740
718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
DeIIows
Sun Wukong
12
3 / 0 / 1
7,001
700
5,323
6,982
2,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ne Zha
SexyOlorun
Ne Zha
10
3 / 1 / 7
6,093
609
4,974
8,244
2,755
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Nut
sSeb19
Nut
11
3 / 1 / 1
6,140
614
5,328
4,632
1,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
11
5 / 2 / 4
5,859
586
5,161
7,846
1,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 3 / 2
5,510
551
1,761
7,802
1,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
 
Chang'e
10
0 / 4 / 0
5,304
530
3,178
8,388
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
AreUnew
Horus
8
2 / 4 / 1
5,036
504
4,342
7,757
4,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 1
5,357
536
4,080
4,249
1,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
9
2 / 3 / 1
5,183
518
2,139
7,952
2,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
16
Kills
4
4
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
0
5
4.5
L
Anhur
 
Anhur
0
3
2
0.33
L
Chang'e
 
Chang'e
0
4
0
0
L
Horus
AreUnew
Horus
2
4
1
0.63
W
Sun Wukong
DeIIows
Sun Wukong
3
0
1
3.5
L
0
3
1
0.17
W
Ne Zha
SexyOlorun
Ne Zha
3
1
7
6.5
L
Thor
2
3
1
0.83
W
Nut
sSeb19
Nut
3
1
1
3.5
W
Loki
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,649
Damage
15,500
30,444
Taken
36,148
9,277
Mitigated
11,475
10,605
Healing
10,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
2,863
315
0
910
2,740
718
0
1,654
908
33,683
0
L
Anhur
 
Anhur
1,761
991
0
1,708
7,802
1,745
0
0
7,802
0
35,407
L
Chang'e
 
Chang'e
3,178
68
0
3,732
8,388
2,057
0
228
8,120
31,351
604
L
Horus
AreUnew
Horus
4,342
2,074
400
1,551
7,757
4,336
0
1,267
6,328
0
12,883
W
Sun Wukong
DeIIows
Sun Wukong
5,323
940
0
2,509
6,982
2,815
0
3,149
3,833
0
48,979
L
4,080
328
0
350
4,249
1,063
0
485
3,704
33,101
1,126
W
Ne Zha
SexyOlorun
Ne Zha
4,974
1,182
0
2,172
8,244
2,755
0
1,154
6,910
0
20,400
L
Thor
2,139
375
0
2,888
7,952
2,274
0
559
7,331
0
27,298
W
Nut
sSeb19
Nut
5,328
3,172
0
2,349
4,632
1,137
0
0
4,632
0
40,613
W
Loki
5,161
1,516
0
2,665
7,846
1,852
0
692
6,994
0
36,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,295
Gold Earned
26,390
318
Minions Killed
294
0
Camps Cleared
0
1,075,821
Distance Traveled
1,013,203
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,202
620
74
7
0
216,827
4
L
Anhur
5,510
551
81
8
0
200,312
2
L
Chang'e
5,304
530
64
6
0
184,615
0
L
Horus
5,036
504
21
2
0
228,840
2
W
Sun Wukong
7,001
700
87
9
0
202,386
0
L
Agni
5,357
536
75
8
0
202,238
4
W
Ne Zha
6,093
609
26
3
0
218,434
3
L
Thor
5,183
518
53
5
0
197,198
1
W
Nut
6,140
614
66
7
0
203,030
0
W
Loki
5,859
586
65
7
0
235,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role