Player Matchup

Thor
Thor
Silver V
 
Thor
Silver V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze III
AcidCartoon688
Hachiman
Bronze III
Level 126
God Stats
1W - 1L
1,564 SR
Queue Stats
6W - 5L
1,547 MMR
Solo
King Arthur
King Arthur
Silver II
JVIixer
King Arthur
Silver II
Level 108
God Stats
0W - 3L
1,252 SR
Queue Stats
41W - 53L
1,478 MMR
Solo
Scylla
Scylla
Gold III
SaLooM95_
Scylla
Gold III
Level 213
God Stats
4W - 4L
1,564 SR
Queue Stats
239W - 230L
1,560 MMR
Solo
Hercules
Hercules
Gold III
ragnarosote
Hercules
Gold III
Level 109
God Stats
28W - 38L
1,184 SR
Queue Stats
216W - 230L
1,511 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,413 SR
1,519 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,470 SR
1,507 MMR
Ix Chel
Ix Chel
Gold II
 
Ix Chel
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Gold III
CocoMoodz
Charon
Gold III
Level 102
God Stats
5W - 6L
1,442 SR
Queue Stats
318W - 325L
1,456 MMR
Solo
Skadi
Skadi
Gold II
PROHomie1
Skadi
Gold II
Level 89
God Stats
5W - 5L
1,265 SR
Queue Stats
219W - 213L
1,558 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
abelfct65
Cu Chulainn
Gold I
Level 145
God Stats
1W - 0L
1,642 SR
Queue Stats
41W - 40L
1,572 MMR
Party 1
Serqet
Serqet
Gold V
nickwillie
Serqet
Gold V
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,450 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
0 / 1 / 1
4,231
470
1,309
5,883
1,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
11
1 / 0 / 1
5,524
614
2,669
5,156
1,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
JVIixer
King Arthur
10
1 / 2 / 0
5,285
587
5,176
11,907
6,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Scylla
SaLooM95_
Scylla
8
0 / 1 / 0
4,458
495
918
2,202
484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
ragnarosote
Hercules
7
1 / 2 / 0
4,701
522
2,667
8,416
4,290
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
TerraAgniChang'eFreya

VS

Bans
MulanMercuryThanatosAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
3 / 0 / 0
6,006
667
7,014
2,404
745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
CocoMoodz
Charon
8
0 / 1 / 3
4,787
532
2,284
4,157
2,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
PROHomie1
Skadi
9
0 / 1 / 1
5,104
567
4,252
3,985
858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cu Chulainn
abelfct65
Cu Chulainn
10
0 / 1 / 1
5,443
605
5,137
7,887
4,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
nickwillie
Serqet
11
3 / 0 / 0
5,543
616
1,821
4,942
1,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
6
6
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
1
1
0.5
W
Ix Chel
 
Ix Chel
3
0
0
3
L
Hachiman
1
0
1
1.5
W
Charon
CocoMoodz
Charon
0
1
3
1.5
L
King Arthur
JVIixer
King Arthur
1
2
0
0.5
W
Skadi
PROHomie1
Skadi
0
1
1
0.5
L
Scylla
SaLooM95_
Scylla
0
1
0
0
W
Cu Chulainn
abelfct65
Cu Chulainn
0
1
1
0.5
W
Serqet
nickwillie
Serqet
3
0
0
3
L
Hercules
ragnarosote
Hercules
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,739
Damage
20,508
33,564
Taken
23,375
14,525
Mitigated
10,375
10,639
Healing
7,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,309
184
0
932
5,883
1,705
0
1,857
3,856
0
21,440
W
Ix Chel
 
Ix Chel
7,014
867
796
1,248
2,404
745
0
388
2,016
48,546
0
L
Hachiman
2,669
1,872
0
3,225
5,156
1,313
0
210
4,946
0
39,490
W
Charon
CocoMoodz
Charon
2,284
694
0
1,469
4,157
2,365
0
242
3,915
9,044
0
L
King Arthur
JVIixer
King Arthur
5,176
823
0
3,005
11,907
6,733
0
2,837
9,070
0
34,187
W
Skadi
PROHomie1
Skadi
4,252
1,268
0
629
3,985
858
23
0
3,985
0
35,904
L
Scylla
SaLooM95_
Scylla
918
37
0
750
2,202
484
0
1,134
1,068
19,861
0
W
Cu Chulainn
abelfct65
Cu Chulainn
5,137
1,129
0
2,585
7,887
4,496
78
0
7,887
4,809
35,576
W
Serqet
nickwillie
Serqet
1,821
403
0
610
4,942
1,911
0
288
4,654
0
42,578
L
Hercules
ragnarosote
Hercules
2,667
1,222
0
2,727
8,416
4,290
0
4,284
4,034
0
14,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,199
Gold Earned
26,883
253
Minions Killed
319
0
Camps Cleared
0
852,138
Distance Traveled
972,941
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,231
470
35
4
0
193,023
1
W
Ix Chel
6,006
667
98
11
0
183,918
0
L
Hachiman
5,524
614
73
8
0
183,080
2
W
Charon
4,787
532
6
1
0
192,490
1
L
King Arthur
5,285
587
61
7
0
177,051
0
W
Skadi
5,104
567
74
8
0
183,715
0
L
Scylla
4,458
495
57
6
0
134,067
0
W
Cu Chulainn
5,443
605
69
8
0
172,900
0
W
Serqet
5,543
616
72
8
0
239,918
0
L
Hercules
4,701
522
27
3
0
164,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role