Player Matchup

Chiron
Chiron
Platinum V
MikDrellz
Chiron
Platinum V
Level 158
God Stats
15W - 9L
1,707 SR
Queue Stats
432W - 438L
1,763 MMR
Solo
Pele
Pele
Gold I
Rx Draw
Pele
Gold I
Level 127
God Stats
8W - 8L
1,506 SR
Queue Stats
132W - 133L
1,789 MMR
Solo
Mulan
Mulan
Platinum I
SoIoDojo
Mulan
Platinum I
Level 187
God Stats
1W - 2L
1,282 SR
Queue Stats
193W - 160L
1,925 MMR
Solo
Ah Puch
Ah Puch
Platinum V
XGecoXx
Ah Puch
Platinum V
Level 117
God Stats
23W - 16L
1,730 SR
Queue Stats
260W - 267L
1,791 MMR
Solo
Vulcan
Vulcan
Platinum V
playername82323
Vulcan
Platinum V
Level 156
God Stats
36W - 31L
1,653 SR
Queue Stats
250W - 243L
1,652 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 149
1,576 SR
1,784 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,526 SR
1,723 MMR
Bacchus
Bacchus
Gold II
 
Bacchus
Gold II
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Diamond V
DaddyTricky
Ix Chel
Diamond V
Level 118
God Stats
7W - 12L
1,537 SR
Queue Stats
267W - 259L
1,931 MMR
Solo
Heimdallr
Heimdallr
Platinum I
Gengibrxnx
Heimdallr
Platinum I
Level 158
God Stats
4W - 2L
1,802 SR
Queue Stats
356W - 329L
1,828 MMR
Solo
Geb
Geb
Platinum V
OfficialLay
Geb
Platinum V
Level 128
God Stats
13W - 8L
1,645 SR
Queue Stats
107W - 105L
1,626 MMR
Solo
Loki
Loki
Platinum III
SMP EDITS
Loki
Platinum III
Level 156
God Stats
1W - 0L
1,146 SR
Queue Stats
114W - 107L
1,729 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
MikDrellz
Chiron
12
1 / 3 / 0
6,603
550
6,342
8,174
2,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Pele
Rx Draw
Pele
12
2 / 3 / 1
6,277
523
3,740
8,074
2,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mulan
SoIoDojo
Mulan
9
1 / 1 / 1
6,084
507
6,965
8,717
5,997
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
XGecoXx
Ah Puch
12
0 / 2 / 0
6,564
547
6,780
5,626
1,800
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 1
6,906
576
5,311
4,325
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
AwilixMedusaChang'e

VS

Bans
AthenaChaacCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 0 / 4
6,381
532
6,081
6,153
5,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
DaddyTricky
Ix Chel
12
3 / 1 / 2
6,920
577
3,486
6,023
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Gengibrxnx
Heimdallr
13
2 / 1 / 1
6,837
570
5,491
9,476
3,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 1
6,518
543
2,568
10,430
5,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
12
3 / 1 / 4
6,452
538
3,971
9,111
2,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
11
11
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
4
4
W
Ix Chel
DaddyTricky
Ix Chel
3
1
2
4
W
Heimdallr
Gengibrxnx
Heimdallr
2
1
1
2.5
L
Chiron
MikDrellz
Chiron
1
3
0
0.33
W
1
1
1
1.5
L
Pele
Rx Draw
Pele
2
3
1
0.83
W
Loki
3
1
4
5
L
Mulan
SoIoDojo
Mulan
1
1
1
1.5
L
Ah Puch
XGecoXx
Ah Puch
0
2
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,138
Damage
21,597
34,916
Taken
41,193
14,508
Mitigated
19,704
9,962
Healing
16,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,081
993
0
2,002
6,153
5,127
0
936
5,217
18,375
0
W
Ix Chel
DaddyTricky
Ix Chel
3,486
318
731
1,699
6,023
1,936
0
3,494
2,529
45,910
0
W
Heimdallr
Gengibrxnx
Heimdallr
5,491
3,321
0
4,976
9,476
3,921
0
0
9,476
0
51,760
L
Chiron
MikDrellz
Chiron
6,342
2,074
129
2,654
8,174
2,647
0
1,669
6,472
0
51,417
W
2,568
392
0
3,780
10,430
5,997
0
5,567
4,863
41,078
0
L
Pele
Rx Draw
Pele
3,740
340
0
1,217
8,074
2,722
0
3,527
4,481
0
48,729
W
Loki
3,971
1,117
0
3,377
9,111
2,723
0
1,968
7,143
0
36,651
L
Mulan
SoIoDojo
Mulan
6,965
812
0
2,955
8,717
5,997
0
3,237
5,480
0
22,051
L
Ah Puch
XGecoXx
Ah Puch
6,780
323
0
2,060
5,626
1,800
0
2,004
3,622
55,968
912
L
5,311
408
0
947
4,325
1,342
0
1,452
2,693
45,029
1,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,434
Gold Earned
33,108
406
Minions Killed
383
0
Camps Cleared
0
1,298,273
Distance Traveled
1,291,055
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,381
532
18
2
0
271,994
2
W
Ix Chel
6,920
577
112
9
0
258,624
3
W
Heimdallr
6,837
570
102
9
0
239,172
3
L
Chiron
6,603
550
108
9
0
247,638
0
W
Geb
6,518
543
87
7
0
244,221
1
L
Pele
6,277
523
84
7
0
303,063
4
W
Loki
6,452
538
64
5
0
277,044
0
L
Mulan
6,084
507
22
2
0
256,207
3
L
Ah Puch
6,564
547
104
9
0
263,680
2
L
Vulcan
6,906
576
88
7
0
227,685
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role