Player Matchup

Horus
Horus
Boasts
Horus
Level 202
God Stats
1W - 1L
1,728 SR
Queue Stats
77W - 80L
1,513 Elo+
Party 1
Sun Wukong
Sun Wukong
ssjjosg
Sun Wukong
Level 60
God Stats
0W - 1L
1,550 SR
Queue Stats
66W - 73L
1,456 Elo+
Party 1
Nu Wa
Nu Wa
x Lucky623 x
Nu Wa
Level 136
God Stats
41W - 32L
1,467 SR
Queue Stats
226W - 215L
1,353 Elo+
Solo
Team Averages
Level 133
1,582 SR
1,441 Elo+

VS

Team Averages
Level 108
1,441 SR
1,505 Elo+
Nemesis
Nemesis
ColeGuy28
Nemesis
Level 75
God Stats
21W - 11L
1,663 SR
Queue Stats
343W - 331L
1,463 Elo+
Solo
Vulcan
Vulcan
Hunted21
Vulcan
Level 105
God Stats
3W - 4L
1,142 SR
Queue Stats
204W - 189L
1,554 Elo+
Solo
Bacchus
Bacchus
Shunshumaru
Bacchus
Level 144
God Stats
2W - 0L
1,519 SR
Queue Stats
43W - 43L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Boasts
Horus
15
3 / 1 / 9
8,910
810
8,129
11,340
9,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sun Wukong
ssjjosg
Sun Wukong
16
6 / 2 / 6
9,583
871
8,008
14,620
13,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 2 / 6
9,189
835
7,310
5,517
1,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ColeGuy28
Nemesis
14
3 / 3 / 2
8,965
815
7,059
11,704
7,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
Hunted21
Vulcan
14
1 / 5 / 3
8,469
770
11,231
6,465
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
Shunshumaru
Bacchus
13
1 / 4 / 2
8,050
732
6,397
10,038
6,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
12
Kills
5
5
Deaths
12
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Horus
Boasts
Horus
3
1
9
7.5
W
Nemesis
ColeGuy28
Nemesis
3
3
2
1.33
W
Vulcan
Hunted21
Vulcan
1
5
3
0.5
W
Bacchus
Shunshumaru
Bacchus
1
4
2
0.5
L
Sun Wukong
ssjjosg
Sun Wukong
6
2
6
4.5
L
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,447
Damage
24,687
31,477
Taken
28,207
24,872
Mitigated
16,660
13,076
Healing
4,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Boasts
Horus
8,129
3,484
1,137
4,583
11,340
9,843
0
4,863
5,763
0
24,763
W
Nemesis
ColeGuy28
Nemesis
7,059
1,711
0
3,164
11,704
7,915
0
1,843
9,066
0
27,928
W
Vulcan
Hunted21
Vulcan
11,231
653
0
757
6,465
2,174
0
1,437
4,381
33,320
586
W
Bacchus
Shunshumaru
Bacchus
6,397
680
0
1,055
10,038
6,571
0
3,329
6,015
18,808
2,559
L
Sun Wukong
ssjjosg
Sun Wukong
8,008
917
0
4,878
14,620
13,233
10
7,177
6,418
0
18,352
L
7,310
2,793
0
2,478
5,517
1,796
976
3,017
2,104
33,322
213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,682
Gold Earned
25,484
134
Minions Killed
142
0
Camps Cleared
0
618,306
Distance Traveled
610,004
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,910
810
45
4
0
224,534
2
W
Nemesis
8,965
815
49
4
0
211,479
0
W
Vulcan
8,469
770
59
5
0
182,605
0
W
Bacchus
8,050
732
34
3
0
215,920
0
L
Sun Wukong
9,583
871
30
3
0
217,006
0
L
Nu Wa
9,189
835
59
5
0
176,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role