Player Matchup

Artio
Artio
 
Artio
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
BootieLover
Guan Yu
Level 38
God Stats
0W - 3L
1,480 SR
Queue Stats
31W - 44L
1,590 Elo+
Solo
Kukulkan
Kukulkan
Chinocajjj
Kukulkan
Level 135
God Stats
11W - 13L
1,585 SR
Queue Stats
78W - 84L
1,506 Elo+
Solo
Da Ji
Da Ji
Hype InfusionzZ
Da Ji
Level 108
God Stats
1W - 6L
1,617 SR
Queue Stats
206W - 201L
1,517 Elo+
Solo
Artemis
Artemis
sergislr9
Artemis
Level 57
God Stats
6W - 7L
1,712 SR
Queue Stats
90W - 103L
1,429 Elo+
Party 1
Team Averages
Level 73
1,579 SR
1,508 Elo+

VS

Team Averages
Level 168
1,431 SR
1,486 Elo+
Anhur
Anhur
 
Anhur
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
LetAptimus
Chiron
Level 158
God Stats
3W - 2L
1,511 SR
Queue Stats
117W - 117L
1,509 Elo+
Solo
Erlang Shen
Erlang Shen
Skrizzz
Erlang Shen
Level 174
God Stats
11W - 14L
1,460 SR
Queue Stats
294W - 281L
1,469 Elo+
Solo
Yemoja
Yemoja
krrauller
Yemoja
Level 156
God Stats
1W - 1L
1,297 SR
Queue Stats
544W - 545L
1,511 Elo+
Solo
Scylla
Scylla
lx_DaMaGeR_xl
Scylla
Level 178
God Stats
1W - 1L
1,387 SR
Queue Stats
107W - 99L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
5
0 / 0 / 0
3,119
624
908
4,347
2,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
BootieLover
Guan Yu
1
0 / 0 / 0
2,421
484
0
0
0
Kukulkan
Chinocajjj
Kukulkan
7
0 / 0 / 0
3,403
681
588
1,359
385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 1 / 0
2,981
596
1,118
3,052
920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
sergislr9
Artemis
5
0 / 1 / 0
2,884
577
2,495
2,870
489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
1 / 0 / 0
3,558
712
3,754
3,437
778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
LetAptimus
Chiron
6
0 / 0 / 0
3,164
633
1,192
2,588
602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Skrizzz
Erlang Shen
7
1 / 0 / 0
3,996
799
422
3,088
1,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
krrauller
Yemoja
6
0 / 0 / 1
3,724
745
1,250
2,592
1,251
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 0 / 0
3,492
698
457
1,539
347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
2
2
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
0
0
0
W
Anhur
 
Anhur
1
0
0
1
L
Guan Yu
BootieLover
Guan Yu
0
0
0
0
L
Kukulkan
Chinocajjj
Kukulkan
0
0
0
0
L
0
1
0
0
W
Chiron
LetAptimus
Chiron
0
0
0
0
W
Erlang Shen
Skrizzz
Erlang Shen
1
0
0
1
W
Yemoja
krrauller
Yemoja
0
0
1
0.5
W
0
0
0
0
L
Artemis
sergislr9
Artemis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,109
Damage
7,075
11,628
Taken
13,244
3,832
Mitigated
4,194
4,138
Healing
8,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
908
66
157
2,214
4,347
2,038
0
608
3,739
6,030
0
W
Anhur
 
Anhur
3,754
1,955
0
1,795
3,437
778
0
672
2,765
0
22,460
L
Guan Yu
BootieLover
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
Chinocajjj
Kukulkan
588
0
0
477
1,359
385
0
411
948
18,530
523
L
1,118
443
0
540
3,052
920
0
185
2,867
0
12,904
W
Chiron
LetAptimus
Chiron
1,192
306
156
2,015
2,588
602
0
63
2,525
0
12,528
W
Erlang Shen
Skrizzz
Erlang Shen
422
209
0
2,097
3,088
1,216
0
0
3,088
0
20,088
W
Yemoja
krrauller
Yemoja
1,250
339
938
1,152
2,592
1,251
0
173
2,419
8,626
0
W
457
84
0
453
1,539
347
0
588
951
20,380
863
L
Artemis
sergislr9
Artemis
2,495
405
0
750
2,870
489
0
503
2,367
0
14,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,808
Gold Earned
17,934
93
Minions Killed
144
0
Camps Cleared
0
412,670
Distance Traveled
445,559
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
3,119
624
14
3
0
110,529
0
W
Anhur
3,558
712
32
6
0
91,366
0
L
Guan Yu
2,421
484
0
0
0
0
0
L
Kukulkan
3,403
681
31
6
0
107,004
0
L
Da Ji
2,981
596
29
6
0
98,388
0
W
Chiron
3,164
633
28
6
0
103,482
0
W
Erlang Shen
3,996
799
34
7
0
73,311
0
W
Yemoja
3,724
745
16
3
0
87,039
0
W
Scylla
3,492
698
34
7
0
90,361
0
L
Artemis
2,884
577
19
4
0
96,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role