Player Matchup

King Arthur
King Arthur
Masters
 
King Arthur
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Mercury
Mercury
Masters
Adapting
Mercury
Masters
Level 233
God Stats
42W - 24L
1,757 SR
Queue Stats
726W - 612L
2,916 MMR
Solo
Cupid
Cupid
Masters
FeelMyBurst
Cupid
Masters
Level 146
God Stats
47W - 28L
1,804 SR
Queue Stats
149W - 116L
2,668 MMR
Party 3
Janus
Janus
Diamond I
Phlippo
Janus
Diamond I
Level 183
God Stats
7W - 6L
1,579 SR
Queue Stats
194W - 162L
2,446 MMR
Party 1
Cabrakan
Cabrakan
Masters
Wooffey
Cabrakan
Masters
Level 257
God Stats
2W - 1L
1,795 SR
Queue Stats
333W - 300L
2,598 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 196
1,687 SR
2,426 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 163
1,688 SR
2,666 MMR
Kuzenbo
Kuzenbo
Masters
Calvìn
Kuzenbo
Masters
Level 246
God Stats
0W - 1L
1,557 SR
Queue Stats
92W - 51L
2,810 MMR
Party 2
Skadi
Skadi
Masters
EOE289
Skadi
Masters
Level 199
God Stats
29W - 22L
1,694 SR
Queue Stats
415W - 378L
2,513 MMR
Solo
Lancelot
Lancelot
Masters
Vaňitas
Lancelot
Masters
Level 159
God Stats
24W - 20L
1,682 SR
Queue Stats
106W - 79L
2,731 MMR
Solo
Artemis
Artemis
Diamond I
Xigbar42
Artemis
Diamond I
Level 147
God Stats
8W - 2L
1,921 SR
Queue Stats
156W - 86L
2,752 MMR
Party 2
Artio
Artio
Masters
trowok
Artio
Masters
Level 62
God Stats
7W - 9L
1,588 SR
Queue Stats
175W - 157L
2,524 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 2 / 1
6,071
675
5,734
9,695
4,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Adapting
Mercury
10
2 / 2 / 2
5,330
592
2,248
7,996
2,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 2 / 2
5,465
607
4,332
5,671
1,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Phlippo
Janus
12
2 / 1 / 1
6,105
678
2,421
3,799
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Wooffey
Cabrakan
9
0 / 2 / 1
5,094
566
2,345
8,397
6,422
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Bans
Chang'eAo KuangAphroditeHeimdallr

VS

Bans
Ne ZhaMedusaBacchusAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Calvìn
Kuzenbo
9
1 / 1 / 0
5,043
560
3,694
6,448
6,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Skadi
EOE289
Skadi
9
2 / 2 / 3
4,811
535
6,022
4,730
1,193
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Lancelot
Vaňitas
Lancelot
12
6 / 2 / 2
6,458
718
5,019
5,948
2,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Artemis
Xigbar42
Artemis
11
0 / 0 / 2
5,953
661
2,785
3,001
848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Artio
trowok
Artio
9
0 / 2 / 1
4,969
552
5,046
9,575
6,449
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
7
Kills
9
9
Deaths
7
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
2
1
1.25
W
Mercury
Adapting
Mercury
2
2
2
1.5
L
Kuzenbo
Calvìn
Kuzenbo
1
1
0
1
L
Skadi
EOE289
Skadi
2
2
3
1.75
W
1
2
2
1
W
Janus
Phlippo
Janus
2
1
1
2.5
L
Lancelot
Vaňitas
Lancelot
6
2
2
3.5
W
Cabrakan
Wooffey
Cabrakan
0
2
1
0.25
L
Artemis
Xigbar42
Artemis
0
0
2
1
L
Artio
trowok
Artio
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,080
Damage
22,566
35,558
Taken
29,702
16,358
Mitigated
16,782
10,097
Healing
11,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,734
1,310
0
2,611
9,695
4,456
0
4,854
4,841
0
42,975
W
Mercury
Adapting
Mercury
2,248
881
0
2,031
7,996
2,658
0
766
7,230
0
31,851
L
Kuzenbo
Calvìn
Kuzenbo
3,694
1,265
0
2,045
6,448
6,036
12
836
5,612
19,130
786
L
Skadi
EOE289
Skadi
6,022
1,998
0
619
4,730
1,193
11
1,098
3,592
0
30,385
W
4,332
2,799
87
2,989
5,671
1,631
0
1,227
4,444
0
40,757
W
Janus
Phlippo
Janus
2,421
63
0
585
3,799
1,191
0
0
3,799
49,770
0
L
Lancelot
Vaňitas
Lancelot
5,019
589
0
2,312
5,948
2,256
0
1,035
4,873
0
35,595
W
Cabrakan
Wooffey
Cabrakan
2,345
424
0
1,794
8,397
6,422
0
2,012
6,385
13,100
1,796
L
Artemis
Xigbar42
Artemis
2,785
973
0
1,100
3,001
848
0
1,120
1,799
0
48,050
L
Artio
trowok
Artio
5,046
576
0
5,359
9,575
6,449
0
445
9,130
28,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,065
Gold Earned
27,234
342
Minions Killed
303
0
Camps Cleared
0
951,924
Distance Traveled
933,470
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,071
675
70
8
0
164,984
1
W
Mercury
5,330
592
57
6
0
235,862
1
L
Kuzenbo
5,043
560
26
3
0
188,566
2
L
Skadi
4,811
535
47
5
0
138,344
2
W
Cupid
5,465
607
87
10
0
164,224
0
W
Janus
6,105
678
109
12
0
205,668
0
L
Lancelot
6,458
718
66
7
0
228,587
0
W
Cabrakan
5,094
566
19
2
0
181,186
1
L
Artemis
5,953
661
106
12
0
191,275
1
L
Artio
4,969
552
58
6
0
186,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role