Player Matchup

Sobek
Sobek
 
Sobek
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Malecore5
Nemesis
Level 81
God Stats
0W - 3L
1,202 SR
Queue Stats
114W - 99L
1,546 Elo+
Solo
Discordia
Discordia
PurplPanduh
Discordia
Level 134
God Stats
4W - 1L
1,675 SR
Queue Stats
7W - 6L
1,618 Elo+
Solo
Horus
Horus
SchmitzMyPants
Horus
Level 87
God Stats
10W - 7L
1,644 SR
Queue Stats
342W - 352L
1,465 Elo+
Solo
Ishtar
Ishtar
WennieMagic
Ishtar
Level 106
God Stats
13W - 9L
1,603 SR
Queue Stats
454W - 432L
1,561 Elo+
Solo
Team Averages
Level 111
1,525 SR
1,538 Elo+

VS

Team Averages
Level 93
1,435 SR
1,441 Elo+
Hachiman
Hachiman
FallenKin0804
Hachiman
Level 124
God Stats
1W - 1L
1,327 SR
Queue Stats
15W - 19L
1,416 Elo+
Party 1
Ratatoskr
Ratatoskr
KrisP Bacon8135
Ratatoskr
Level 142
God Stats
12W - 9L
1,537 SR
Queue Stats
298W - 289L
1,438 Elo+
Solo
Atlas
Atlas
Sanguiris
Atlas
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,411 Elo+
Party 1
Janus
Janus
SmittySmitter
Janus
Level 64
God Stats
3W - 1L
1,399 SR
Queue Stats
79W - 99L
1,449 Elo+
Solo
Set
Set
Thebackshotgiver
Set
Level 107
God Stats
36W - 27L
1,414 SR
Queue Stats
389W - 337L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
5 / 1 / 0
5,430
776
5,545
5,730
3,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Malecore5
Nemesis
10
4 / 0 / 0
5,303
758
1,300
4,960
1,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
PurplPanduh
Discordia
9
0 / 1 / 1
4,419
631
1,282
2,152
503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

3
0 / 2 / 0
3,229
461
196
2,168
1,110
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
9
0 / 1 / 2
4,504
643
2,275
4,916
1,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FallenKin0804
Hachiman
8
3 / 1 / 0
4,547
650
3,412
3,576
927
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
KrisP Bacon8135
Ratatoskr
7
0 / 4 / 1
4,203
600
1,928
6,241
2,051
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
Sanguiris
Atlas
7
0 / 0 / 3
4,603
658
1,703
3,277
1,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
2 / 1 / 0
5,588
798
1,337
3,080
813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 2
4,223
603
1,972
5,524
1,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
9
Kills
5
5
Deaths
9
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
5
1
0
5
W
Hachiman
FallenKin0804
Hachiman
3
1
0
3
W
Ratatoskr
KrisP Bacon8135
Ratatoskr
0
4
1
0.13
L
Nemesis
Malecore5
Nemesis
4
0
0
4
L
Discordia
PurplPanduh
Discordia
0
1
1
0.5
W
Atlas
Sanguiris
Atlas
0
0
3
1.5
L
0
2
0
0
W
2
1
0
2
W
0
3
2
0.33
L
Ishtar
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,598
Damage
10,352
19,926
Taken
21,698
8,850
Mitigated
7,036
5,828
Healing
5,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,545
260
0
2,534
5,730
3,924
0
680
5,012
21,195
1,085
W
Hachiman
FallenKin0804
Hachiman
3,412
1,892
0
1,265
3,576
927
0
0
3,576
0
28,351
W
Ratatoskr
KrisP Bacon8135
Ratatoskr
1,928
23
0
1,394
6,241
2,051
0
3,576
1,980
0
21,479
L
Nemesis
Malecore5
Nemesis
1,300
727
0
557
4,960
1,920
0
366
4,594
0
35,540
L
Discordia
PurplPanduh
Discordia
1,282
84
0
388
2,152
503
57
539
1,533
21,885
478
W
Atlas
Sanguiris
Atlas
1,703
542
0
763
3,277
1,355
0
0
3,277
9,220
0
L
196
161
0
315
2,168
1,110
0
325
1,843
0
1,958
W
1,337
43
0
980
3,080
813
0
1,564
1,462
31,778
626
W
1,972
1,121
0
1,464
5,524
1,890
0
657
4,788
0
27,313
L
Ishtar
2,275
900
0
2,034
4,916
1,393
0
1,012
3,904
0
26,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,885
Gold Earned
23,164
203
Minions Killed
235
0
Camps Cleared
0
657,362
Distance Traveled
764,690
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,430
776
49
7
0
139,925
2
W
Hachiman
4,547
650
54
8
0
140,145
0
W
Ratatoskr
4,203
600
39
6
0
153,010
0
L
Nemesis
5,303
758
68
10
0
167,253
0
L
Discordia
4,419
631
41
6
0
141,998
1
W
Atlas
4,603
658
16
2
0
158,220
0
L
Horus
3,229
461
6
1
0
61,981
0
W
Janus
5,588
798
80
11
0
146,294
0
W
Set
4,223
603
46
7
0
167,021
0
L
Ishtar
4,504
643
39
6
0
146,205
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role