Player Matchup

Bacchus
Bacchus
Alex_Serov56
Bacchus
Level 37
God Stats
5W - 5L
1,501 SR
Queue Stats
75W - 77L
1,412 Elo+
Party 1
Sol
Sol
BarricadeKng
Sol
Level 85
God Stats
2W - 2L
1,395 SR
Queue Stats
156W - 173L
1,387 Elo+
Solo
Neith
Neith
LoiroEscuro
Neith
Level 148
God Stats
20W - 23L
1,367 SR
Queue Stats
170W - 176L
1,403 Elo+
Solo
King Arthur
King Arthur
Weweslayer44
King Arthur
Level 85
God Stats
4W - 6L
1,440 SR
Queue Stats
297W - 279L
1,468 Elo+
Solo
Ratatoskr
Ratatoskr
key-result7
Ratatoskr
Level 29
God Stats
3W - 3L
1,373 SR
Queue Stats
103W - 111L
1,384 Elo+
Party 1
Team Averages
Level 77
1,415 SR
1,411 Elo+

VS

Team Averages
Level 92
1,415 SR
1,466 Elo+
Medusa
Medusa
Guti_Z-
Medusa
Level 70
God Stats
3W - 6L
1,489 SR
Queue Stats
317W - 323L
1,465 Elo+
Solo
Chiron
Chiron
OIREEHC
Chiron
Level 148
God Stats
4W - 5L
1,494 SR
Queue Stats
239W - 266L
1,495 Elo+
Solo
Loki
Loki
PersianGaucho11
Loki
Level 59
God Stats
43W - 45L
1,458 SR
Queue Stats
55W - 52L
1,506 Elo+
Solo
Bakasura
Bakasura
SEALEO9000
Bakasura
Level 93
God Stats
46W - 52L
1,400 SR
Queue Stats
92W - 108L
1,360 Elo+
Solo
Chang'e
Chang'e
lil Nitsuj
Chang'e
Level 92
God Stats
0W - 3L
1,233 SR
Queue Stats
55W - 45L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alex_Serov56
Bacchus
15
2 / 2 / 7
9,017
475
9,042
13,262
6,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
5 / 0 / 2
11,879
625
13,027
13,799
3,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
3 / 4 / 1
9,816
517
9,866
12,673
4,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Weweslayer44
King Arthur
17
5 / 1 / 1
10,454
550
8,738
19,321
17,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
key-result7
Ratatoskr
16
5 / 6 / 8
9,900
521
7,639
15,518
5,026
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Guti_Z-
Medusa
15
5 / 4 / 2
9,138
481
9,919
15,573
4,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chiron
OIREEHC
Chiron
11
1 / 4 / 4
7,132
375
7,587
9,031
2,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
1 / 4 / 2
8,862
466
4,894
11,437
3,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
SEALEO9000
Bakasura
17
1 / 3 / 4
9,498
500
7,215
18,529
9,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Chang'e
lil Nitsuj
Chang'e
15
5 / 5 / 0
9,677
509
16,508
14,932
4,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
20
Kills
13
13
Deaths
20
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Alex_Serov56
Bacchus
2
2
7
2.75
W
5
0
2
6
L
Medusa
Guti_Z-
Medusa
5
4
2
1.5
W
3
4
1
0.88
L
Chiron
OIREEHC
Chiron
1
4
4
0.75
L
1
4
2
0.5
L
Bakasura
SEALEO9000
Bakasura
1
3
4
1
W
King Arthur
Weweslayer44
King Arthur
5
1
1
5.5
W
Ratatoskr
key-result7
Ratatoskr
5
6
8
1.5
L
Chang'e
lil Nitsuj
Chang'e
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,312
Damage
46,123
74,573
Taken
69,502
37,537
Mitigated
25,040
24,065
Healing
19,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Alex_Serov56
Bacchus
9,042
579
0
2,167
13,262
6,723
94
3,595
9,667
46,026
2,794
W
13,027
4,804
0
10,668
13,799
3,849
929
7,105
6,614
100,312
2,670
L
Medusa
Guti_Z-
Medusa
9,919
4,220
0
3,658
15,573
4,479
44
3,492
12,081
0
53,690
W
9,866
1,922
0
6,414
12,673
4,724
1,023
24
12,649
0
78,017
L
Chiron
OIREEHC
Chiron
7,587
1,720
405
2,191
9,031
2,454
0
2,439
6,592
0
26,465
L
4,894
780
0
1,236
11,437
3,727
295
1,123
10,314
0
46,697
L
Bakasura
SEALEO9000
Bakasura
7,215
5,441
0
7,022
18,529
9,452
854
6,169
12,360
0
70,557
W
King Arthur
Weweslayer44
King Arthur
8,738
216
0
3,189
19,321
17,215
0
1,508
17,618
0
78,359
W
Ratatoskr
key-result7
Ratatoskr
7,639
1,227
0
1,627
15,518
5,026
1,314
3,869
11,429
0
58,712
L
Chang'e
lil Nitsuj
Chang'e
16,508
915
0
5,153
14,932
4,928
160
8,356
6,576
66,526
1,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,066
Gold Earned
44,307
582
Minions Killed
425
0
Camps Cleared
0
1,834,969
Distance Traveled
1,712,021
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,017
475
72
4
0
403,036
0
W
Sol
11,879
625
176
9
0
362,337
0
L
Medusa
9,138
481
72
4
0
350,282
0
W
Neith
9,816
517
134
7
0
309,131
0
L
Chiron
7,132
375
23
1
0
251,640
1
L
Loki
8,862
466
63
3
0
380,825
0
L
Bakasura
9,498
500
172
9
0
359,671
0
W
King Arthur
10,454
550
115
6
0
343,179
0
W
Ratatoskr
9,900
521
85
4
0
417,286
0
L
Chang'e
9,677
509
95
5
0
369,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role