Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Becken_Zerfetzer
Raijin
Level 137
God Stats
1W - 1L
1,321 SR
Queue Stats
21W - 17L
1,545 Elo+
Solo
Maui
Maui
KurtIsAlive
Maui
Level 73
God Stats
4W - 3L
1,507 SR
Queue Stats
112W - 106L
1,493 Elo+
Solo
Discordia
Discordia
ToxicNapalmDead
Discordia
Level 86
God Stats
3W - 0L
1,860 SR
Queue Stats
57W - 64L
1,439 Elo+
Solo
Xbalanque
Xbalanque
wuhwoh
Xbalanque
Level 89
God Stats
6W - 3L
1,762 SR
Queue Stats
113W - 91L
1,594 Elo+
Party 1
Team Averages
Level 83
1,590 SR
1,514 Elo+

VS

Team Averages
Level 114
1,463 SR
1,432 Elo+
Bastet
Bastet
 
Bastet
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AsyaFay
Ah Muzen Cab
Level 157
God Stats
6W - 7L
1,469 SR
Queue Stats
414W - 412L
1,574 Elo+
Solo
Heimdallr
Heimdallr
Lithurgy
Heimdallr
Level 147
God Stats
0W - 2L
1,345 SR
Queue Stats
31W - 31L
1,496 Elo+
Solo
Nike
Nike
lKrawallbruder
Nike
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 69L
1,405 Elo+
Solo
Chernobog
Chernobog
qtery
Chernobog
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 5 / 10
6,915
864
3,041
7,939
8,532
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 1 / 11
8,317
1,040
7,948
7,575
3,634
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
0 / 2 / 14
7,579
947
3,928
7,343
8,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
ToxicNapalmDead
Discordia
15
6 / 1 / 10
8,462
1,058
10,682
4,963
1,955
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
wuhwoh
Xbalanque
15
10 / 2 / 6
9,013
1,127
11,251
8,615
4,465
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
3 / 4 / 3
6,688
836
8,047
8,057
2,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Muzen Cab
AsyaFay
Ah Muzen Cab
14
5 / 4 / 4
7,796
975
9,364
8,064
2,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Lithurgy
Heimdallr
9
0 / 2 / 0
5,511
689
466
2,439
735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 4 / 4
7,151
894
5,343
13,274
5,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
qtery
Chernobog
12
0 / 6 / 5
6,461
808
4,242
7,727
2,270
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
27
20
Kills
11
11
Deaths
20
51
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
5
10
1.2
L
Bastet
 
Bastet
3
4
3
1.13
L
Ah Muzen Cab
AsyaFay
Ah Muzen Cab
5
4
4
1.75
W
3
1
11
8.5
W
0
2
14
3.5
L
Heimdallr
Lithurgy
Heimdallr
0
2
0
0
W
Discordia
ToxicNapalmDead
Discordia
6
1
10
11
L
3
4
4
1.25
L
Chernobog
qtery
Chernobog
0
6
5
0.42
W
Xbalanque
wuhwoh
Xbalanque
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,850
Damage
27,462
36,435
Taken
39,561
27,220
Mitigated
13,598
9,573
Healing
6,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,041
257
332
897
7,939
8,532
200
0
7,939
0
6,919
L
Bastet
 
Bastet
8,047
1,619
105
1,676
8,057
2,301
0
4,668
3,287
0
11,128
L
Ah Muzen Cab
AsyaFay
Ah Muzen Cab
9,364
2,516
0
649
8,064
2,743
0
4,402
3,590
0
22,377
W
7,948
594
244
1,389
7,575
3,634
992
0
7,575
27,402
191
W
3,928
271
1,042
1,336
7,343
8,634
291
0
7,343
7,601
0
L
Heimdallr
Lithurgy
Heimdallr
466
98
0
21
2,439
735
0
1,135
1,264
0
2,428
W
Discordia
ToxicNapalmDead
Discordia
10,682
271
740
956
4,963
1,955
702
0
4,963
15,796
0
L
5,343
298
215
3,570
13,274
5,549
0
6,871
6,217
0
12,664
L
Chernobog
qtery
Chernobog
4,242
1,598
145
504
7,727
2,270
0
4,803
2,804
0
8,907
W
Xbalanque
wuhwoh
Xbalanque
11,251
5,655
161
2,476
8,615
4,465
416
0
8,615
0
19,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,286
Gold Earned
33,607
119
Minions Killed
70
0
Camps Cleared
0
780,770
Distance Traveled
637,070
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,915
864
14
2
0
138,374
0
L
Bastet
6,688
836
13
2
0
171,012
0
L
Ah Muzen Cab
7,796
975
34
4
0
134,214
0
W
Raijin
8,317
1,040
38
5
0
156,020
0
W
Maui
7,579
947
10
1
0
172,863
0
L
Heimdallr
5,511
689
2
0
0
41,418
0
W
Discordia
8,462
1,058
16
2
0
168,855
0
L
Nike
7,151
894
12
2
0
148,802
0
L
Chernobog
6,461
808
9
1
0
141,624
0
W
Xbalanque
9,013
1,127
41
5
0
144,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role