Player Matchup

Janus
Janus
 
Janus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Jazze Senpai
Atlas
Level 136
God Stats
6W - 6L
1,624 SR
Queue Stats
392W - 435L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
XxRxckstarxX
Sun Wukong
Level 154
God Stats
4W - 5L
1,566 SR
Queue Stats
66W - 70L
1,485 Elo+
Party 1
Mulan
Mulan
nittin22
Mulan
Level 152
God Stats
18W - 15L
1,560 SR
Queue Stats
75W - 79L
1,478 Elo+
Solo
Rama
Rama
xDblaz3x
Rama
Level 128
God Stats
2W - 1L
1,314 SR
Queue Stats
55W - 50L
1,531 Elo+
Party 1
Team Averages
Level 127
1,513 SR
1,488 Elo+

VS

Team Averages
Level 134
1,537 SR
1,514 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BuckYeet
Ne Zha
Level 122
God Stats
8W - 12L
1,571 SR
Queue Stats
180W - 173L
1,518 Elo+
Party 2
Agni
Agni
FernandoXD777
Agni
Level 148
God Stats
45W - 31L
1,598 SR
Queue Stats
384W - 354L
1,532 Elo+
Solo
Bellona
Bellona
eZx KiiLLeRz
Bellona
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 39L
1,492 Elo+
Solo
Martichoras
Martichoras
fubarfred
Martichoras
Level 90
God Stats
2W - 2L
1,514 SR
Queue Stats
66W - 61L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 3 / 0
5,960
542
1,584
4,410
942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 0 / 0
6,368
579
7,271
9,583
8,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sun Wukong
XxRxckstarxX
Sun Wukong
10
0 / 1 / 2
5,081
462
1,982
6,524
2,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
nittin22
Mulan
11
3 / 1 / 3
6,367
579
7,195
9,245
5,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rama
13
5 / 0 / 3
7,524
684
8,870
7,462
2,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
1 / 2 / 0
5,904
537
4,203
9,447
5,080
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
BuckYeet
Ne Zha
13
3 / 0 / 1
6,201
564
5,428
7,975
2,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 1 / 0
5,569
506
1,901
3,452
853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
eZx KiiLLeRz
Bellona
11
0 / 4 / 0
6,536
594
4,866
12,243
8,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Martichoras
fubarfred
Martichoras
10
0 / 6 / 2
5,691
517
4,469
9,219
2,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
13
Kills
5
5
Deaths
13
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
3
0
0.33
L
Jormungandr
 
Jormungandr
1
2
0
0.5
L
Ne Zha
BuckYeet
Ne Zha
3
0
1
3.5
L
1
1
0
1
W
4
0
0
4
W
Sun Wukong
XxRxckstarxX
Sun Wukong
0
1
2
1
L
Bellona
eZx KiiLLeRz
Bellona
0
4
0
0
L
Martichoras
fubarfred
Martichoras
0
6
2
0.17
W
Mulan
nittin22
Mulan
3
1
3
4.5
W
Rama
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,902
Damage
20,867
37,224
Taken
42,336
19,681
Mitigated
20,504
13,325
Healing
13,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,584
42
0
1,000
4,410
942
0
1,277
3,133
36,774
0
L
Jormungandr
 
Jormungandr
4,203
1,422
0
2,306
9,447
5,080
0
531
8,870
23,723
1,511
L
Ne Zha
BuckYeet
Ne Zha
5,428
1,135
0
4,114
7,975
2,921
0
883
7,042
0
43,871
L
1,901
268
0
1,320
3,452
853
0
923
2,445
27,449
988
W
7,271
2,558
0
2,510
9,583
8,489
0
0
9,583
31,999
0
W
Sun Wukong
XxRxckstarxX
Sun Wukong
1,982
35
0
2,817
6,524
2,472
0
395
6,129
0
29,015
L
Bellona
eZx KiiLLeRz
Bellona
4,866
1,747
0
3,935
12,243
8,863
0
5,593
5,905
0
45,247
L
Martichoras
fubarfred
Martichoras
4,469
1,777
96
1,281
9,219
2,787
0
0
9,219
0
38,767
W
Mulan
nittin22
Mulan
7,195
1,317
0
2,037
9,245
5,476
0
3,363
5,882
0
40,305
W
Rama
8,870
7,108
0
4,961
7,462
2,302
0
791
6,671
0
57,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,300
Gold Earned
29,901
352
Minions Killed
330
0
Camps Cleared
0
1,088,123
Distance Traveled
999,628
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,960
542
80
7
0
206,748
0
L
Jormungandr
5,904
537
29
3
0
225,189
0
L
Ne Zha
6,201
564
74
7
0
266,921
0
L
Agni
5,569
506
67
6
0
139,403
1
W
Atlas
6,368
579
56
5
0
206,364
0
W
Sun Wukong
5,081
462
50
5
0
258,995
0
L
Bellona
6,536
594
89
8
0
180,184
1
L
Martichoras
5,691
517
71
6
0
187,931
1
W
Mulan
6,367
579
64
6
0
222,847
0
W
Rama
7,524
684
102
9
0
193,169
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role