Player Matchup

Sun Wukong
Sun Wukong
GianOrtiz
Sun Wukong
Level 40
God Stats
4W - 1L
1,500 SR
Queue Stats
88W - 85L
1,563 Elo+
Solo
Sylvanus
Sylvanus
Malecore5
Sylvanus
Level 81
God Stats
5W - 2L
1,599 SR
Queue Stats
114W - 99L
1,523 Elo+
Solo
Chernobog
Chernobog
OFS Hordan
Chernobog
Level 104
God Stats
8W - 4L
1,649 SR
Queue Stats
122W - 105L
1,558 Elo+
Solo
Zeus
Zeus
ZeusLeftPocket
Zeus
Level 40
God Stats
9W - 12L
1,536 SR
Queue Stats
80W - 126L
1,460 Elo+
Solo
Zhong Kui
Zhong Kui
wyccad915
Zhong Kui
Level 67
God Stats
63W - 49L
1,579 SR
Queue Stats
176W - 168L
1,496 Elo+
Solo
Team Averages
Level 66
1,573 SR
1,520 Elo+

VS

Team Averages
Level 114
1,479 SR
1,584 Elo+
Thanatos
Thanatos
BlackyDD5
Thanatos
Level 63
God Stats
12W - 17L
1,460 SR
Queue Stats
79W - 78L
1,501 Elo+
Solo
Janus
Janus
ImPokyy
Janus
Level 105
God Stats
4W - 8L
1,394 SR
Queue Stats
145W - 144L
1,494 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jusjn
Cu Chulainn
Level 97
God Stats
0W - 1L
1,314 SR
Queue Stats
4W - 3L
1,740 Elo+
Solo
Chernobog
Chernobog
PURPLESWEET120
Chernobog
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
174W - 143L
1,652 Elo+
Solo
Cerberus
Cerberus
obi_one_Shenobi
Cerberus
Level 160
God Stats
14W - 7L
1,725 SR
Queue Stats
574W - 570L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GianOrtiz
Sun Wukong
14
2 / 1 / 3
8,712
670
9,161
10,061
5,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
Malecore5
Sylvanus
12
0 / 3 / 1
6,457
497
3,339
10,504
4,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chernobog
OFS Hordan
Chernobog
12
1 / 1 / 1
7,046
542
7,576
7,863
1,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
6 / 1 / 2
8,839
680
5,589
4,377
1,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
wyccad915
Zhong Kui
12
4 / 0 / 2
7,284
560
4,226
4,266
2,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlackyDD5
Thanatos
9
0 / 6 / 0
5,266
405
2,226
11,006
2,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
ImPokyy
Janus
14
1 / 3 / 1
7,399
569
2,380
7,188
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
Jusjn
Cu Chulainn
11
1 / 2 / 0
6,133
472
3,263
9,115
6,902
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
PURPLESWEET120
Chernobog
12
4 / 2 / 0
6,969
536
6,044
5,955
1,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Cerberus
11
0 / 0 / 4
7,146
550
7,919
14,796
10,102
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
13
Kills
6
6
Deaths
13
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BlackyDD5
Thanatos
0
6
0
0
W
Sun Wukong
GianOrtiz
Sun Wukong
2
1
3
3.5
L
Janus
ImPokyy
Janus
1
3
1
0.5
L
Cu Chulainn
Jusjn
Cu Chulainn
1
2
0
0.5
W
Sylvanus
Malecore5
Sylvanus
0
3
1
0.17
W
Chernobog
OFS Hordan
Chernobog
1
1
1
1.5
L
Chernobog
PURPLESWEET120
Chernobog
4
2
0
2
W
6
1
2
7
L
Cerberus
0
0
4
2
W
Zhong Kui
wyccad915
Zhong Kui
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,891
Damage
21,832
37,071
Taken
48,060
16,659
Mitigated
23,661
14,372
Healing
18,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BlackyDD5
Thanatos
2,226
431
0
4,916
11,006
2,855
0
4,477
6,383
0
25,934
W
Sun Wukong
GianOrtiz
Sun Wukong
9,161
2,522
0
3,528
10,061
5,873
318
705
9,316
0
66,688
L
Janus
ImPokyy
Janus
2,380
169
0
634
7,188
1,892
0
3,515
3,391
57,277
1,786
L
Cu Chulainn
Jusjn
Cu Chulainn
3,263
409
0
2,680
9,115
6,902
0
693
8,422
468
30,058
W
Sylvanus
Malecore5
Sylvanus
3,339
994
1,628
2,483
10,504
4,925
452
3,862
6,642
25,170
11,740
W
Chernobog
OFS Hordan
Chernobog
7,576
4,630
0
3,731
7,863
1,808
1,207
3,635
4,228
0
53,251
L
Chernobog
PURPLESWEET120
Chernobog
6,044
3,026
0
1,909
5,955
1,910
459
970
4,985
0
57,350
W
5,589
607
0
1,490
4,377
1,157
207
1,323
2,966
49,022
0
L
Cerberus
7,919
101
253
8,038
14,796
10,102
0
2,768
12,028
35,227
1,074
W
Zhong Kui
wyccad915
Zhong Kui
4,226
559
0
1,512
4,266
2,896
0
669
3,555
45,030
1,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,338
Gold Earned
32,913
453
Minions Killed
449
0
Camps Cleared
0
1,265,019
Distance Traveled
1,291,373
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,266
405
48
4
0
252,677
0
W
Sun Wukong
8,712
670
115
9
0
221,602
0
L
Janus
7,399
569
122
9
0
279,430
1
L
Cu Chulainn
6,133
472
60
5
0
209,190
0
W
Sylvanus
6,457
497
60
5
0
240,616
0
W
Chernobog
7,046
542
92
7
0
233,746
6
L
Chernobog
6,969
536
122
9
0
264,804
0
W
Zeus
8,839
680
109
8
0
275,400
4
L
Cerberus
7,146
550
97
7
0
285,272
0
W
Zhong Kui
7,284
560
77
6
0
293,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role