Player Matchup

Discordia
Discordia
Dahnilunar
Discordia
Level 95
God Stats
10W - 13L
1,376 SR
Queue Stats
144W - 152L
1,514 Elo+
Party 2
Danzaburou
Danzaburou
Ramzesek
Danzaburou
Level 106
God Stats
19W - 12L
1,491 SR
Queue Stats
56W - 52L
1,470 Elo+
Solo
Bacchus
Bacchus
keeskees112
Bacchus
Level 46
God Stats
25W - 16L
1,480 SR
Queue Stats
137W - 141L
1,407 Elo+
Party 2
Team Averages
Level 82
1,449 SR
1,464 Elo+

VS

Team Averages
Level 143
1,473 SR
1,591 Elo+
Sylvanus
Sylvanus
DonnieDealer
Sylvanus
Level 126
God Stats
0W - 1L
1,309 SR
Queue Stats
1W - 1L
1,673 Elo+
Party 1
Chaac
Chaac
Hrogaar
Chaac
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,673 Elo+
Party 1
Ix Chel
Ix Chel
MrGamaoTao
Ix Chel
Level 146
God Stats
5W - 5L
1,612 SR
Queue Stats
147W - 147L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dahnilunar
Discordia
16
4 / 0 / 5
9,019
902
10,950
5,069
1,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Ramzesek
Danzaburou
14
1 / 2 / 6
8,082
808
4,058
8,607
3,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Bacchus
keeskees112
Bacchus
15
4 / 2 / 4
8,806
881
6,393
7,650
8,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DonnieDealer
Sylvanus
12
0 / 3 / 3
7,189
719
3,807
9,738
8,742
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Hrogaar
Chaac
13
3 / 2 / 0
8,206
821
10,738
9,463
5,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ix Chel
MrGamaoTao
Ix Chel
13
1 / 4 / 2
7,901
790
2,579
6,584
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
9
Kills
4
4
Deaths
9
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
Dahnilunar
Discordia
4
0
5
6.5
L
Sylvanus
DonnieDealer
Sylvanus
0
3
3
0.5
L
Chaac
Hrogaar
Chaac
3
2
0
1.5
L
Ix Chel
MrGamaoTao
Ix Chel
1
4
2
0.5
W
Danzaburou
Ramzesek
Danzaburou
1
2
6
2
W
Bacchus
keeskees112
Bacchus
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,401
Damage
17,124
21,326
Taken
25,785
13,698
Mitigated
16,355
6,029
Healing
6,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Dahnilunar
Discordia
10,950
585
0
1,178
5,069
1,998
752
970
4,099
31,261
0
L
Sylvanus
DonnieDealer
Sylvanus
3,807
352
576
1,461
9,738
8,742
0
6,470
1,943
10,785
0
L
Chaac
Hrogaar
Chaac
10,738
2,210
0
2,313
9,463
5,450
0
4,104
4,647
0
36,747
L
Ix Chel
MrGamaoTao
Ix Chel
2,579
36
307
1,607
6,584
2,163
0
4,021
2,111
28,358
400
W
Danzaburou
Ramzesek
Danzaburou
4,058
1,431
0
2,917
8,607
3,546
781
2,560
6,047
0
29,593
W
Bacchus
keeskees112
Bacchus
6,393
667
0
1,934
7,650
8,154
0
2,876
4,774
17,159
1,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,907
Gold Earned
23,296
137
Minions Killed
129
0
Camps Cleared
0
568,612
Distance Traveled
548,946
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,019
902
63
6
0
190,510
2
L
Sylvanus
7,189
719
14
1
0
156,323
3
L
Chaac
8,206
821
61
6
0
208,491
0
L
Ix Chel
7,901
790
54
5
0
184,132
0
W
Danzaburou
8,082
808
51
5
0
184,889
0
W
Bacchus
8,806
881
23
2
0
193,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role