Player Matchup

Thor
Thor
CALI1697
Thor
Level 45
God Stats
7W - 10L
1,276 SR
Queue Stats
201W - 259L
1,359 Elo+
Party 2
Cthulhu
Cthulhu
ERROR-luisprota
Cthulhu
Level 79
God Stats
8W - 5L
1,442 SR
Queue Stats
289W - 333L
1,374 Elo+
Party 2
Sol
Sol
Jan Goony
Sol
Level 126
God Stats
6W - 10L
1,416 SR
Queue Stats
207W - 241L
1,431 Elo+
Solo
Poseidon
Poseidon
artemius1402
Poseidon
Level 88
God Stats
0W - 4L
1,127 SR
Queue Stats
228W - 222L
1,437 Elo+
Party 1
Gilgamesh
Gilgamesh
k_komochik_k
Gilgamesh
Level 85
God Stats
3W - 7L
1,234 SR
Queue Stats
270W - 271L
1,439 Elo+
Party 1
Team Averages
Level 85
1,299 SR
1,408 Elo+

VS

Team Averages
Level 92
1,585 SR
1,436 Elo+
Mulan
Mulan
BrokeMonitor304
Mulan
Level 104
God Stats
4W - 7L
1,500 SR
Queue Stats
35W - 44L
1,415 Elo+
Party 3
Danzaburou
Danzaburou
Damo786
Danzaburou
Level 137
God Stats
9W - 5L
1,712 SR
Queue Stats
49W - 52L
1,442 Elo+
Party 3
Bacchus
Bacchus
Killed_by_Skull
Bacchus
Level 109
God Stats
4W - 1L
1,563 SR
Queue Stats
100W - 78L
1,435 Elo+
Solo
Zeus
Zeus
mrBaguvix
Zeus
Level 69
God Stats
37W - 26L
1,623 SR
Queue Stats
257W - 288L
1,484 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
tgMTS
Morgan Le Fay
Level 42
God Stats
2W - 1L
1,528 SR
Queue Stats
202W - 190L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
6
0 / 3 / 1
3,713
530
732
4,675
1,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 4 / 0
4,826
689
2,197
5,053
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 2 / 0
3,880
554
1,101
3,244
743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Poseidon
artemius1402
Poseidon
9
2 / 0 / 1
4,784
683
3,285
2,064
449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
k_komochik_k
Gilgamesh
3
0 / 0 / 0
3,190
456
762
1,568
720
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 1 / 2
4,744
678
2,453
5,149
1,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Danzaburou
Damo786
Danzaburou
9
2 / 0 / 0
5,069
724
2,010
3,579
1,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 0 / 1
4,256
608
688
2,771
1,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Zeus
8
1 / 2 / 1
4,417
631
1,603
3,121
730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Morgan Le Fay
tgMTS
Morgan Le Fay
9
2 / 1 / 2
5,049
721
3,105
3,514
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
4
Kills
9
9
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
L
Thor
0
3
1
0.17
W
Danzaburou
Damo786
Danzaburou
2
0
0
2
L
2
4
0
0.5
L
0
2
0
0
W
0
0
1
0.5
L
Poseidon
artemius1402
Poseidon
2
0
1
2.5
L
Gilgamesh
k_komochik_k
Gilgamesh
0
0
0
0
W
Zeus
1
2
1
0.75
W
Morgan Le Fay
tgMTS
Morgan Le Fay
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,077
Damage
9,859
16,604
Taken
18,134
5,082
Mitigated
6,339
3,631
Healing
6,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,453
137
0
1,471
5,149
1,850
0
2,071
2,962
0
21,967
L
Thor
732
0
0
1,287
4,675
1,098
0
823
3,852
0
12,545
W
Danzaburou
Damo786
Danzaburou
2,010
806
0
2,308
3,579
1,019
0
775
2,804
0
37,923
L
2,197
115
49
870
5,053
2,072
0
2,779
1,905
21,243
0
L
1,101
558
0
559
3,244
743
0
309
2,935
18,170
1,845
W
688
102
621
1,019
2,771
1,714
75
523
2,221
11,125
1,589
L
Poseidon
artemius1402
Poseidon
3,285
513
0
259
2,064
449
0
722
1,342
24,339
0
L
Gilgamesh
k_komochik_k
Gilgamesh
762
170
0
607
1,568
720
0
185
1,383
0
3,711
W
Zeus
1,603
77
0
909
3,121
730
0
1,584
1,371
23,421
600
W
Morgan Le Fay
tgMTS
Morgan Le Fay
3,105
189
0
643
3,514
1,026
0
1,277
2,237
23,158
1,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,393
Gold Earned
23,535
170
Minions Killed
235
0
Camps Cleared
0
654,285
Distance Traveled
705,147
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
4,744
678
48
7
0
159,187
0
L
Thor
3,713
530
30
4
0
158,255
2
W
Danzaburou
5,069
724
67
10
0
133,689
0
L
Cthulhu
4,826
689
47
7
0
152,936
3
L
Sol
3,880
554
35
5
0
137,256
2
W
Bacchus
4,256
608
21
3
0
142,158
0
L
Poseidon
4,784
683
53
8
0
150,497
0
L
Gilgamesh
3,190
456
5
1
0
55,341
1
W
Zeus
4,417
631
47
7
0
134,723
4
W
Morgan Le Fay
5,049
721
52
7
0
135,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role