Player Matchup

Olorun
Olorun
DaveHoodLP
Olorun
Level 123
God Stats
3W - 0L
1,738 SR
Queue Stats
230W - 202L
1,604 Elo+
Party 1
The Morrigan
The Morrigan
ahmedaaa17
The Morrigan
Level 129
God Stats
104W - 92L
1,618 SR
Queue Stats
109W - 97L
1,524 Elo+
Solo
Nox
Nox
hmood17
Nox
Level 125
God Stats
6W - 0L
1,577 SR
Queue Stats
164W - 136L
1,597 Elo+
Party 2
Achilles
Achilles
mans20
Achilles
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 141L
1,596 Elo+
Party 2
Horus
Horus
pfeifex
Horus
Level 108
God Stats
2W - 0L
1,829 SR
Queue Stats
178W - 153L
1,610 Elo+
Party 1
Team Averages
Level 123
1,652 SR
1,586 Elo+

VS

Team Averages
Level 107
1,488 SR
1,536 Elo+
Ra
Ra
 
Ra
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
IAMverySUS
Charybdis
Level 140
God Stats
13W - 8L
1,646 SR
Queue Stats
157W - 145L
1,476 Elo+
Party 3
Thor
Thor
Innocencexo
Thor
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 89L
1,655 Elo+
Solo
Amaterasu
Amaterasu
OnÏvle
Amaterasu
Level 157
God Stats
1W - 3L
1,514 SR
Queue Stats
213W - 209L
1,537 Elo+
Party 3
Ganesha
Ganesha
V_SniperGirl_V
Ganesha
Level 82
God Stats
1W - 1L
1,281 SR
Queue Stats
62W - 59L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DaveHoodLP
Olorun
12
2 / 1 / 1
6,811
681
4,534
4,856
1,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

The Morrigan
ahmedaaa17
The Morrigan
11
2 / 3 / 1
6,483
648
5,009
7,153
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nox
11
3 / 0 / 1
6,331
633
2,641
3,264
1,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
mans20
Achilles
10
3 / 0 / 3
6,454
645
4,556
6,802
4,330
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Horus
pfeifex
Horus
11
1 / 0 / 4
5,647
565
4,086
6,223
2,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 1 / 1
5,839
584
2,409
3,380
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
IAMverySUS
Charybdis
10
0 / 1 / 0
5,334
533
3,907
6,061
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 4 / 1
4,614
461
2,884
6,654
1,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
OnÏvle
Amaterasu
11
3 / 3 / 0
6,329
633
5,290
8,704
4,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 2 / 1
5,069
507
1,508
7,445
3,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
11
Kills
4
4
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
1
0.5
W
Olorun
DaveHoodLP
Olorun
2
1
1
2.5
L
Charybdis
IAMverySUS
Charybdis
0
1
0
0
L
1
4
1
0.38
L
Amaterasu
OnÏvle
Amaterasu
3
3
0
1
L
0
2
1
0.25
W
The Morrigan
ahmedaaa17
The Morrigan
2
3
1
0.83
W
Nox
3
0
1
3.5
W
Achilles
mans20
Achilles
3
0
3
4.5
W
Horus
pfeifex
Horus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,826
Damage
15,998
28,298
Taken
32,244
11,086
Mitigated
11,936
10,859
Healing
11,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,409
44
367
1,092
3,380
1,011
0
186
3,154
47,639
880
W
Olorun
DaveHoodLP
Olorun
4,534
2,077
60
2,208
4,856
1,552
1,146
313
4,543
54,694
2,136
L
Charybdis
IAMverySUS
Charybdis
3,907
2,170
0
2,842
6,061
1,676
0
2,557
3,504
0
47,070
L
2,884
803
0
1,868
6,654
1,586
0
984
5,564
0
17,348
L
Amaterasu
OnÏvle
Amaterasu
5,290
2,242
0
3,046
8,704
4,019
0
2,923
5,366
0
42,629
L
1,508
255
0
1,824
7,445
3,644
0
3,177
4,137
9,162
0
W
The Morrigan
ahmedaaa17
The Morrigan
5,009
1,880
0
2,172
7,153
1,920
0
0
6,460
36,984
3,180
W
Nox
2,641
494
0
1,003
3,264
1,074
0
968
2,111
42,497
1,108
W
Achilles
mans20
Achilles
4,556
1,860
0
1,693
6,802
4,330
138
1,068
5,610
868
21,535
W
Horus
pfeifex
Horus
4,086
1,340
200
3,523
6,223
2,210
0
1,047
5,015
0
30,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,726
Gold Earned
27,185
388
Minions Killed
332
0
Camps Cleared
0
1,031,898
Distance Traveled
1,016,479
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,839
584
113
11
0
233,453
0
W
Olorun
6,811
681
109
11
0
207,559
0
L
Charybdis
5,334
533
99
10
0
190,053
0
L
Thor
4,614
461
33
3
0
196,030
1
L
Amaterasu
6,329
633
83
8
0
191,216
2
L
Ganesha
5,069
507
4
0
0
205,727
4
W
The Morrigan
6,483
648
88
9
0
150,664
4
W
Nox
6,331
633
96
10
0
223,396
1
W
Achilles
6,454
645
37
4
0
212,081
2
W
Horus
5,647
565
58
6
0
238,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role