Player Matchup

Apollo
Apollo
Gold I
NebulaStars23
Apollo
Gold I
Level 50
God Stats
13W - 19L
1,500 SR
Queue Stats
189W - 185L
1,660 MMR
Solo
Kukulkan
Kukulkan
Gold III
SrJonyHS
Kukulkan
Gold III
Level 117
God Stats
21W - 17L
1,642 SR
Queue Stats
60W - 67L
1,622 MMR
Solo
Nemesis
Nemesis
Gold V
TxOTunOO
Nemesis
Gold V
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 63L
1,721 MMR
Solo
Ares
Ares
Gold IV
andytore
Ares
Gold IV
Level 63
God Stats
0W - 1L
1,321 SR
Queue Stats
67W - 71L
1,657 MMR
Solo
Medusa
Medusa
Platinum IV
atkin1212
Medusa
Platinum IV
Level 159
God Stats
18W - 19L
1,492 SR
Queue Stats
298W - 286L
1,719 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 109
1,491 SR
1,676 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 124
1,477 SR
1,633 MMR
Poseidon
Poseidon
Platinum I
 
Poseidon
Platinum I
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Gold I
Art1Sh0k
Nut
Gold I
Level 180
God Stats
13W - 15L
1,503 SR
Queue Stats
327W - 328L
1,601 MMR
Solo
Scylla
Scylla
Platinum IV
Assunto-Cubitale
Scylla
Platinum IV
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 181L
1,736 MMR
Solo
Bacchus
Bacchus
Gold V
DirtBagMcGeeNr33
Bacchus
Gold V
Level 43
God Stats
2W - 0L
1,277 SR
Queue Stats
39W - 32L
1,641 MMR
Solo
Ravana
Ravana
Gold II
IdontlikeVodka
Ravana
Gold II
Level 159
God Stats
6W - 5L
1,605 SR
Queue Stats
104W - 97L
1,686 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,415
483
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
SrJonyHS
Kukulkan
6
0 / 2 / 0
3,634
727
1,058
2,502
625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nemesis
TxOTunOO
Nemesis
7
0 / 1 / 0
3,800
760
1,685
3,330
998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Ares
6
0 / 2 / 3
3,181
636
1,037
3,484
1,733
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
atkin1212
Medusa
7
4 / 0 / 0
4,152
830
3,151
1,700
422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
SusanoFreyaChang'e

VS

Bans
Morgan Le FayThanatosLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
7
0 / 0 / 1
3,742
748
1,358
2,974
505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

6
1 / 2 / 1
3,289
658
1,532
3,180
731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 0 / 1
3,762
752
948
1,283
296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

5
1 / 2 / 2
3,410
682
1,897
4,266
2,088
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
2 / 0 / 1
3,753
751
978
2,087
564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
4
Kills
5
5
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
0
0
1
0.5
W
1
2
1
0.75
W
1
0
1
1.5
W
1
2
2
1
W
2
0
1
2.5
L
0
0
0
0
L
Kukulkan
SrJonyHS
Kukulkan
0
2
0
0
L
Nemesis
TxOTunOO
Nemesis
0
1
0
0
L
Ares
0
2
3
0.75
L
Medusa
atkin1212
Medusa
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,931
Damage
6,713
11,016
Taken
13,790
3,778
Mitigated
4,184
2,669
Healing
5,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
1,358
370
0
1,529
2,974
505
0
0
2,974
20,803
0
W
1,532
1,133
0
1,227
3,180
731
0
222
2,958
0
14,084
W
948
87
0
500
1,283
296
0
639
644
23,252
0
W
1,897
309
0
1,306
4,266
2,088
0
815
3,451
6,720
374
W
978
366
0
1,310
2,087
564
0
419
1,668
0
19,889
L
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
SrJonyHS
Kukulkan
1,058
135
0
330
2,502
625
0
1,118
1,258
19,881
0
L
Nemesis
TxOTunOO
Nemesis
1,685
485
0
1,283
3,330
998
0
1,358
1,972
0
20,885
L
Ares
1,037
111
0
427
3,484
1,733
0
1,119
2,365
5,994
0
L
Medusa
atkin1212
Medusa
3,151
1,109
0
629
1,700
422
0
361
1,339
0
21,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,182
Gold Earned
17,956
132
Minions Killed
172
0
Camps Cleared
0
404,208
Distance Traveled
535,544
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
3,742
748
47
9
0
104,047
0
W
Nut
3,289
658
28
6
0
102,600
0
W
Scylla
3,762
752
41
8
0
105,019
0
W
Bacchus
3,410
682
7
1
0
103,988
0
W
Ravana
3,753
751
49
10
0
119,890
0
L
Apollo
2,415
483
0
0
0
0
0
L
Kukulkan
3,634
727
39
8
0
89,278
0
L
Nemesis
3,800
760
43
9
0
108,312
0
L
Ares
3,181
636
15
3
0
109,563
2
L
Medusa
4,152
830
35
7
0
97,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role