Player Matchup

Achilles
Achilles
Bandicoot0408
Achilles
Level 89
God Stats
5W - 11L
1,406 SR
Queue Stats
414W - 385L
1,578 Elo+
Party 2
The Morrigan
The Morrigan
GhoulTiger
The Morrigan
Level 101
God Stats
1W - 1L
1,162 SR
Queue Stats
388W - 366L
1,573 Elo+
Party 2
Sylvanus
Sylvanus
Jakke_turbo69
Sylvanus
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 14L
1,454 Elo+
Solo
Khepri
Khepri
Rinshura
Khepri
Level 126
God Stats
2W - 0L
1,685 SR
Queue Stats
329W - 306L
1,536 Elo+
Solo
Medusa
Medusa
TeaWasTaken
Medusa
Level 82
God Stats
7W - 9L
1,402 SR
Queue Stats
309W - 282L
1,556 Elo+
Party 2
Team Averages
Level 86
1,431 SR
1,539 Elo+

VS

Team Averages
Level 102
1,467 SR
1,537 Elo+
Agni
Agni
GuFeiyang
Agni
Level 41
God Stats
4W - 3L
1,860 SR
Queue Stats
64W - 54L
1,646 Elo+
Solo
Awilix
Awilix
PǿrtalGun
Awilix
Level 158
God Stats
19W - 13L
1,656 SR
Queue Stats
259W - 250L
1,568 Elo+
Solo
Cernunnos
Cernunnos
XxYmirJunglexX
Cernunnos
Level 109
God Stats
4W - 5L
1,525 SR
Queue Stats
46W - 58L
1,473 Elo+
Party 1
Artio
Artio
azizgasmi
Artio
Level 85
God Stats
0W - 4L
1,190 SR
Queue Stats
181W - 168L
1,504 Elo+
Solo
Ymir
Ymir
jmarco123
Ymir
Level 117
God Stats
0W - 2L
1,104 SR
Queue Stats
37W - 39L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bandicoot0408
Achilles
15
5 / 4 / 4
8,847
492
11,635
16,150
9,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Morrigan
GhoulTiger
The Morrigan
13
0 / 7 / 4
7,438
413
4,572
9,952
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Jakke_turbo69
Sylvanus
16
5 / 3 / 2
10,409
578
6,543
12,159
9,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Khepri
Rinshura
Khepri
14
2 / 2 / 8
9,295
516
5,544
14,005
14,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
14
3 / 6 / 8
8,811
490
13,535
11,932
4,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
6 / 1 / 6
9,343
519
14,470
8,516
2,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
PǿrtalGun
Awilix
17
6 / 4 / 6
9,709
539
10,750
13,608
5,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cernunnos
XxYmirJunglexX
Cernunnos
17
6 / 7 / 2
10,016
556
13,200
15,667
6,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
azizgasmi
Artio
7
2 / 1 / 2
6,339
352
1,931
5,251
1,767
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ymir
14
2 / 2 / 7
8,544
475
7,852
13,706
13,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
45
15
Kills
22
22
Deaths
15
26
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Achilles
Bandicoot0408
Achilles
5
4
4
1.75
W
The Morrigan
GhoulTiger
The Morrigan
0
7
4
0.29
L
Agni
6
1
6
9
W
Sylvanus
Jakke_turbo69
Sylvanus
5
3
2
2
L
Awilix
PǿrtalGun
Awilix
6
4
6
2.25
W
Khepri
Rinshura
Khepri
2
2
8
3
W
Medusa
3
6
8
1.17
L
Cernunnos
XxYmirJunglexX
Cernunnos
6
7
2
1
L
Artio
azizgasmi
Artio
2
1
2
3
L
Ymir
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,829
Damage
48,203
64,198
Taken
56,748
39,742
Mitigated
30,039
13,869
Healing
13,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Bandicoot0408
Achilles
11,635
3,271
0
4,474
16,150
9,397
0
5,613
10,155
0
59,311
W
The Morrigan
GhoulTiger
The Morrigan
4,572
557
0
789
9,952
2,858
0
4,573
5,010
42,607
919
L
Agni
14,470
945
0
500
8,516
2,796
0
2,696
5,820
72,090
0
W
Sylvanus
Jakke_turbo69
Sylvanus
6,543
1,498
1,364
3,827
12,159
9,211
494
5,027
6,992
56,998
13,158
L
Awilix
PǿrtalGun
Awilix
10,750
4,921
0
4,328
13,608
5,562
0
2,612
10,996
0
91,499
W
Khepri
Rinshura
Khepri
5,544
550
0
2,382
14,005
14,214
0
4,899
8,888
34,179
1,764
W
Medusa
13,535
3,844
0
1,033
11,932
4,062
0
2,968
8,888
0
53,456
L
Cernunnos
XxYmirJunglexX
Cernunnos
13,200
6,771
0
3,877
15,667
6,308
0
3,262
12,405
0
92,615
L
Artio
azizgasmi
Artio
1,931
335
160
2,572
5,251
1,767
0
2,049
3,202
14,458
116
L
Ymir
7,852
1,518
0
1,638
13,706
13,606
0
4,499
9,207
32,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,800
Gold Earned
43,951
413
Minions Killed
484
0
Camps Cleared
0
1,728,410
Distance Traveled
1,552,430
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,847
492
79
4
0
390,109
0
W
The Morrigan
7,438
413
96
5
0
347,629
0
L
Agni
9,343
519
150
8
0
387,610
6
W
Sylvanus
10,409
578
116
6
0
318,463
2
L
Awilix
9,709
539
128
7
0
421,355
3
W
Khepri
9,295
516
40
2
0
338,061
5
W
Medusa
8,811
490
82
5
0
334,148
2
L
Cernunnos
10,016
556
152
8
0
323,264
8
L
Artio
6,339
352
32
2
0
106,955
0
L
Ymir
8,544
475
22
1
0
313,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role