Player Matchup

Cerberus
Cerberus
Archonangel
Cerberus
Level 193
God Stats
1W - 0L
1,430 SR
Queue Stats
36W - 35L
1,529 Elo+
Solo
Nike
Nike
Goallova
Nike
Level 149
God Stats
325W - 227L
1,675 SR
Queue Stats
380W - 318L
1,549 Elo+
Solo
Ix Chel
Ix Chel
SoloSock
Ix Chel
Level 40
God Stats
8W - 4L
1,787 SR
Queue Stats
112W - 120L
1,434 Elo+
Solo
Ne Zha
Ne Zha
mccloud76
Ne Zha
Level 136
God Stats
3W - 5L
1,502 SR
Queue Stats
195W - 184L
1,499 Elo+
Solo
Skadi
Skadi
tengriii
Skadi
Level 158
God Stats
9W - 10L
1,598 SR
Queue Stats
183W - 180L
1,519 Elo+
Solo
Team Averages
Level 135
1,599 SR
1,506 Elo+

VS

Team Averages
Level 136
1,558 SR
1,532 Elo+
Ishtar
Ishtar
Champ
Ishtar
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 73L
1,549 Elo+
Party 1
Serqet
Serqet
Chimichurri2112
Serqet
Level 156
God Stats
3W - 5L
1,498 SR
Queue Stats
347W - 328L
1,490 Elo+
Solo
Artio
Artio
Chingy421
Artio
Level 116
God Stats
0W - 1L
1,702 SR
Queue Stats
125W - 113L
1,475 Elo+
Solo
Poseidon
Poseidon
Gongall
Poseidon
Level 161
God Stats
5W - 4L
1,639 SR
Queue Stats
38W - 56L
1,511 Elo+
Party 1
Cthulhu
Cthulhu
Weltal
Cthulhu
Level 78
God Stats
4W - 5L
1,450 SR
Queue Stats
52W - 81L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Archonangel
Cerberus
8
1 / 1 / 2
4,575
654
3,562
5,773
3,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Nike
10
3 / 0 / 0
5,949
850
2,465
3,658
1,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ix Chel
SoloSock
Ix Chel
9
1 / 0 / 1
4,815
688
2,799
3,540
972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
mccloud76
Ne Zha
9
1 / 2 / 1
4,687
670
2,674
6,028
1,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
tengriii
Skadi
7
2 / 1 / 0
4,231
604
3,706
2,990
716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Champ
Ishtar
7
1 / 2 / 1
3,995
571
2,677
4,249
1,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 1
4,217
602
1,640
4,871
1,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
Chingy421
Artio
7
1 / 1 / 1
4,383
626
2,688
7,488
3,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
Gongall
Poseidon
10
2 / 2 / 0
4,966
709
3,785
4,920
1,041
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Weltal
Cthulhu
4
0 / 2 / 0
3,301
472
557
3,961
1,842
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
8
Kills
4
4
Deaths
8
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Archonangel
Cerberus
1
1
2
2
L
Ishtar
Champ
Ishtar
1
2
1
0.75
L
0
1
1
0.5
L
Artio
Chingy421
Artio
1
1
1
1.5
W
Nike
3
0
0
3
L
Poseidon
Gongall
Poseidon
2
2
0
1
W
Ix Chel
SoloSock
Ix Chel
1
0
1
1.5
L
Cthulhu
Weltal
Cthulhu
0
2
0
0
W
Ne Zha
mccloud76
Ne Zha
1
2
1
0.75
W
Skadi
tengriii
Skadi
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,206
Damage
11,347
21,989
Taken
25,489
7,630
Mitigated
8,925
7,408
Healing
7,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Archonangel
Cerberus
3,562
701
0
3,147
5,773
3,126
0
1,399
4,374
15,242
1,022
L
Ishtar
Champ
Ishtar
2,677
1,763
0
1,311
4,249
1,079
0
1,028
3,221
0
21,914
L
1,640
523
0
1,048
4,871
1,573
0
792
3,967
0
22,393
L
Artio
Chingy421
Artio
2,688
355
338
2,617
7,488
3,390
0
2,264
5,224
14,367
0
W
Nike
2,465
626
0
870
3,658
1,162
0
557
2,969
0
40,916
L
Poseidon
Gongall
Poseidon
3,785
1,010
0
1,770
4,920
1,041
0
1,610
3,140
42,384
0
W
Ix Chel
SoloSock
Ix Chel
2,799
448
293
1,270
3,540
972
0
1,816
1,724
27,531
623
L
Cthulhu
Weltal
Cthulhu
557
0
0
707
3,961
1,842
0
0
3,961
8,848
0
W
Ne Zha
mccloud76
Ne Zha
2,674
739
0
1,188
6,028
1,654
0
1,969
3,955
0
24,013
W
Skadi
tengriii
Skadi
3,706
1,146
0
640
2,990
716
0
1,289
1,701
0
24,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,257
Gold Earned
20,862
265
Minions Killed
201
0
Camps Cleared
0
736,520
Distance Traveled
727,735
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,575
654
45
6
0
143,582
1
L
Ishtar
3,995
571
45
6
0
133,257
0
L
Serqet
4,217
602
43
6
0
174,739
2
L
Artio
4,383
626
16
2
0
161,549
0
W
Nike
5,949
850
79
11
0
135,579
2
L
Poseidon
4,966
709
82
12
0
157,226
0
W
Ix Chel
4,815
688
53
8
0
147,823
0
L
Cthulhu
3,301
472
15
2
0
100,964
0
W
Ne Zha
4,687
670
50
7
0
169,360
0
W
Skadi
4,231
604
38
5
0
140,176
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role