Player Matchup

Odin
Odin
Silver I
 
Odin
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver I
 
Sol
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold V
ByRaFiXn
Vulcan
Gold V
Level 148
God Stats
5W - 4L
1,653 SR
Queue Stats
180W - 189L
1,286 MMR
Solo
Cabrakan
Cabrakan
Gold IV
Maatorus
Cabrakan
Gold IV
Level 155
God Stats
7W - 7L
1,493 SR
Queue Stats
109W - 128L
1,397 MMR
Solo
Aphrodite
Aphrodite
Bronze IV
compressorr
Aphrodite
Bronze IV
Level 43
God Stats
3W - 2L
1,744 SR
Queue Stats
27W - 41L
1,262 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,578 SR
1,389 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 89
1,631 SR
1,295 MMR
Chaac
Chaac
Bronze IV
CrollyY-Alistar
Chaac
Bronze IV
Level 45
God Stats
1W - 0L
1,521 SR
Queue Stats
7W - 22L
1,194 MMR
Solo
Ymir
Ymir
Bronze I
ROBLOcop1337
Ymir
Bronze I
Level 58
God Stats
8W - 6L
1,605 SR
Queue Stats
54W - 55L
1,221 MMR
Party 1
Scylla
Scylla
Silver II
Robloxmaster700
Scylla
Silver II
Level 66
God Stats
2W - 3L
1,792 SR
Queue Stats
61W - 63L
1,233 MMR
Party 1
Chang'e
Chang'e
Gold IV
killer4thewin
Chang'e
Gold IV
Level 128
God Stats
16W - 7L
1,628 SR
Queue Stats
163W - 159L
1,430 MMR
Solo
Bastet
Bastet
Gold III
ºPULLYº
Bastet
Gold III
Level 148
God Stats
11W - 9L
1,611 SR
Queue Stats
486W - 493L
1,396 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
0 / 0 / 3
5,552
505
3,153
7,144
5,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
 
Sol
9
0 / 2 / 0
5,025
457
2,780
6,637
2,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
ByRaFiXn
Vulcan
11
1 / 4 / 0
5,425
493
4,021
6,649
2,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Maatorus
Cabrakan
12
3 / 2 / 1
6,263
569
2,669
7,986
4,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Aphrodite
compressorr
Aphrodite
10
0 / 2 / 0
5,366
488
1,964
9,936
6,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
Ao KuangThothBacchusAthena

VS

Bans
JormungandrNikeCthulhuHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,635
603
4,276
7,970
4,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 0 / 3
6,589
599
3,690
5,364
3,306
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 0 / 2
5,951
541
8,518
3,200
818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chang'e
14
2 / 1 / 3
7,724
702
3,833
6,991
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
ºPULLYº
Bastet
12
5 / 0 / 3
6,794
618
4,970
7,455
2,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
10
10
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
0
3
1.5
L
Sol
 
Sol
0
2
0
0
L
Vulcan
ByRaFiXn
Vulcan
1
4
0
0.25
W
0
3
1
0.17
L
Cabrakan
Maatorus
Cabrakan
3
2
1
1.75
W
1
0
3
2.5
W
2
0
2
3
L
Aphrodite
compressorr
Aphrodite
0
2
0
0
W
Chang'e
2
1
3
3.5
W
Bastet
ºPULLYº
Bastet
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,587
Damage
25,287
38,352
Taken
30,980
20,640
Mitigated
13,371
14,545
Healing
12,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,153
747
0
2,327
7,144
5,383
0
0
7,144
0
24,890
L
Sol
 
Sol
2,780
1,181
0
1,384
6,637
2,222
0
4,134
2,176
30,194
2,793
L
Vulcan
ByRaFiXn
Vulcan
4,021
86
0
874
6,649
2,017
0
3,061
3,247
31,162
595
W
4,276
916
0
1,914
7,970
4,902
0
1,618
6,352
0
45,092
L
Cabrakan
Maatorus
Cabrakan
2,669
407
0
3,587
7,986
4,747
0
513
7,394
41,577
0
W
3,690
420
0
2,290
5,364
3,306
0
3,312
2,052
20,134
1,477
W
8,518
1,539
0
452
3,200
818
578
887
2,313
44,743
885
L
Aphrodite
compressorr
Aphrodite
1,964
412
1,536
4,837
9,936
6,271
0
6,610
2,794
16,764
0
W
Chang'e
3,833
277
160
3,731
6,991
2,061
0
3,656
2,845
57,156
2,845
W
Bastet
ºPULLYº
Bastet
4,970
793
0
4,303
7,455
2,284
20
1,374
6,070
0
41,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,631
Gold Earned
33,693
277
Minions Killed
409
0
Camps Cleared
0
1,008,178
Distance Traveled
1,175,983
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,552
505
46
4
0
199,062
4
L
Sol
5,025
457
62
6
0
187,783
0
L
Vulcan
5,425
493
57
5
0
209,365
0
W
Chaac
6,635
603
81
7
0
206,692
1
L
Cabrakan
6,263
569
82
7
0
226,363
0
W
Ymir
6,589
599
29
3
0
225,110
2
W
Scylla
5,951
541
92
8
0
218,630
1
L
Aphrodite
5,366
488
30
3
0
185,605
0
W
Chang'e
7,724
702
130
12
0
235,885
2
W
Bastet
6,794
618
77
7
0
289,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role