Player Matchup

Maui
Maui
KinseA
Maui
Level 89
God Stats
2W - 3L
1,408 SR
Queue Stats
55W - 37L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
Taybaby2457
Baron Samedi
Level 36
God Stats
1W - 1L
1,789 SR
Queue Stats
99W - 101L
1,489 Elo+
Party 1
Erlang Shen
Erlang Shen
Valdor7432
Erlang Shen
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,385 Elo+
Solo
Ne Zha
Ne Zha
XxATBgaryCFCxX
Ne Zha
Level 126
God Stats
5W - 5L
1,562 SR
Queue Stats
197W - 192L
1,518 Elo+
Party 1
Apollo
Apollo
pitodeleche33
Apollo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,495 Elo+
Solo
Team Averages
Level 76
1,552 SR
1,472 Elo+

VS

Team Averages
Level 97
1,516 SR
1,478 Elo+
Medusa
Medusa
D1NGOne
Medusa
Level 105
God Stats
1W - 3L
1,123 SR
Queue Stats
152W - 148L
1,465 Elo+
Solo
Athena
Athena
Ein_Keks1
Athena
Level 86
God Stats
4W - 1L
1,616 SR
Queue Stats
136W - 127L
1,527 Elo+
Party 2
Nike
Nike
LeoTheSnake1
Nike
Level 68
God Stats
17W - 8L
1,579 SR
Queue Stats
134W - 126L
1,469 Elo+
Solo
Nox
Nox
Vegta2478
Nox
Level 119
God Stats
4W - 1L
1,871 SR
Queue Stats
91W - 91L
1,463 Elo+
Party 2
Cu Chulainn
Cu Chulainn
eZok-Btw
Cu Chulainn
Level 107
God Stats
3W - 3L
1,393 SR
Queue Stats
43W - 41L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
KinseA
Maui
12
3 / 2 / 5
8,448
528
5,981
10,744
7,875
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
Taybaby2457
Baron Samedi
12
1 / 10 / 2
7,390
462
7,094
14,573
4,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Valdor7432
Erlang Shen
7
1 / 2 / 0
5,894
368
2,411
5,573
2,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
7 / 7 / 2
9,311
582
11,686
16,075
6,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
4 / 2 / 2
8,808
551
7,300
8,935
2,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
D1NGOne
Medusa
14
1 / 5 / 3
7,853
491
5,164
9,640
3,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
Ein_Keks1
Athena
13
1 / 4 / 13
8,269
517
4,280
15,051
12,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
6 / 4 / 3
9,017
564
9,826
14,019
8,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
11 / 1 / 5
10,518
657
12,749
7,041
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
eZok-Btw
Cu Chulainn
17
4 / 2 / 5
9,366
585
7,419
13,874
6,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
16
Kills
23
23
Deaths
16
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Medusa
D1NGOne
Medusa
1
5
3
0.5
W
Athena
Ein_Keks1
Athena
1
4
13
1.88
L
Maui
KinseA
Maui
3
2
5
2.75
W
6
4
3
1.88
L
Baron Samedi
Taybaby2457
Baron Samedi
1
10
2
0.2
L
Erlang Shen
Valdor7432
Erlang Shen
1
2
0
0.5
W
11
1
5
13.5
L
7
7
2
1.14
W
Cu Chulainn
eZok-Btw
Cu Chulainn
4
2
5
3.25
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,472
Damage
39,438
55,900
Taken
59,625
23,000
Mitigated
34,027
10,879
Healing
10,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
D1NGOne
Medusa
5,164
1,727
0
2,112
9,640
3,069
0
1,831
7,809
0
55,456
W
Athena
Ein_Keks1
Athena
4,280
1,208
0
2,277
15,051
12,980
0
3,516
11,535
19,873
0
L
Maui
KinseA
Maui
5,981
1,149
0
1,873
10,744
7,875
0
2,670
7,667
23,730
0
W
9,826
1,596
0
2,426
14,019
8,722
46
3,361
10,658
785
47,848
L
Baron Samedi
Taybaby2457
Baron Samedi
7,094
1,355
0
1,004
14,573
4,205
208
7,122
6,886
45,050
0
L
Erlang Shen
Valdor7432
Erlang Shen
2,411
1,228
0
1,964
5,573
2,033
0
42
5,168
0
12,238
W
12,749
618
0
365
7,041
2,658
0
2,412
4,629
70,418
541
L
11,686
3,329
0
2,994
16,075
6,431
547
4,376
11,414
0
75,261
W
Cu Chulainn
eZok-Btw
Cu Chulainn
7,419
2,003
0
3,085
13,874
6,598
382
1,955
11,919
0
77,102
L
7,300
4,077
0
3,044
8,935
2,456
1,040
2,576
6,275
0
58,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,851
Gold Earned
45,023
332
Minions Killed
440
0
Camps Cleared
0
1,397,618
Distance Traveled
1,706,126
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,853
491
94
6
0
338,302
0
W
Athena
8,269
517
26
2
0
340,881
0
L
Maui
8,448
528
32
2
0
344,353
9
W
Nike
9,017
564
65
4
0
309,781
0
L
Baron Samedi
7,390
462
69
4
0
269,500
0
L
Erlang Shen
5,894
368
15
1
0
127,345
0
W
Nox
10,518
657
142
9
0
377,017
0
L
Ne Zha
9,311
582
100
6
0
338,904
0
W
Cu Chulainn
9,366
585
113
7
0
340,145
2
L
Apollo
8,808
551
116
7
0
317,516
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role