Player Matchup

Hun Batz
Hun Batz
Allott93
Hun Batz
Level 43
God Stats
3W - 2L
1,656 SR
Queue Stats
32W - 34L
1,503 Elo+
Solo
Anubis
Anubis
Blaystor
Anubis
Level 123
God Stats
36W - 26L
1,509 SR
Queue Stats
386W - 379L
1,473 Elo+
Solo
Geb
Geb
FatPPBoi
Geb
Level 93
God Stats
1W - 1L
1,788 SR
Queue Stats
39W - 24L
1,550 Elo+
Solo
Zhong Kui
Zhong Kui
Gobbstoper
Zhong Kui
Level 149
God Stats
4W - 5L
1,605 SR
Queue Stats
159W - 157L
1,482 Elo+
Solo
Artemis
Artemis
newblacklisten
Artemis
Level 82
God Stats
11W - 9L
1,580 SR
Queue Stats
229W - 252L
1,605 Elo+
Solo
Team Averages
Level 98
1,628 SR
1,523 Elo+

VS

Team Averages
Level 136
1,447 SR
1,512 Elo+
Danzaburou
Danzaburou
DekuLuvsDaiquiri
Danzaburou
Level 127
God Stats
6W - 4L
1,627 SR
Queue Stats
255W - 299L
1,557 Elo+
Solo
Camazotz
Camazotz
ElWason9121
Camazotz
Level 129
God Stats
2W - 2L
1,271 SR
Queue Stats
177W - 168L
1,486 Elo+
Solo
Pele
Pele
HeathenPlays
Pele
Level 108
God Stats
31W - 31L
1,433 SR
Queue Stats
338W - 319L
1,499 Elo+
Solo
Sobek
Sobek
IsAyWaSsA9143
Sobek
Level 159
God Stats
12W - 11L
1,506 SR
Queue Stats
390W - 403L
1,578 Elo+
Solo
Kukulkan
Kukulkan
edinardoigreja
Kukulkan
Level 158
God Stats
17W - 21L
1,399 SR
Queue Stats
86W - 82L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Allott93
Hun Batz
5
0 / 1 / 0
3,150
630
534
3,891
1,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
Blaystor
Anubis
4
0 / 1 / 0
2,893
579
1,024
1,325
478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

5
0 / 0 / 0
3,169
634
1,564
3,686
1,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
Gobbstoper
Zhong Kui
6
0 / 1 / 0
3,406
681
1,955
2,681
1,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

5
0 / 1 / 0
2,906
581
1,629
2,967
789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DekuLuvsDaiquiri
Danzaburou
6
0 / 0 / 0
3,302
660
2,903
2,461
672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Camazotz
ElWason9121
Camazotz
6
2 / 0 / 0
3,955
791
1,881
4,018
1,223
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
1 / 0 / 1
3,428
686
1,602
4,370
1,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
1 / 0 / 0
3,771
754
1,720
2,767
1,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
6
0 / 0 / 0
3,393
679
320
950
221
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
4
4
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Allott93
Hun Batz
0
1
0
0
L
Anubis
Blaystor
Anubis
0
1
0
0
W
Danzaburou
DekuLuvsDaiquiri
Danzaburou
0
0
0
0
W
Camazotz
ElWason9121
Camazotz
2
0
0
2
L
0
0
0
0
L
Zhong Kui
Gobbstoper
Zhong Kui
0
1
0
0
W
1
0
1
1.5
W
1
0
0
1
W
Kukulkan
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,706
Damage
8,426
14,550
Taken
14,566
5,635
Mitigated
5,103
5,236
Healing
6,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Allott93
Hun Batz
534
181
0
791
3,891
1,099
0
145
3,746
0
13,589
L
Anubis
Blaystor
Anubis
1,024
235
0
538
1,325
478
0
175
1,150
7,779
0
W
Danzaburou
DekuLuvsDaiquiri
Danzaburou
2,903
1,216
0
995
2,461
672
0
588
1,873
0
18,428
W
Camazotz
ElWason9121
Camazotz
1,881
691
0
1,810
4,018
1,223
0
1,694
2,324
0
16,556
L
1,564
319
0
1,587
3,686
1,809
0
678
3,008
9,496
0
L
Zhong Kui
Gobbstoper
Zhong Kui
1,955
790
0
1,419
2,681
1,460
0
0
2,681
13,069
3,876
W
1,602
655
0
1,193
4,370
1,090
0
1,308
3,062
0
20,350
W
1,720
163
104
1,653
2,767
1,897
0
692
2,075
9,887
0
W
Kukulkan
320
41
0
392
950
221
0
0
950
16,814
0
L
1,629
495
0
901
2,967
789
0
1,042
1,925
0
11,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,524
Gold Earned
17,849
131
Minions Killed
155
0
Camps Cleared
0
449,731
Distance Traveled
527,775
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
3,150
630
30
6
0
100,812
0
L
Anubis
2,893
579
20
4
0
68,570
0
W
Danzaburou
3,302
660
38
8
0
94,826
0
W
Camazotz
3,955
791
29
6
0
101,111
0
L
Geb
3,169
634
13
3
0
102,632
0
L
Zhong Kui
3,406
681
38
8
0
83,591
0
W
Pele
3,428
686
43
9
0
112,113
0
W
Sobek
3,771
754
13
3
0
111,125
2
W
Kukulkan
3,393
679
32
6
0
108,600
5
L
Artemis
2,906
581
30
6
0
94,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role